Player Matchup

Guan Yu
Guan Yu
Ghlitzy
Guan Yu
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 44L
1,379 Elo+
Party 1
Chang'e
Chang'e
fatcokkmcgee
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,270 Elo+
Party 1
Lancelot
Lancelot
soothslayer731
Lancelot
Level 110
God Stats
1W - 3L
1,430 SR
Queue Stats
29W - 40L
1,377 Elo+
Party 1
Team Averages
Level 77
1,477 SR
1,342 Elo+

VS

Team Averages
Level 105
1,707 SR
1,395 Elo+
Bacchus
Bacchus
Montalvo1x
Bacchus
Level 150
God Stats
1W - 0L
1,883 SR
Queue Stats
5W - 7L
1,422 Elo+
Party 2
Aphrodite
Aphrodite
NEL KIMOCHII
Aphrodite
Level 15
God Stats
1W - 4L
1,377 SR
Queue Stats
3W - 9L
1,273 Elo+
Party 2
Medusa
Medusa
zl Stan lz
Medusa
Level 149
God Stats
2W - 0L
1,860 SR
Queue Stats
94W - 69L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ghlitzy
Guan Yu
19
3 / 8 / 7
13,708
653
14,370
31,892
48,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
fatcokkmcgee
Chang'e
20
6 / 5 / 5
15,810
753
23,848
29,022
18,719
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lancelot
18
2 / 5 / 7
13,322
634
16,379
25,912
23,863
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Montalvo1x
Bacchus
19
1 / 3 / 14
14,937
711
16,697
26,759
43,355
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
NEL KIMOCHII
Aphrodite
20
2 / 3 / 10
14,276
680
8,259
13,244
7,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
zl Stan lz
Medusa
20
15 / 5 / 2
17,501
833
44,652
28,952
13,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
11
Kills
18
18
Deaths
11
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Ghlitzy
Guan Yu
3
8
7
0.81
W
Bacchus
Montalvo1x
Bacchus
1
3
14
2.67
W
Aphrodite
NEL KIMOCHII
Aphrodite
2
3
10
2.33
L
Chang'e
fatcokkmcgee
Chang'e
6
5
5
1.7
L
Lancelot
2
5
7
1.1
W
Medusa
zl Stan lz
Medusa
15
5
2
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,597
Damage
69,608
86,826
Taken
68,955
91,073
Mitigated
64,863
27,539
Healing
17,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Ghlitzy
Guan Yu
14,370
1,230
4,025
4,225
31,892
48,491
198
8,944
22,948
0
51,757
W
Bacchus
Montalvo1x
Bacchus
16,697
1,846
0
4,298
26,759
43,355
358
9,631
17,128
44,557
0
W
Aphrodite
NEL KIMOCHII
Aphrodite
8,259
1,696
7,242
4,343
13,244
7,592
495
5,742
7,502
42,809
0
L
Chang'e
fatcokkmcgee
Chang'e
23,848
1,013
6,868
10,481
29,022
18,719
839
8,856
20,166
98,607
0
L
Lancelot
16,379
3,596
1,322
618
25,912
23,863
78
7,198
18,714
0
52,251
W
Medusa
zl Stan lz
Medusa
44,652
25,057
0
1,848
28,952
13,916
2,052
8,930
20,022
0
132,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,840
Gold Earned
46,714
249
Minions Killed
241
0
Camps Cleared
0
1,152,637
Distance Traveled
1,073,802
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,708
653
53
3
0
357,239
0
W
Bacchus
14,937
711
38
2
0
408,402
5
W
Aphrodite
14,276
680
87
4
0
299,165
2
L
Chang'e
15,810
753
146
7
0
409,193
3
L
Lancelot
13,322
634
50
2
0
386,205
0
W
Medusa
17,501
833
116
6
0
366,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role