Player Matchup

Atlas
Atlas
CQC-Greed
Atlas
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 34L
1,504 Elo+
Party 2
Ah Puch
Ah Puch
DerpySanta54
Ah Puch
Level 69
God Stats
1W - 0L
1,873 SR
Queue Stats
2W - 2L
1,325 Elo+
Solo
Sylvanus
Sylvanus
Zafiro-Nex
Sylvanus
Level 82
God Stats
1W - 1L
1,296 SR
Queue Stats
35W - 45L
1,411 Elo+
Solo
Arachne
Arachne
tapedupnein
Arachne
Level 113
God Stats
2W - 1L
1,518 SR
Queue Stats
70W - 79L
1,437 Elo+
Solo
Hercules
Hercules
xL3GiXxt_Gam3Rx
Hercules
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,479 Elo+
Party 2
Team Averages
Level 63
1,537 SR
1,431 Elo+

VS

Team Averages
Level 94
1,522 SR
1,409 Elo+
Artio
Artio
ErmNation
Artio
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 54L
1,372 Elo+
Party 1
Raijin
Raijin
NOsb
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,526 Elo+
Solo
Set
Set
SoulReaper Jose
Set
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 199L
1,391 Elo+
Solo
Danzaburou
Danzaburou
x2_Ezzy_Bruh
Danzaburou
Level 105
God Stats
7W - 4L
1,509 SR
Queue Stats
176W - 209L
1,332 Elo+
Solo
Chang'e
Chang'e
xbighert15x
Chang'e
Level 141
God Stats
1W - 1L
1,599 SR
Queue Stats
53W - 59L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CQC-Greed
Atlas
20
2 / 3 / 14
13,859
660
19,065
22,087
30,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
DerpySanta54
Ah Puch
20
6 / 5 / 9
14,636
697
39,531
25,054
16,195
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Zafiro-Nex
Sylvanus
18
0 / 2 / 12
12,315
586
9,171
17,336
23,891
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
tapedupnein
Arachne
20
6 / 4 / 9
13,455
641
18,095
26,051
18,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
20
5 / 5 / 13
12,977
618
14,381
36,366
62,089
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ErmNation
Artio
20
1 / 5 / 13
13,090
623
8,445
34,289
52,916
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
NOsb
Raijin
20
3 / 3 / 11
13,088
623
32,087
18,736
11,210
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 5
9,652
460
4,230
7,818
5,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
x2_Ezzy_Bruh
Danzaburou
20
7 / 6 / 7
13,719
653
30,575
27,975
17,029
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
xbighert15x
Chang'e
20
5 / 4 / 11
13,663
651
23,876
28,681
17,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
64
19
Kills
17
19
Deaths
20
57
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Atlas
CQC-Greed
Atlas
2
3
14
3
W
Ah Puch
DerpySanta54
Ah Puch
6
5
9
2.1
L
Artio
ErmNation
Artio
1
5
13
1.5
L
Raijin
NOsb
Raijin
3
3
11
2.83
L
1
2
5
1.75
W
Sylvanus
Zafiro-Nex
Sylvanus
0
2
12
3
W
Arachne
tapedupnein
Arachne
6
4
9
2.63
L
Danzaburou
x2_Ezzy_Bruh
Danzaburou
7
6
7
1.75
W
Hercules
5
5
13
2.3
L
Chang'e
xbighert15x
Chang'e
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,243
Damage
99,213
126,894
Taken
117,499
151,871
Mitigated
104,791
58,201
Healing
59,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
CQC-Greed
Atlas
19,065
5,726
1,173
2,260
22,087
30,724
1,128
6,075
16,012
38,548
0
W
Ah Puch
DerpySanta54
Ah Puch
39,531
3,691
2,599
9,470
25,054
16,195
1,538
14,333
10,721
92,484
0
L
Artio
ErmNation
Artio
8,445
785
4,138
9,011
34,289
52,916
16
19,610
14,679
20,138
0
L
Raijin
NOsb
Raijin
32,087
4,353
3,024
2,870
18,736
11,210
446
11,089
7,647
74,600
0
L
4,230
1,941
373
1,080
7,818
5,924
225
3,328
4,490
0
5,513
W
Sylvanus
Zafiro-Nex
Sylvanus
9,171
2,777
9,574
5,654
17,336
23,891
1,192
10,406
6,930
17,612
0
W
Arachne
tapedupnein
Arachne
18,095
12,539
5,149
10,212
26,051
18,972
3,460
15,634
9,847
0
33,382
L
Danzaburou
x2_Ezzy_Bruh
Danzaburou
30,575
14,326
3,155
7,957
27,975
17,029
653
16,058
11,917
0
51,017
W
Hercules
14,381
2,720
1,784
10,326
36,366
62,089
559
17,960
18,406
55
28,579
L
Chang'e
xbighert15x
Chang'e
23,876
2,917
14,678
13,664
28,681
17,712
1,367
17,737
10,944
56,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,242
Gold Earned
63,212
213
Minions Killed
291
0
Camps Cleared
0
1,646,311
Distance Traveled
1,726,113
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,859
660
39
2
0
384,848
0
W
Ah Puch
14,636
697
97
5
0
324,755
0
L
Artio
13,090
623
21
1
0
358,356
0
L
Raijin
13,088
623
107
5
0
324,060
3
L
Set
9,652
460
9
0
0
317,526
0
W
Sylvanus
12,315
586
19
1
0
204,432
0
W
Arachne
13,455
641
32
2
0
406,365
0
L
Danzaburou
13,719
653
58
3
0
360,069
4
W
Hercules
12,977
618
26
1
0
325,911
0
L
Chang'e
13,663
651
96
5
0
366,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role