Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DenvelSykes
Nu Wa
Level 105
God Stats
0W - 3L
1,841 SR
Queue Stats
54W - 37L
1,579 Elo+
Solo
Izanami
Izanami
JamesBernd
Izanami
Level 101
God Stats
39W - 52L
1,565 SR
Queue Stats
114W - 115L
1,512 Elo+
Solo
Bastet
Bastet
RachAlGhul
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,373 Elo+
Solo
Gilgamesh
Gilgamesh
TearlessSpice32
Gilgamesh
Level 130
God Stats
0W - 2L
1,388 SR
Queue Stats
111W - 164L
1,499 Elo+
Solo
Team Averages
Level 99
1,559 SR
1,493 Elo+

VS

Team Averages
Level 113
1,542 SR
1,487 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Da_Wille
Xbalanque
Level 100
God Stats
3W - 2L
1,547 SR
Queue Stats
11W - 14L
1,436 Elo+
Party 1
Chaac
Chaac
EmpressDarquesse
Chaac
Level 63
God Stats
1W - 2L
1,463 SR
Queue Stats
19W - 17L
1,510 Elo+
Party 1
Ares
Ares
The_KinsIayer
Ares
Level 136
God Stats
3W - 2L
1,428 SR
Queue Stats
25W - 30L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
dumptruck1999
Danzaburou
Level 137
God Stats
4W - 2L
1,773 SR
Queue Stats
23W - 26L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
3 / 2 / 0
10,087
721
4,835
15,020
7,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 2 / 4
9,961
712
15,095
11,920
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
JamesBernd
Izanami
17
1 / 3 / 4
9,914
708
7,341
18,711
9,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
RachAlGhul
Bastet
15
1 / 2 / 4
8,879
634
2,689
10,568
4,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
TearlessSpice32
Gilgamesh
14
0 / 2 / 4
8,691
621
1,814
6,927
4,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
2 / 1 / 5
11,070
791
9,611
11,695
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Da_Wille
Xbalanque
17
2 / 1 / 4
10,387
742
15,454
11,722
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 1 / 4
9,994
714
6,494
13,756
18,297
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 2 / 4
11,291
807
7,919
14,525
17,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
dumptruck1999
Danzaburou
19
3 / 1 / 4
11,858
847
14,288
15,955
8,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
6
Kills
11
11
Deaths
6
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
2
0
1.5
W
Morgan Le Fay
 
Morgan Le Fay
2
1
5
4.5
W
Xbalanque
Da_Wille
Xbalanque
2
1
4
4
L
1
2
4
1.5
W
1
1
4
3
L
Izanami
JamesBernd
Izanami
1
3
4
1
L
Bastet
RachAlGhul
Bastet
1
2
4
1.5
L
Gilgamesh
TearlessSpice32
Gilgamesh
0
2
4
1
W
3
2
4
2.5
W
Danzaburou
dumptruck1999
Danzaburou
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,774
Damage
53,766
63,146
Taken
67,653
31,596
Mitigated
55,274
6,535
Healing
17,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,835
142
0
1,397
15,020
7,601
0
3,232
11,564
0
22,186
W
Morgan Le Fay
 
Morgan Le Fay
9,611
1,322
0
2,549
11,695
5,881
1,550
2,544
7,622
60,291
0
W
Xbalanque
Da_Wille
Xbalanque
15,454
6,669
0
3,252
11,722
5,209
3,794
4,184
7,538
0
58,352
L
15,095
4,387
0
1
11,920
5,394
0
3,466
8,304
55,192
0
W
6,494
463
0
1,974
13,756
18,297
952
2,590
11,166
0
25,469
L
Izanami
JamesBernd
Izanami
7,341
4,872
0
3,904
18,711
9,314
0
4,032
14,613
0
50,732
L
Bastet
RachAlGhul
Bastet
2,689
770
0
497
10,568
4,662
0
3,327
7,133
0
5,439
L
Gilgamesh
TearlessSpice32
Gilgamesh
1,814
265
88
648
6,927
4,625
0
3,235
3,538
0
9,759
W
7,919
144
0
2,304
14,525
17,749
487
2,944
10,015
21,800
0
W
Danzaburou
dumptruck1999
Danzaburou
14,288
8,437
0
7,618
15,955
8,138
6,931
2,833
10,931
0
68,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,532
Gold Earned
54,600
215
Minions Killed
374
0
Camps Cleared
0
995,421
Distance Traveled
1,440,181
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,087
721
30
2
0
236,714
2
W
Morgan Le Fay
11,070
791
92
7
0
288,008
3
W
Xbalanque
10,387
742
98
7
0
255,622
3
L
Nu Wa
9,961
712
73
5
0
237,991
1
W
Chaac
9,994
714
38
3
0
305,165
0
L
Izanami
9,914
708
86
6
0
209,764
2
L
Bastet
8,879
634
9
1
0
207,195
0
L
Gilgamesh
8,691
621
17
1
0
103,757
1
W
Ares
11,291
807
17
1
0
325,849
0
W
Danzaburou
11,858
847
129
9
0
265,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role