Player Matchup

Danzaburou
Danzaburou
DSinfinity429
Danzaburou
Level 160
God Stats
6W - 1L
1,571 SR
Queue Stats
361W - 259L
1,659 Elo+
Party 1
Sol
Sol
NestyuG
Sol
Level 141
God Stats
2W - 1L
1,369 SR
Queue Stats
173W - 111L
1,628 Elo+
Party 1
Horus
Horus
bilito13sm
Horus
Level 152
God Stats
2W - 3L
1,283 SR
Queue Stats
314W - 335L
1,517 Elo+
Solo
Ymir
Ymir
sparton jorge
Ymir
Level 147
God Stats
3W - 1L
1,760 SR
Queue Stats
217W - 230L
1,595 Elo+
Party 3
Jing Wei
Jing Wei
ubledavid
Jing Wei
Level 119
God Stats
1W - 1L
1,330 SR
Queue Stats
49W - 39L
1,577 Elo+
Party 3
Team Averages
Level 144
1,463 SR
1,595 Elo+

VS

Team Averages
Level 136
1,512 SR
1,600 Elo+
Janus
Janus
DaveyDayz
Janus
Level 123
God Stats
0W - 1L
1,177 SR
Queue Stats
76W - 69L
1,547 Elo+
Party 2
Guan Yu
Guan Yu
Ganman10
Guan Yu
Level 158
God Stats
3W - 2L
1,832 SR
Queue Stats
245W - 183L
1,613 Elo+
Party 2
Erlang Shen
Erlang Shen
JoeyFatNuts
Erlang Shen
Level 147
God Stats
1W - 1L
1,715 SR
Queue Stats
117W - 86L
1,586 Elo+
Party 2
Freya
Freya
Rennobro
Freya
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 48L
1,585 Elo+
Party 2
Mercury
Mercury
WookieWooLG
Mercury
Level 124
God Stats
0W - 1L
1,336 SR
Queue Stats
4W - 5L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DSinfinity429
Danzaburou
16
4 / 1 / 10
9,191
919
10,122
9,801
4,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sol
14
3 / 2 / 12
8,347
835
12,893
8,677
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
15
3 / 0 / 13
8,439
844
7,473
11,620
9,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
3 / 1 / 10
8,916
892
6,740
12,809
13,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
ubledavid
Jing Wei
16
5 / 1 / 6
8,604
860
10,996
7,435
3,587
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DaveyDayz
Janus
15
0 / 3 / 2
7,662
766
10,139
7,906
4,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
Ganman10
Guan Yu
15
4 / 1 / 1
8,126
813
11,211
12,597
16,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
JoeyFatNuts
Erlang Shen
10
0 / 5 / 2
6,791
679
6,359
13,251
12,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Freya
Rennobro
Freya
13
0 / 3 / 2
7,013
701
6,710
8,284
3,976
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
WookieWooLG
Mercury
10
0 / 6 / 2
6,764
676
3,779
10,344
4,013
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
18
Kills
4
5
Deaths
18
51
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DSinfinity429
Danzaburou
4
1
10
9
L
Janus
DaveyDayz
Janus
0
3
2
0.33
L
Guan Yu
Ganman10
Guan Yu
4
1
1
4.5
L
Erlang Shen
JoeyFatNuts
Erlang Shen
0
5
2
0.2
W
Sol
3
2
12
4.5
L
Freya
Rennobro
Freya
0
3
2
0.33
L
Mercury
WookieWooLG
Mercury
0
6
2
0.17
W
Horus
3
0
13
9.5
W
3
1
10
8
W
Jing Wei
ubledavid
Jing Wei
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,224
Damage
38,198
50,342
Taken
52,382
33,962
Mitigated
40,493
33,014
Healing
18,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DSinfinity429
Danzaburou
10,122
3,936
1,283
3,842
9,801
4,665
1,594
3,617
6,184
0
31,649
L
Janus
DaveyDayz
Janus
10,139
477
127
498
7,906
4,038
0
3,609
4,215
30,586
0
L
Guan Yu
Ganman10
Guan Yu
11,211
1,869
3,613
5,530
12,597
16,007
0
5,143
7,235
0
17,222
L
Erlang Shen
JoeyFatNuts
Erlang Shen
6,359
3,327
2,326
3,185
13,251
12,459
0
5,559
7,411
0
8,130
W
Sol
12,893
3,947
915
3,376
8,677
3,162
1,036
1,800
6,877
28,152
0
L
Freya
Rennobro
Freya
6,710
2,074
279
1,085
8,284
3,976
0
2,528
5,572
16,162
0
L
Mercury
WookieWooLG
Mercury
3,779
284
949
570
10,344
4,013
0
2,794
7,277
0
9,738
W
Horus
7,473
2,259
9,978
7,997
11,620
9,527
308
3,986
7,634
0
8,600
W
6,740
1,048
2,412
2,470
12,809
13,021
0
4,982
7,827
9,016
0
W
Jing Wei
ubledavid
Jing Wei
10,996
9,768
371
370
7,435
3,587
127
2,464
4,971
0
20,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,497
Gold Earned
36,356
122
Minions Killed
101
0
Camps Cleared
0
998,201
Distance Traveled
852,532
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,191
919
44
4
0
179,963
3
L
Janus
7,662
766
51
5
0
178,258
2
L
Guan Yu
8,126
813
11
1
0
169,476
0
L
Erlang Shen
6,791
679
7
1
0
178,169
0
W
Sol
8,347
835
48
5
0
191,386
2
L
Freya
7,013
701
22
2
0
184,815
1
L
Mercury
6,764
676
10
1
0
141,814
2
W
Horus
8,439
844
3
0
0
229,331
4
W
Ymir
8,916
892
7
1
0
195,523
0
W
Jing Wei
8,604
860
20
2
0
201,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role