Player Matchup

Hou Yi
Hou Yi
EyeFein
Hou Yi
Level 25
God Stats
2W - 1L
1,561 SR
Queue Stats
22W - 25L
1,421 Elo+
Party 2
Merlin
Merlin
Frightenedd
Merlin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 54L
1,447 Elo+
Party 2
Ymir
Ymir
Griff1k
Ymir
Level 54
God Stats
4W - 1L
1,489 SR
Queue Stats
10W - 13L
1,382 Elo+
Party 2
Bakasura
Bakasura
I Stay Pilt
Bakasura
Level 65
God Stats
1W - 2L
1,246 SR
Queue Stats
38W - 49L
1,417 Elo+
Party 2
Artemis
Artemis
swaveyting
Artemis
Level 98
God Stats
18W - 20L
1,516 SR
Queue Stats
55W - 67L
1,439 Elo+
Party 2
Team Averages
Level 62
1,462 SR
1,421 Elo+

VS

Team Averages
Level 86
1,413 SR
1,311 Elo+
Maui
Maui
DoctorDrew713
Maui
Level 69
God Stats
8W - 8L
1,422 SR
Queue Stats
90W - 144L
1,296 Elo+
Party 1
Osiris
Osiris
H3510D
Osiris
Level 47
God Stats
1W - 7L
1,197 SR
Queue Stats
69W - 110L
1,266 Elo+
Party 1
Poseidon
Poseidon
NookBonzai
Poseidon
Level 108
God Stats
58W - 54L
1,449 SR
Queue Stats
168W - 217L
1,307 Elo+
Party 1
Danzaburou
Danzaburou
Raustin
Danzaburou
Level 128
God Stats
34W - 27L
1,497 SR
Queue Stats
323W - 356L
1,355 Elo+
Solo
Awilix
Awilix
Rx Strength
Awilix
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 123L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
EyeFein
Hou Yi
11
3 / 1 / 8
6,886
492
9,304
7,760
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
12
3 / 2 / 1
7,519
537
7,660
6,316
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Griff1k
Ymir
11
5 / 2 / 5
7,132
509
6,456
11,914
6,743
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
I Stay Pilt
Bakasura
14
5 / 3 / 3
8,430
602
6,290
13,832
5,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
swaveyting
Artemis
14
2 / 0 / 0
7,804
557
8,449
10,758
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
7,024
502
4,016
11,113
6,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
H3510D
Osiris
12
1 / 2 / 0
7,395
528
8,240
11,718
6,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
NookBonzai
Poseidon
13
2 / 1 / 1
7,448
532
5,130
7,730
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Raustin
Danzaburou
10
1 / 6 / 1
6,299
450
6,500
11,588
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Awilix
9
1 / 6 / 1
5,911
422
2,305
13,786
4,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
18
Kills
8
8
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Hou Yi
EyeFein
Hou Yi
3
1
8
7
W
Merlin
3
2
1
1.75
W
Ymir
Griff1k
Ymir
5
2
5
3.75
L
Osiris
H3510D
Osiris
1
2
0
0.5
W
Bakasura
I Stay Pilt
Bakasura
5
3
3
2.17
L
Poseidon
NookBonzai
Poseidon
2
1
1
2.5
L
Danzaburou
Raustin
Danzaburou
1
6
1
0.25
L
Awilix
1
6
1
0.25
W
Artemis
swaveyting
Artemis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,159
Damage
26,191
50,580
Taken
55,935
22,040
Mitigated
23,466
19,596
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,016
1,351
168
2,164
11,113
6,490
156
2,530
8,558
16,667
0
W
Hou Yi
EyeFein
Hou Yi
9,304
4,624
0
2,727
7,760
2,654
0
1,647
6,113
0
31,863
W
Merlin
7,660
464
0
360
6,316
2,196
563
2,920
2,962
44,348
0
W
Ymir
Griff1k
Ymir
6,456
1,761
583
4,117
11,914
6,743
0
1,963
9,951
27,889
0
L
Osiris
H3510D
Osiris
8,240
1,875
0
2,500
11,718
6,367
58
0
11,602
0
54,733
W
Bakasura
I Stay Pilt
Bakasura
6,290
4,497
0
3,893
13,832
5,705
1,657
2,018
11,650
0
53,494
L
Poseidon
NookBonzai
Poseidon
5,130
808
0
1,617
7,730
2,387
339
5,397
2,333
47,517
0
L
Danzaburou
Raustin
Danzaburou
6,500
2,240
314
2,901
11,588
3,857
610
2,779
8,787
0
38,987
L
Awilix
2,305
1,122
0
1,890
13,786
4,365
0
3,410
9,888
0
26,582
W
Artemis
swaveyting
Artemis
8,449
4,129
0
7,916
10,758
4,742
1,055
0
10,758
0
63,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,771
Gold Earned
34,077
364
Minions Killed
331
0
Camps Cleared
0
1,300,793
Distance Traveled
1,274,261
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,024
502
27
2
0
217,211
1
W
Hou Yi
6,886
492
37
3
0
257,591
5
W
Merlin
7,519
537
83
6
0
244,466
4
W
Ymir
7,132
509
38
3
0
246,441
1
L
Osiris
7,395
528
96
7
0
293,342
0
W
Bakasura
8,430
602
109
8
0
334,829
3
L
Poseidon
7,448
532
93
7
0
273,315
3
L
Danzaburou
6,299
450
66
5
0
228,768
1
L
Awilix
5,911
422
49
4
0
261,625
1
W
Artemis
7,804
557
97
7
0
217,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role