Player Matchup

Pele
Pele
HammerOfDawn17
Pele
Level 84
God Stats
1W - 0L
1,335 SR
Queue Stats
23W - 33L
1,390 Elo+
Solo
Discordia
Discordia
Namatrix
Discordia
Level 125
God Stats
5W - 1L
1,806 SR
Queue Stats
457W - 209L
1,747 Elo+
Party 2
Chaac
Chaac
StoneClaymore
Chaac
Level 138
God Stats
5W - 1L
1,729 SR
Queue Stats
475W - 219L
1,743 Elo+
Party 2
Team Averages
Level 116
1,623 SR
1,627 Elo+

VS

Team Averages
Level 116
1,420 SR
1,510 Elo+
Maui
Maui
AFROXxMAN
Maui
Level 119
God Stats
2W - 3L
1,558 SR
Queue Stats
90W - 104L
1,485 Elo+
Party 1
Ra
Ra
Slimezz
Ra
Level 107
God Stats
0W - 2L
1,250 SR
Queue Stats
80W - 101L
1,415 Elo+
Party 1
Izanami
Izanami
xThe Gamer 313x
Izanami
Level 121
God Stats
1W - 1L
1,453 SR
Queue Stats
454W - 424L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 5
12,094
711
5,434
17,506
6,562
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Discordia
Namatrix
Discordia
20
5 / 0 / 6
12,943
761
17,339
7,643
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
4 / 1 / 6
13,369
786
13,909
18,728
17,388
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
0 / 3 / 2
10,214
601
7,936
14,349
11,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
2 / 4 / 0
11,244
661
5,834
10,573
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
0 / 4 / 2
10,528
619
11,349
17,450
6,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
2
3
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Maui
0
3
2
0.33
W
2
2
5
2.25
W
Discordia
Namatrix
Discordia
5
0
6
8
L
2
4
0
0.5
W
4
1
6
7
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,682
Damage
25,119
43,877
Taken
42,372
26,451
Mitigated
22,434
16,998
Healing
6,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
7,936
1,230
0
2,322
14,349
11,284
0
5,855
8,494
19,981
0
W
5,434
1,004
0
4,241
17,506
6,562
775
7,182
9,716
0
69,866
W
Discordia
Namatrix
Discordia
17,339
1,717
0
1,768
7,643
2,501
2,010
2,574
4,965
82,812
0
L
5,834
1,239
566
1,268
10,573
4,206
0
5,401
5,172
51,727
0
W
13,909
2,129
3,065
7,924
18,728
17,388
572
4,747
13,600
783
50,983
L
11,349
6,386
0
2,325
17,450
6,944
2,654
6,410
11,040
0
65,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,406
Gold Earned
31,986
280
Minions Killed
215
0
Camps Cleared
0
1,077,610
Distance Traveled
919,849
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,214
601
31
2
0
323,356
3
W
Pele
12,094
711
95
6
0
369,922
2
W
Discordia
12,943
761
132
8
0
352,334
3
L
Ra
11,244
661
105
6
0
301,805
4
W
Chaac
13,369
786
53
3
0
355,354
0
L
Izanami
10,528
619
79
5
0
294,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role