Player Matchup

Ganesha
Ganesha
DOCTOR M0TA
Ganesha
Level 150
God Stats
3W - 3L
1,497 SR
Queue Stats
276W - 256L
1,569 Elo+
Solo
Cupid
Cupid
Highwind256
Cupid
Level 145
God Stats
2W - 1L
1,444 SR
Queue Stats
327W - 318L
1,531 Elo+
Party 2
Horus
Horus
HuggableJesus
Horus
Level 156
God Stats
11W - 11L
1,611 SR
Queue Stats
420W - 395L
1,530 Elo+
Party 2
Kukulkan
Kukulkan
OneNonlyBosS
Kukulkan
Level 102
God Stats
42W - 33L
1,566 SR
Queue Stats
43W - 37L
1,501 Elo+
Solo
Hun Batz
Hun Batz
Zombiepro977414
Hun Batz
Level 108
God Stats
5W - 3L
1,680 SR
Queue Stats
212W - 192L
1,510 Elo+
Party 2
Team Averages
Level 132
1,560 SR
1,528 Elo+

VS

Team Averages
Level 119
1,611 SR
1,545 Elo+
Set
Set
Alfamode
Set
Level 160
God Stats
0W - 1L
1,535 SR
Queue Stats
32W - 29L
1,535 Elo+
Solo
Kukulkan
Kukulkan
BritneyAnn10
Kukulkan
Level 83
God Stats
29W - 15L
1,652 SR
Queue Stats
93W - 62L
1,543 Elo+
Party 1
Neith
Neith
Imtrak
Neith
Level 83
God Stats
23W - 13L
1,639 SR
Queue Stats
258W - 239L
1,567 Elo+
Solo
Zhong Kui
Zhong Kui
NATERT0TS
Zhong Kui
Level 152
God Stats
3W - 2L
1,729 SR
Queue Stats
114W - 79L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
holyseabiscuit
Cthulhu
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 77L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DOCTOR M0TA
Ganesha
19
0 / 2 / 22
13,685
1,140
7,793
26,191
41,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
11 / 1 / 10
13,539
1,128
31,935
18,302
9,815
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 0 / 20
13,547
1,129
12,311
21,064
30,549
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
OneNonlyBosS
Kukulkan
19
5 / 1 / 13
13,266
1,106
20,314
9,255
5,061
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
19
6 / 1 / 13
13,088
1,091
16,744
17,244
9,562
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

213

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 2
12,062
1,005
12,944
21,226
18,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
BritneyAnn10
Kukulkan
17
0 / 3 / 2
11,325
944
20,435
7,774
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Imtrak
Neith
17
1 / 4 / 2
11,697
975
16,625
10,866
6,036
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
NATERT0TS
Zhong Kui
18
1 / 3 / 4
12,135
1,011
23,166
24,953
21,013
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 9 / 2
11,875
990
14,112
28,328
39,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
17
25
Kills
5
5
Deaths
25
78
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Kukulkan
BritneyAnn10
Kukulkan
0
3
2
0.33
W
Ganesha
DOCTOR M0TA
Ganesha
0
2
22
5.5
W
11
1
10
16
W
3
0
20
13
L
Neith
Imtrak
Neith
1
4
2
0.5
L
Zhong Kui
NATERT0TS
Zhong Kui
1
3
4
1
W
Kukulkan
OneNonlyBosS
Kukulkan
5
1
13
11.5
W
Hun Batz
6
1
13
12.5
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,097
Damage
87,282
92,056
Taken
93,147
96,271
Mitigated
88,986
30,375
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,944
6,428
0
2,694
21,226
18,420
0
6,294
14,932
0
37,704
L
Kukulkan
BritneyAnn10
Kukulkan
20,435
2,284
0
132
7,774
4,109
0
2,141
5,633
47,150
0
W
Ganesha
DOCTOR M0TA
Ganesha
7,793
1,190
0
5,950
26,191
41,284
0
15,571
9,765
22,464
0
W
31,935
17,501
2,240
7,331
18,302
9,815
0
11,834
6,335
0
55,942
W
12,311
4,507
6,803
8,051
21,064
30,549
0
10,807
9,168
110
17,358
L
Neith
Imtrak
Neith
16,625
8,325
0
1,046
10,866
6,036
0
2,797
8,069
71
38,006
L
Zhong Kui
NATERT0TS
Zhong Kui
23,166
3,606
0
4,510
24,953
21,013
0
6,963
17,990
46,104
0
W
Kukulkan
OneNonlyBosS
Kukulkan
20,314
2,263
0
0
9,255
5,061
0
5,504
3,560
63,998
0
W
Hun Batz
16,744
3,448
0
0
17,244
9,562
0
12,568
4,328
0
28,395
L
14,112
1,443
774
1,700
28,328
39,408
0
10,022
18,306
29,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,125
Gold Earned
59,094
241
Minions Killed
255
5
Camps Cleared
13
1,234,886
Distance Traveled
1,111,098
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,062
1,005
66
6
5
234,692
0
L
Kukulkan
11,325
944
73
6
2
204,106
0
W
Ganesha
13,685
1,140
4
0
0
209,478
2
W
Cupid
13,539
1,128
61
5
1
252,658
0
W
Horus
13,547
1,129
16
1
0
264,206
0
L
Neith
11,697
975
36
3
5
214,775
0
L
Zhong Kui
12,135
1,011
55
5
0
233,795
0
W
Kukulkan
13,266
1,106
120
10
2
241,640
3
W
Hun Batz
13,088
1,091
40
3
2
266,904
0
L
Cthulhu
11,875
990
25
2
1
223,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role