Player Matchup

Apollo
Apollo
OrphanWinfrey
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,209 Elo+
Party 1
Kukulkan
Kukulkan
Wanheda923
Kukulkan
Level 42
God Stats
1W - 6L
1,411 SR
Queue Stats
7W - 19L
1,276 Elo+
Party 1
Tyr
Tyr
xxNightdazexx
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,244 Elo+
Party 1
Team Averages
Level 28
1,470 SR
1,243 Elo+

VS

Team Averages
Level 65
1,432 SR
1,328 Elo+
Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ABoxOfBeanss
Ares
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,235 Elo+
Party 2
Hel
Hel
PewpSecs
Hel
Level 67
God Stats
1W - 5L
1,297 SR
Queue Stats
18W - 32L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,941
611
9,304
12,561
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Wanheda923
Kukulkan
14
1 / 2 / 1
8,418
648
9,072
9,411
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 2
7,591
584
6,424
13,264
12,775
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 0 / 5
10,721
825
14,325
8,303
3,985
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

15
1 / 1 / 9
9,981
768
6,256
18,600
19,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
5 / 1 / 4
9,450
727
9,019
10,349
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
11
11
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
5
7.5
W
1
1
9
5.5
L
1
6
1
0.25
W
5
1
4
7
L
Kukulkan
Wanheda923
Kukulkan
1
2
1
0.75
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,800
Damage
29,600
35,236
Taken
37,252
23,046
Mitigated
28,150
4,345
Healing
20,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,325
9,502
0
3,089
8,303
3,985
2,781
1,587
6,716
0
81,100
W
6,256
733
0
5,196
18,600
19,480
396
4,816
13,784
17,852
0
L
9,304
3,525
433
1,356
12,561
5,829
299
4,371
8,190
0
22,038
W
9,019
354
4,718
7,462
10,349
4,685
40
2,730
7,619
25,032
0
L
Kukulkan
Wanheda923
Kukulkan
9,072
1,160
209
1,259
9,411
4,442
0
2,491
6,920
50,284
0
L
6,424
1,601
0
1,088
13,264
12,775
270
8,581
4,683
0
22,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,950
Gold Earned
30,152
135
Minions Killed
181
0
Camps Cleared
0
691,368
Distance Traveled
676,627
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,721
825
129
10
0
180,181
2
W
Ares
9,981
768
21
2
0
243,206
2
L
Apollo
7,941
611
20
2
0
224,643
3
W
Hel
9,450
727
31
2
0
253,240
1
L
Kukulkan
8,418
648
86
7
0
223,769
0
L
Tyr
7,591
584
29
2
0
242,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role