Player Matchup

Tiamat
Tiamat
ArcaneErran
Tiamat
Level 88
God Stats
70W - 52L
1,656 SR
Queue Stats
211W - 142L
1,669 Elo+
Party 2
Ra
Ra
Gr8HornedOwl
Ra
Level 160
God Stats
24W - 27L
1,537 SR
Queue Stats
408W - 352L
1,507 Elo+
Party 2
Horus
Horus
Juicerino
Horus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,419 Elo+
Party 2
Tyr
Tyr
ScndBrkfst9369
Tyr
Level 25
God Stats
14W - 15L
1,547 SR
Queue Stats
50W - 47L
1,563 Elo+
Solo
Izanami
Izanami
ShroomDude
Izanami
Level 47
God Stats
11W - 8L
1,647 SR
Queue Stats
76W - 54L
1,596 Elo+
Party 2
Team Averages
Level 72
1,577 SR
1,551 Elo+

VS

Team Averages
Level 67
1,652 SR
1,558 Elo+
Scylla
Scylla
DingleBingle84
Scylla
Level 29
God Stats
1W - 0L
1,611 SR
Queue Stats
15W - 10L
1,495 Elo+
Party 1
Artemis
Artemis
Gabyumi
Artemis
Level 22
God Stats
6W - 3L
1,858 SR
Queue Stats
22W - 14L
1,533 Elo+
Party 1
Ares
Ares
stealthypigs
Ares
Level 118
God Stats
22W - 11L
1,747 SR
Queue Stats
35W - 17L
1,625 Elo+
Party 1
Tyr
Tyr
upperlemons
Tyr
Level 122
God Stats
1W - 0L
1,545 SR
Queue Stats
146W - 123L
1,550 Elo+
Solo
Achilles
Achilles
xSkelitor
Achilles
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 21L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 5 / 1
7,587
759
7,972
9,411
7,272
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 3 / 2
7,813
781
9,169
8,294
3,781
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Juicerino
Horus
12
0 / 4 / 5
6,990
699
4,395
14,636
10,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 1 / 3
6,969
697
6,369
9,372
7,683
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
ShroomDude
Izanami
12
0 / 2 / 3
6,744
674
2,471
5,842
2,429
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 6
8,597
860
14,027
4,563
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Gabyumi
Artemis
13
2 / 1 / 7
7,313
731
6,143
9,912
4,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
3 / 2 / 8
8,022
802
8,011
11,413
11,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 0 / 11
7,358
736
4,847
8,583
6,067
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
xSkelitor
Achilles
14
2 / 2 / 10
7,372
737
7,034
10,104
8,585
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
6
Kills
15
15
Deaths
6
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
5
1
0.5
W
7
1
6
10
W
Artemis
Gabyumi
Artemis
2
1
7
5.5
L
3
3
2
1.33
L
Horus
Juicerino
Horus
0
4
5
0.63
L
1
1
3
2.5
L
Izanami
ShroomDude
Izanami
0
2
3
0.75
W
3
2
8
3.5
W
1
0
11
6.5
W
Achilles
xSkelitor
Achilles
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,376
Damage
40,062
47,555
Taken
44,575
31,712
Mitigated
32,782
9,801
Healing
6,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,972
416
63
1,241
9,411
7,272
249
3,496
5,915
28,023
0
W
14,027
1,202
0
450
4,563
2,003
0
1,234
3,329
34,802
0
W
Artemis
Gabyumi
Artemis
6,143
2,850
0
1,808
9,912
4,570
1,090
3,958
5,954
0
19,635
L
9,169
1,424
1,250
1,913
8,294
3,781
0
4,486
3,808
35,791
0
L
Horus
Juicerino
Horus
4,395
1,764
1,715
2,469
14,636
10,547
0
7,626
7,010
0
7,934
L
6,369
215
0
1,037
9,372
7,683
0
3,631
5,741
0
17,728
L
Izanami
ShroomDude
Izanami
2,471
1,238
0
113
5,842
2,429
0
2,799
3,043
0
13,215
W
8,011
300
0
1,884
11,413
11,557
73
3,179
8,234
18,341
0
W
4,847
274
0
1,642
8,583
6,067
0
4,875
3,708
0
17,317
W
Achilles
xSkelitor
Achilles
7,034
1,857
0
713
10,104
8,585
58
3,895
6,209
0
15,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,103
Gold Earned
38,662
166
Minions Killed
169
0
Camps Cleared
0
1,020,538
Distance Traveled
1,101,951
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,587
759
54
5
0
200,291
1
W
Scylla
8,597
860
61
6
0
220,959
1
W
Artemis
7,313
731
30
3
0
219,474
0
L
Ra
7,813
781
48
5
0
207,129
2
L
Horus
6,990
699
13
1
0
182,771
1
L
Tyr
6,969
697
23
2
0
230,360
1
L
Izanami
6,744
674
28
3
0
199,987
0
W
Ares
8,022
802
25
3
0
218,792
2
W
Tyr
7,358
736
38
4
0
212,151
4
W
Achilles
7,372
737
15
2
0
230,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role