Player Matchup

Cabrakan
Cabrakan
ISunder24I
Cabrakan
Level 108
God Stats
0W - 1L
1,775 SR
Queue Stats
2W - 6L
1,332 Elo+
Party 1
Ullr
Ullr
MuffinThyWalrus
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,192 Elo+
Solo
Susano
Susano
PegboardNerd367
Susano
Level 113
God Stats
0W - 1L
1,678 SR
Queue Stats
18W - 29L
1,336 Elo+
Party 1
The Morrigan
The Morrigan
Torito7981
The Morrigan
Level 135
God Stats
0W - 1L
1,443 SR
Queue Stats
19W - 20L
1,491 Elo+
Party 1
Izanami
Izanami
XxChorsxX
Izanami
Level 147
God Stats
0W - 2L
1,469 SR
Queue Stats
77W - 74L
1,447 Elo+
Party 1
Team Averages
Level 106
1,573 SR
1,359 Elo+

VS

Team Averages
Level 93
1,606 SR
1,431 Elo+
Raijin
Raijin
Dr_ki3nkaraj0_
Raijin
Level 58
God Stats
4W - 0L
1,651 SR
Queue Stats
195W - 220L
1,431 Elo+
Solo
Tyr
Tyr
ElGatoCheshire
Tyr
Level 125
God Stats
2W - 0L
1,730 SR
Queue Stats
34W - 40L
1,399 Elo+
Party 2
Hachiman
Hachiman
KingStumpy43645
Hachiman
Level 28
God Stats
5W - 3L
1,524 SR
Queue Stats
79W - 92L
1,391 Elo+
Party 3
Kukulkan
Kukulkan
Wolziel_Alucard
Kukulkan
Level 149
God Stats
7W - 3L
1,658 SR
Queue Stats
354W - 410L
1,439 Elo+
Party 2
Nu Wa
Nu Wa
corday1134
Nu Wa
Level 104
God Stats
5W - 5L
1,467 SR
Queue Stats
285W - 296L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ISunder24I
Cabrakan
16
4 / 4 / 14
11,028
735
6,792
25,863
43,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 5 / 11
10,494
700
8,211
18,614
10,826
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

16
2 / 6 / 12
9,555
637
9,591
17,679
9,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Torito7981
The Morrigan
18
8 / 4 / 11
11,757
784
21,274
12,804
7,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
XxChorsxX
Izanami
16
0 / 6 / 8
9,673
645
10,054
17,133
8,043
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 16
10,611
707
15,116
11,535
5,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 5 / 15
11,531
769
12,281
20,199
24,263
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
16
3 / 5 / 11
10,008
667
8,709
13,634
6,634
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
17
2 / 4 / 18
10,699
713
17,292
13,747
6,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nu Wa
20
11 / 2 / 9
11,942
796
22,672
9,855
5,164
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
93
20
Kills
24
25
Deaths
20
56
Assists
69
Player
Kills
Deaths
Assists
KDA
W
3
4
16
2.75
W
5
5
15
2.5
L
Cabrakan
ISunder24I
Cabrakan
4
4
14
2.75
W
Hachiman
3
5
11
1.7
L
6
5
11
2.3
L
2
6
12
1.33
L
The Morrigan
Torito7981
The Morrigan
8
4
11
3.38
W
Kukulkan
2
4
18
2.75
L
Izanami
XxChorsxX
Izanami
0
6
8
0.67
W
Nu Wa
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,922
Damage
76,070
92,093
Taken
68,970
79,439
Mitigated
47,941
31,648
Healing
17,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,116
987
1,439
1,619
11,535
5,279
988
6,269
5,266
26,786
0
W
12,281
1,483
178
1,646
20,199
24,263
1,602
5,778
14,421
0
24,386
L
Cabrakan
ISunder24I
Cabrakan
6,792
1,213
5,069
5,141
25,863
43,560
307
13,750
12,113
12,679
0
W
Hachiman
8,709
4,779
322
548
13,634
6,634
165
5,847
7,787
0
23,173
L
8,211
2,958
1,874
3,026
18,614
10,826
1,650
11,209
7,405
0
26,019
L
9,591
1,248
1,839
3,144
17,679
9,056
889
11,775
5,904
0
20,430
L
The Morrigan
Torito7981
The Morrigan
21,274
3,761
2,780
3,278
12,804
7,954
522
8,026
4,778
38,820
3,980
W
Kukulkan
17,292
731
3,305
5,037
13,747
6,601
1,636
4,960
8,787
50,318
0
L
Izanami
XxChorsxX
Izanami
10,054
6,617
1,858
3,639
17,133
8,043
909
10,320
6,813
0
46,460
W
Nu Wa
22,672
7,987
1,781
1,415
9,855
5,164
2,671
2,072
7,783
49,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,507
Gold Earned
54,791
171
Minions Killed
169
0
Camps Cleared
0
1,280,984
Distance Traveled
1,310,361
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,611
707
20
1
0
192,831
0
W
Tyr
11,531
769
26
2
0
295,236
0
L
Cabrakan
11,028
735
7
0
0
263,153
0
W
Hachiman
10,008
667
28
2
0
264,516
1
L
Ullr
10,494
700
33
2
0
262,875
1
L
Susano
9,555
637
19
1
0
269,939
0
L
The Morrigan
11,757
784
43
3
0
250,052
2
W
Kukulkan
10,699
713
53
4
0
296,225
0
L
Izanami
9,673
645
69
5
0
234,965
1
W
Nu Wa
11,942
796
42
3
0
261,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role