Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CartierHoium
Janus
Level 72
God Stats
3W - 2L
1,526 SR
Queue Stats
33W - 30L
1,439 Elo+
Solo
Skadi
Skadi
ChromaticCicada
Skadi
Level 107
God Stats
7W - 4L
1,612 SR
Queue Stats
29W - 42L
1,329 Elo+
Party 1
Cliodhna
Cliodhna
FlamboyantSeal
Cliodhna
Level 142
God Stats
1W - 6L
1,406 SR
Queue Stats
29W - 41L
1,337 Elo+
Party 1
Aphrodite
Aphrodite
sapphiredragon03
Aphrodite
Level 104
God Stats
5W - 2L
1,508 SR
Queue Stats
52W - 40L
1,414 Elo+
Solo
Team Averages
Level 104
1,511 SR
1,404 Elo+

VS

Team Averages
Level 74
1,422 SR
1,333 Elo+
Ah Puch
Ah Puch
ASSASSIN BUNNYz
Ah Puch
Level 50
God Stats
1W - 2L
1,372 SR
Queue Stats
134W - 152L
1,332 Elo+
Party 2
Jing Wei
Jing Wei
Aren6000
Jing Wei
Level 89
God Stats
3W - 3L
1,442 SR
Queue Stats
132W - 147L
1,311 Elo+
Party 2
Camazotz
Camazotz
Jerry28262
Camazotz
Level 98
God Stats
1W - 2L
1,531 SR
Queue Stats
203W - 224L
1,375 Elo+
Solo
Horus
Horus
Nelly_EXE
Horus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 163L
1,297 Elo+
Party 2
Baron Samedi
Baron Samedi
mrfignewtons
Baron Samedi
Level 29
God Stats
0W - 2L
1,264 SR
Queue Stats
74W - 90L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
4 / 0 / 4
8,537
610
7,786
7,821
4,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 1 / 2
7,792
557
6,438
7,265
2,965
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 0 / 0
6,613
472
7,638
7,896
2,712
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Cliodhna
11
4 / 0 / 2
6,834
488
6,107
9,711
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
11
0 / 0 / 2
6,282
449
6,134
7,442
3,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,170
512
4,721
8,823
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Aren6000
Jing Wei
10
0 / 2 / 0
5,946
425
6,042
11,442
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
Jerry28262
Camazotz
10
1 / 2 / 0
6,126
438
3,164
12,773
6,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Nelly_EXE
Horus
9
0 / 4 / 0
5,459
390
6,542
9,772
5,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
mrfignewtons
Baron Samedi
10
0 / 1 / 0
6,065
433
5,025
10,657
7,344
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
12
Kills
1
1
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
0
4
6
L
0
3
1
0.17
L
Jing Wei
Aren6000
Jing Wei
0
2
0
0
W
2
1
2
3
W
2
0
0
2
W
Cliodhna
4
0
2
5
L
Camazotz
Jerry28262
Camazotz
1
2
0
0.5
L
Horus
Nelly_EXE
Horus
0
4
0
0
L
Baron Samedi
mrfignewtons
Baron Samedi
0
1
0
0
W
Aphrodite
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,103
Damage
25,494
40,135
Taken
53,467
16,421
Mitigated
27,893
17,067
Healing
20,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,786
2,931
0
1,902
7,821
4,415
444
1,426
5,980
49,806
0
L
4,721
314
0
1,805
8,823
3,938
0
4,336
4,487
54,941
0
L
Jing Wei
Aren6000
Jing Wei
6,042
3,469
0
4,586
11,442
4,109
0
3,355
8,087
0
47,904
W
6,438
168
0
2,628
7,265
2,965
392
2,851
4,370
59,104
0
W
7,638
2,748
0
835
7,896
2,712
289
2,285
5,611
0
36,833
W
Cliodhna
6,107
474
0
2,843
9,711
3,286
62
1,322
8,265
0
22,294
L
Camazotz
Jerry28262
Camazotz
3,164
555
0
5,683
12,773
6,686
1,537
4,111
8,662
0
31,413
L
Horus
Nelly_EXE
Horus
6,542
2,865
82
3,247
9,772
5,816
342
4,754
5,018
0
24,022
L
Baron Samedi
mrfignewtons
Baron Samedi
5,025
780
980
4,566
10,657
7,344
0
3,802
6,855
23,503
1,424
W
Aphrodite
6,134
466
3,551
5,308
7,442
3,043
614
1,628
5,814
38,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,058
Gold Earned
30,766
369
Minions Killed
311
0
Camps Cleared
0
1,343,145
Distance Traveled
1,313,732
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,537
610
97
7
0
253,131
1
L
Ah Puch
7,170
512
115
8
0
259,951
0
L
Jing Wei
5,946
425
79
6
0
255,024
0
W
Janus
7,792
557
110
8
0
253,199
1
W
Skadi
6,613
472
74
5
0
268,660
5
W
Cliodhna
6,834
488
45
3
0
295,343
0
L
Camazotz
6,126
438
57
4
0
284,716
1
L
Horus
5,459
390
35
3
0
240,583
0
L
Baron Samedi
6,065
433
25
2
0
273,458
3
W
Aphrodite
6,282
449
43
3
0
272,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role