Player Matchup

Scylla
Scylla
Fabio-Orochi
Scylla
Level 152
God Stats
1W - 1L
1,170 SR
Queue Stats
327W - 365L
1,420 Elo+
Party 3
Maui
Maui
Flash_HunterX
Maui
Level 148
God Stats
2W - 2L
1,182 SR
Queue Stats
330W - 336L
1,439 Elo+
Party 3
Danzaburou
Danzaburou
NahueVP
Danzaburou
Level 103
God Stats
20W - 8L
1,712 SR
Queue Stats
83W - 84L
1,481 Elo+
Solo
Aphrodite
Aphrodite
Nyxse__
Aphrodite
Level 145
God Stats
32W - 26L
1,546 SR
Queue Stats
255W - 245L
1,460 Elo+
Party 3
Thor
Thor
P0MBAGIRA
Thor
Level 147
God Stats
2W - 0L
1,271 SR
Queue Stats
51W - 56L
1,445 Elo+
Solo
Team Averages
Level 139
1,376 SR
1,449 Elo+

VS

Team Averages
Level 80
1,426 SR
1,522 Elo+
Artio
Artio
AnarchistDonut
Artio
Level 57
God Stats
2W - 6L
1,318 SR
Queue Stats
52W - 51L
1,502 Elo+
Party 2
Hachiman
Hachiman
AnhurJungle
Hachiman
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,710 Elo+
Party 1
Terra
Terra
FresitaPerversa
Terra
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 23L
1,397 Elo+
Solo
Pele
Pele
Isa_rg2
Pele
Level 126
God Stats
0W - 2L
1,445 SR
Queue Stats
80W - 68L
1,480 Elo+
Party 1
Tiamat
Tiamat
Kotrovsky
Tiamat
Level 83
God Stats
2W - 8L
1,365 SR
Queue Stats
166W - 129L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 0 / 4
7,982
532
8,603
5,925
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 10
7,694
513
4,755
11,640
10,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
NahueVP
Danzaburou
16
4 / 1 / 2
9,717
648
8,355
11,554
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Nyxse__
Aphrodite
15
1 / 0 / 3
9,016
601
6,985
9,965
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
14
7 / 0 / 1
8,883
592
9,234
8,969
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,057
470
4,634
12,094
8,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
AnhurJungle
Hachiman
13
1 / 4 / 0
7,308
487
6,204
12,376
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 3 / 0
5,794
386
2,230
12,384
7,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Isa_rg2
Pele
10
1 / 4 / 1
6,362
424
5,737
12,681
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Kotrovsky
Tiamat
13
0 / 2 / 1
7,041
469
3,815
7,232
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
15
Kills
2
2
Deaths
15
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Hachiman
AnhurJungle
Hachiman
1
4
0
0.25
W
Scylla
2
0
4
4
W
1
1
10
6
L
0
3
0
0
L
Pele
Isa_rg2
Pele
1
4
1
0.38
L
Tiamat
Kotrovsky
Tiamat
0
2
1
0.25
W
Danzaburou
NahueVP
Danzaburou
4
1
2
5
W
Aphrodite
Nyxse__
Aphrodite
1
0
3
2.5
W
Thor
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,932
Damage
22,620
48,053
Taken
56,767
25,617
Mitigated
27,156
22,085
Healing
19,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,634
924
0
5,529
12,094
8,008
0
6,147
5,929
43,700
0
L
Hachiman
AnhurJungle
Hachiman
6,204
3,580
0
5,640
12,376
3,910
0
659
11,717
0
59,302
W
Scylla
8,603
1,128
0
1,000
5,925
2,399
228
2,409
3,516
59,578
0
W
4,755
1,266
0
2,002
11,640
10,464
0
2,236
9,396
20,206
1,812
L
2,230
562
827
2,237
12,384
7,139
0
6,461
5,717
13,052
0
L
Pele
Isa_rg2
Pele
5,737
1,243
0
3,310
12,681
4,897
0
3,548
9,019
0
42,742
L
Tiamat
Kotrovsky
Tiamat
3,815
155
0
2,026
7,232
3,202
416
2,500
4,514
58,092
0
W
Danzaburou
NahueVP
Danzaburou
8,355
2,956
0
6,082
11,554
4,513
1,265
1,003
10,551
0
89,066
W
Aphrodite
Nyxse__
Aphrodite
6,985
612
26
7,397
9,965
4,469
758
4,427
4,992
72,643
0
W
Thor
9,234
1,486
0
5,578
8,969
3,772
0
842
8,127
0
64,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,292
Gold Earned
33,562
510
Minions Killed
409
0
Camps Cleared
0
1,377,834
Distance Traveled
1,436,816
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,057
470
99
7
0
304,289
1
L
Hachiman
7,308
487
114
8
0
261,167
3
W
Scylla
7,982
532
111
7
0
247,349
3
W
Maui
7,694
513
43
3
0
281,352
7
L
Terra
5,794
386
16
1
0
284,229
3
L
Pele
6,362
424
70
5
0
310,896
5
L
Tiamat
7,041
469
110
7
0
276,235
5
W
Danzaburou
9,717
648
130
9
0
280,380
4
W
Aphrodite
9,016
601
128
9
0
261,786
7
W
Thor
8,883
592
98
7
0
306,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role