Player Matchup

Ao Kuang
Ao Kuang
Diamond III
A-_-Waxer2
Ao Kuang
Diamond III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 131L
2,342 MMR
Party 1
Achilles
Achilles
Diamond II
Stripe Sweaters
Achilles
Diamond II
Level 142
God Stats
4W - 3L
1,207 SR
Queue Stats
77W - 64L
2,242 MMR
Solo
Discordia
Discordia
Platinum III
TahjeBigCheeks
Discordia
Platinum III
Level 75
God Stats
1W - 2L
1,602 SR
Queue Stats
20W - 12L
2,209 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,436 SR
2,264 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,739 SR
2,322 MMR
Baron Samedi
Baron Samedi
Diamond III
AlexGalaxy97
Baron Samedi
Diamond III
Level 160
God Stats
6W - 2L
1,758 SR
Queue Stats
100W - 109L
2,203 MMR
Solo
Thor
Thor
Masters
DrSneakABooty
Thor
Masters
Level 156
God Stats
19W - 3L
1,954 SR
Queue Stats
296W - 99L
3,047 MMR
Solo
Ymir
Ymir
Gold II
Unsure84
Ymir
Gold II
Level 155
God Stats
4W - 5L
1,506 SR
Queue Stats
67W - 71L
1,716 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
A-_-Waxer2
Ao Kuang
13
0 / 6 / 2
8,791
628
4,769
17,997
12,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
14
2 / 2 / 2
8,556
611
10,817
15,383
18,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
TahjeBigCheeks
Discordia
15
2 / 6 / 1
9,366
669
15,340
10,501
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ne ZhaSobekAtlasPersephoneGuan Yu

VS

Bans
FenrirAresIshtarShivaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlexGalaxy97
Baron Samedi
16
2 / 3 / 9
10,030
716
10,913
13,362
6,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
12 / 0 / 2
11,632
831
23,726
14,486
9,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
14
0 / 1 / 11
9,916
708
4,437
14,332
14,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
14
14
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
A-_-Waxer2
Ao Kuang
0
6
2
0.17
W
Baron Samedi
AlexGalaxy97
Baron Samedi
2
3
9
2.17
W
12
0
2
13
L
Achilles
2
2
2
1.5
L
Discordia
TahjeBigCheeks
Discordia
2
6
1
0.42
W
Ymir
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,926
Damage
39,076
43,881
Taken
42,180
34,509
Mitigated
30,464
8,914
Healing
11,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
A-_-Waxer2
Ao Kuang
4,769
729
1,959
4,607
17,997
12,532
0
5,322
12,675
13,350
0
W
Baron Samedi
AlexGalaxy97
Baron Samedi
10,913
1,113
3,847
4,173
13,362
6,921
463
6,038
6,888
51,083
0
W
23,726
9,111
0
2,295
14,486
9,401
2,362
7,683
6,372
0
60,398
L
Achilles
10,817
868
0
1,287
15,383
18,617
0
8,132
7,251
0
21,652
L
Discordia
TahjeBigCheeks
Discordia
15,340
273
0
1,061
10,501
3,360
0
1,920
8,581
65,704
0
W
Ymir
4,437
742
0
1,469
14,332
14,142
240
6,485
7,599
15,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,713
Gold Earned
31,578
155
Minions Killed
164
0
Camps Cleared
0
745,070
Distance Traveled
758,829
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,791
628
21
2
0
253,735
1
W
Baron Samedi
10,030
716
87
6
0
234,526
3
W
Thor
11,632
831
56
4
0
259,615
2
L
Achilles
8,556
611
25
2
0
258,004
0
L
Discordia
9,366
669
109
8
0
233,331
4
W
Ymir
9,916
708
21
2
0
264,688
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role