Player Matchup

Serqet
Serqet
Jorge-Asael
Serqet
Level 160
God Stats
1W - 2L
1,523 SR
Queue Stats
232W - 222L
1,524 Elo+
Party 2
Sol
Sol
Pein-Sannin2
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,442 Elo+
Party 2
Tyr
Tyr
Silent_man007
Tyr
Level 123
God Stats
35W - 33L
1,484 SR
Queue Stats
147W - 149L
1,454 Elo+
Party 4
Ishtar
Ishtar
StandUpguy4
Ishtar
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,493 Elo+
Party 4
Cabrakan
Cabrakan
benimaru3112
Cabrakan
Level 128
God Stats
1W - 6L
1,490 SR
Queue Stats
299W - 280L
1,496 Elo+
Party 2
Team Averages
Level 86
1,499 SR
1,482 Elo+

VS

Team Averages
Level 92
1,546 SR
1,510 Elo+
Bacchus
Bacchus
BookWorm9209
Bacchus
Level 27
God Stats
1W - 0L
1,709 SR
Queue Stats
2W - 4L
1,300 Elo+
Party 3
Sol
Sol
DoubleButter
Sol
Level 117
God Stats
5W - 3L
1,485 SR
Queue Stats
74W - 68L
1,528 Elo+
Party 3
Ravana
Ravana
FutureFolly
Ravana
Level 139
God Stats
2W - 3L
1,357 SR
Queue Stats
126W - 105L
1,539 Elo+
Party 1
Xbalanque
Xbalanque
LeslieHotAsBalls
Xbalanque
Level 20
God Stats
2W - 4L
1,499 SR
Queue Stats
47W - 35L
1,586 Elo+
Party 1
Guan Yu
Guan Yu
UniversalBrain
Guan Yu
Level 156
God Stats
16W - 5L
1,679 SR
Queue Stats
418W - 360L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
0 / 3 / 1
6,812
426
5,293
14,420
9,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
4 / 3 / 0
8,693
543
13,439
15,146
6,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 5 / 4
7,468
467
6,443
13,914
9,014
Mace

Mace

+10
Physical Power

Ishtar
13
0 / 1 / 0
7,733
483
5,849
10,495
3,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
benimaru3112
Cabrakan
12
1 / 4 / 3
7,370
461
6,492
13,618
8,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BookWorm9209
Bacchus
11
0 / 1 / 2
7,197
450
4,040
12,404
13,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
3 / 1 / 2
9,030
564
11,226
10,883
5,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
14
4 / 2 / 1
8,680
543
7,366
10,715
5,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
14
1 / 0 / 2
8,094
506
8,079
10,217
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
8 / 1 / 3
10,011
626
17,072
18,210
22,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
16
16
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BookWorm9209
Bacchus
0
1
2
1
W
3
1
2
4
W
Ravana
4
2
1
2.25
L
Serqet
0
3
1
0.17
W
Xbalanque
1
0
2
2
L
4
3
0
1.33
L
0
5
4
0.4
L
Ishtar
0
1
0
0
W
8
1
3
9.5
L
Cabrakan
benimaru3112
Cabrakan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,516
Damage
47,783
67,593
Taken
62,429
37,575
Mitigated
51,417
20,383
Healing
31,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BookWorm9209
Bacchus
4,040
523
210
3,285
12,404
13,451
0
3,834
8,348
15,464
0
W
11,226
4,283
0
7,317
10,883
5,440
0
6,004
4,729
74,573
9,420
W
Ravana
7,366
3,038
0
1,227
10,715
5,752
0
4,623
5,813
0
69,645
L
Serqet
5,293
1,410
1,146
1,677
14,420
9,728
0
3,168
10,806
0
24,474
W
Xbalanque
8,079
3,372
0
7,586
10,217
4,062
0
0
9,869
0
82,336
L
13,439
2,637
0
7,806
15,146
6,348
1,296
6,742
8,263
68,199
5,408
L
6,443
1,677
0
4,298
13,914
9,014
0
510
12,523
0
47,170
L
Ishtar
5,849
3,836
0
1,502
10,495
3,914
0
1,719
8,724
0
61,216
W
17,072
2,839
1,336
10,805
18,210
22,712
243
5,604
12,335
0
77,045
L
Cabrakan
benimaru3112
Cabrakan
6,492
545
0
3,954
13,618
8,571
0
2,592
10,842
50,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,076
Gold Earned
43,012
443
Minions Killed
509
0
Camps Cleared
0
1,575,378
Distance Traveled
1,613,915
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,197
450
18
1
0
332,577
1
W
Sol
9,030
564
134
8
0
290,829
5
W
Ravana
8,680
543
112
7
0
351,131
1
L
Serqet
6,812
426
47
3
0
346,064
13
W
Xbalanque
8,094
506
120
8
0
307,773
6
L
Sol
8,693
543
117
7
0
288,017
2
L
Tyr
7,468
467
80
5
0
361,275
1
L
Ishtar
7,733
483
104
7
0
280,389
1
W
Guan Yu
10,011
626
125
8
0
331,605
2
L
Cabrakan
7,370
461
95
6
0
299,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role