Player Matchup

Cliodhna
Cliodhna
ClenchingBrick
Cliodhna
Level 6
God Stats
0W - 1L
1,192 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
LittleMedic
Chaac
Level 48
God Stats
0W - 1L
1,115 SR
Queue Stats
3W - 2L
1,267 Elo+
Party 3
Atlas
Atlas
LonnieLlama
Atlas
Level 29
God Stats
3W - 4L
1,421 SR
Queue Stats
7W - 13L
1,314 Elo+
Party 2
Chang'e
Chang'e
QueenMommaCat
Chang'e
Level 65
God Stats
1W - 3L
1,458 SR
Queue Stats
7W - 15L
1,284 Elo+
Party 2
Heimdallr
Heimdallr
SirSqueezingRino
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 30
1,337 SR
1,373 Elo+

VS

Team Averages
Level 79
1,487 SR
1,368 Elo+
Baron Samedi
Baron Samedi
AchingManatee21
Baron Samedi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 26L
1,560 Elo+
Party 1
Vamana
Vamana
CiberXtremoCh
Vamana
Level 101
God Stats
14W - 6L
1,606 SR
Queue Stats
143W - 147L
1,345 Elo+
Solo
Thanatos
Thanatos
IsaacGamer240201
Thanatos
Level 89
God Stats
4W - 3L
1,447 SR
Queue Stats
62W - 82L
1,276 Elo+
Solo
Cthulhu
Cthulhu
RoronoaWest
Cthulhu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
Zaykay1183
Danzaburou
Level 58
God Stats
3W - 6L
1,383 SR
Queue Stats
4W - 9L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
2 / 1 / 0
7,530
471
4,718
9,751
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
1 / 1 / 0
7,819
489
7,237
14,179
8,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 0
6,083
380
2,614
13,212
11,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
12
0 / 4 / 1
6,660
416
1,990
10,627
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
10
0 / 4 / 2
6,247
390
4,141
11,742
5,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AchingManatee21
Baron Samedi
16
5 / 1 / 3
9,420
589
14,558
8,377
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 0 / 2
9,098
569
9,083
12,437
10,314
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
6 / 2 / 4
9,262
579
4,953
10,803
5,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
RoronoaWest
Cthulhu
12
2 / 1 / 4
8,244
515
7,662
13,329
12,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Zaykay1183
Danzaburou
12
1 / 0 / 5
7,461
466
5,576
6,346
2,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
14
14
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AchingManatee21
Baron Samedi
5
1
3
6.5
W
0
0
2
1
L
Cliodhna
2
1
0
2
W
6
2
4
4
L
1
1
0
1
L
0
4
0
0
L
Chang'e
0
4
1
0.13
W
Cthulhu
RoronoaWest
Cthulhu
2
1
4
4
L
Heimdallr
0
4
2
0.25
W
Danzaburou
Zaykay1183
Danzaburou
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,700
Damage
41,832
59,511
Taken
51,292
34,831
Mitigated
36,015
17,379
Healing
24,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AchingManatee21
Baron Samedi
14,558
1,799
958
4,130
8,377
5,211
2,013
1,478
6,899
78,122
0
W
9,083
4,536
0
2,746
12,437
10,314
1,574
1,179
11,258
0
74,727
L
Cliodhna
4,718
816
0
2,996
9,751
3,792
145
2,158
7,593
0
41,815
W
4,953
939
0
12,011
10,803
5,533
316
245
10,558
0
71,457
L
7,237
2,779
0
7,130
14,179
8,953
307
796
13,383
0
62,859
L
2,614
824
0
737
13,212
11,870
0
4,889
8,323
18,867
0
L
Chang'e
1,990
167
46
3,231
10,627
4,666
480
7,665
2,962
38,733
0
W
Cthulhu
RoronoaWest
Cthulhu
7,662
914
0
3,300
13,329
12,473
464
1,314
12,015
33,981
0
L
Heimdallr
4,141
2,781
0
3,239
11,742
5,550
0
6,712
5,030
0
33,925
W
Danzaburou
Zaykay1183
Danzaburou
5,576
2,751
0
1,664
6,346
2,484
1,415
388
5,958
0
44,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,339
Gold Earned
43,485
316
Minions Killed
486
0
Camps Cleared
0
1,448,731
Distance Traveled
1,545,088
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,420
589
121
8
0
316,503
2
W
Vamana
9,098
569
132
8
0
308,176
1
L
Cliodhna
7,530
471
82
5
0
323,232
0
W
Thanatos
9,262
579
115
7
0
325,186
1
L
Chaac
7,819
489
91
6
0
325,281
1
L
Atlas
6,083
380
25
2
0
285,333
2
L
Chang'e
6,660
416
57
4
0
255,376
3
W
Cthulhu
8,244
515
55
3
0
320,200
0
L
Heimdallr
6,247
390
61
4
0
259,509
0
W
Danzaburou
7,461
466
63
4
0
275,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role