Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DFPelino
Thanatos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 30L
1,134 Elo+
Solo
Cthulhu
Cthulhu
Nicol0c0
Cthulhu
Level 160
God Stats
13W - 8L
1,562 SR
Queue Stats
350W - 367L
1,467 Elo+
Solo
Ra
Ra
Scebo
Ra
Level 109
God Stats
8W - 3L
1,565 SR
Queue Stats
384W - 377L
1,538 Elo+
Solo
Rama
Rama
TealTiru
Rama
Level 99
God Stats
14W - 16L
1,580 SR
Queue Stats
301W - 326L
1,481 Elo+
Solo
Team Averages
Level 131
1,541 SR
1,424 Elo+

VS

Team Averages
Level 120
1,569 SR
1,520 Elo+
Neith
Neith
Jamesisjex
Neith
Level 158
God Stats
6W - 1L
1,817 SR
Queue Stats
156W - 147L
1,530 Elo+
Party 2
Chang'e
Chang'e
MalaiseLewdheart
Chang'e
Level 155
God Stats
18W - 12L
1,640 SR
Queue Stats
151W - 129L
1,528 Elo+
Party 2
Loki
Loki
Marluxia513
Loki
Level 96
God Stats
5W - 7L
1,293 SR
Queue Stats
23W - 29L
1,447 Elo+
Party 1
Cernunnos
Cernunnos
SimpleOne616
Cernunnos
Level 124
God Stats
3W - 3L
1,428 SR
Queue Stats
60W - 49L
1,552 Elo+
Party 1
Ares
Ares
Spetfyre
Ares
Level 69
God Stats
8W - 2L
1,665 SR
Queue Stats
35W - 29L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
4 / 2 / 0
5,696
518
4,758
8,365
4,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
DFPelino
Thanatos
10
2 / 2 / 2
5,865
533
4,917
9,410
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Nicol0c0
Cthulhu
11
2 / 3 / 1
6,530
594
5,837
10,105
7,581
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ra
10
0 / 4 / 0
5,534
503
1,550
5,695
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Rama
11
0 / 1 / 1
5,899
536
1,553
4,669
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
6 / 1 / 2
7,381
671
9,231
7,678
3,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 2 / 2
6,648
604
5,324
8,785
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 3
6,755
614
4,411
7,569
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
SimpleOne616
Cernunnos
12
1 / 1 / 0
6,593
599
1,459
5,019
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ares
10
2 / 2 / 6
6,592
599
3,885
10,332
8,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
8
Kills
12
12
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
2
0
2
L
Thanatos
DFPelino
Thanatos
2
2
2
1.5
W
Neith
6
1
2
7
W
1
2
2
1
W
2
2
3
1.75
L
Cthulhu
Nicol0c0
Cthulhu
2
3
1
0.83
L
Ra
0
4
0
0
W
Cernunnos
SimpleOne616
Cernunnos
1
1
0
1
W
Ares
2
2
6
2.5
L
Rama
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,615
Damage
24,310
38,244
Taken
39,383
20,011
Mitigated
19,291
15,013
Healing
11,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,758
723
0
1,269
8,365
4,459
0
1,629
6,736
0
23,536
L
Thanatos
DFPelino
Thanatos
4,917
1,093
0
7,045
9,410
4,400
0
887
8,465
0
36,161
W
Neith
9,231
3,813
0
2,136
7,678
3,086
1,080
1,030
6,648
0
54,807
W
5,324
1,159
345
3,956
8,785
3,350
595
4,201
4,584
39,646
0
W
4,411
1,084
0
330
7,569
2,862
977
1,789
5,780
0
46,374
L
Cthulhu
Nicol0c0
Cthulhu
5,837
1,616
0
3,060
10,105
7,581
96
4,534
5,164
45,870
0
L
Ra
1,550
117
368
765
5,695
1,932
43
552
5,143
34,546
0
W
Cernunnos
SimpleOne616
Cernunnos
1,459
407
0
2,824
5,019
1,745
0
0
5,019
0
50,599
W
Ares
3,885
106
0
2,021
10,332
8,248
464
367
9,965
11,434
3,109
L
Rama
1,553
1,404
0
2,506
4,669
1,639
0
973
3,696
0
38,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,524
Gold Earned
33,969
333
Minions Killed
395
0
Camps Cleared
0
1,110,836
Distance Traveled
1,096,275
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,696
518
37
3
0
220,381
2
L
Thanatos
5,865
533
66
6
0
268,014
3
W
Neith
7,381
671
86
8
0
209,700
1
W
Chang'e
6,648
604
100
9
0
209,660
6
W
Loki
6,755
614
85
8
0
247,302
0
L
Cthulhu
6,530
594
80
7
0
197,673
0
L
Ra
5,534
503
69
6
0
208,208
4
W
Cernunnos
6,593
599
96
9
0
207,651
3
W
Ares
6,592
599
28
3
0
221,962
3
L
Rama
5,899
536
81
7
0
216,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role