Player Matchup

Maui
Maui
DSxucE
Maui
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 8L
1,442 Elo+
Party 3
Ne Zha
Ne Zha
Likoey
Ne Zha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,441 Elo+
Party 3
Ishtar
Ishtar
RubbrbandmanOG
Ishtar
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Poseidon
Poseidon
smashermzz
Poseidon
Level 26
God Stats
12W - 15L
1,400 SR
Queue Stats
27W - 38L
1,357 Elo+
Party 1
Fenrir
Fenrir
solidmochi
Fenrir
Level 40
God Stats
2W - 4L
1,254 SR
Queue Stats
16W - 31L
1,294 Elo+
Party 1
Team Averages
Level 30
1,431 SR
1,407 Elo+

VS

Team Averages
Level 87
1,378 SR
1,290 Elo+
Heimdallr
Heimdallr
MxE_R2
Heimdallr
Level 8
God Stats
0W - 4L
1,283 SR
Queue Stats
2W - 8L
1,135 Elo+
Party 2
Susano
Susano
Nothagain
Susano
Level 145
God Stats
1W - 1L
1,414 SR
Queue Stats
30W - 72L
1,287 Elo+
Party 2
Sun Wukong
Sun Wukong
ShiniBot
Sun Wukong
Level 108
God Stats
1W - 4L
1,343 SR
Queue Stats
29W - 70L
1,294 Elo+
Party 2
Tiamat
Tiamat
WarHistorian89
Tiamat
Level 105
God Stats
2W - 7L
1,352 SR
Queue Stats
90W - 114L
1,411 Elo+
Solo
Jormungandr
Jormungandr
nemeneme_literal
Jormungandr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 89L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
DSxucE
Maui
14
2 / 0 / 4
8,967
472
6,002
13,555
14,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Likoey
Ne Zha
15
6 / 3 / 8
9,708
511
14,005
18,337
7,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 7
8,195
431
15,398
9,483
4,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
smashermzz
Poseidon
15
4 / 2 / 1
9,537
502
6,662
8,036
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
solidmochi
Fenrir
17
5 / 0 / 0
10,743
565
16,298
18,795
16,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MxE_R2
Heimdallr
12
2 / 2 / 3
7,844
413
7,761
12,419
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Nothagain
Susano
12
3 / 5 / 0
8,292
436
5,955
16,382
5,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
ShiniBot
Sun Wukong
15
0 / 4 / 0
9,119
480
13,922
24,039
15,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 1
7,282
383
3,422
8,696
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
nemeneme_literal
Jormungandr
13
1 / 4 / 4
8,824
464
8,159
22,652
23,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
18
Kills
6
7
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Maui
DSxucE
Maui
2
0
4
4
W
Ne Zha
Likoey
Ne Zha
6
3
8
3.33
L
Heimdallr
MxE_R2
Heimdallr
2
2
3
1.75
L
Susano
Nothagain
Susano
3
5
0
0.6
W
1
2
7
2.25
L
Sun Wukong
ShiniBot
Sun Wukong
0
4
0
0
L
0
4
1
0.13
L
Jormungandr
nemeneme_literal
Jormungandr
1
4
4
0.75
W
Poseidon
smashermzz
Poseidon
4
2
1
2.25
W
Fenrir
solidmochi
Fenrir
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,365
Damage
39,219
68,206
Taken
84,188
45,693
Mitigated
54,016
16,628
Healing
19,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
DSxucE
Maui
6,002
2,122
379
4,455
13,555
14,264
0
3,631
9,924
32,383
0
W
Ne Zha
Likoey
Ne Zha
14,005
5,699
0
2,253
18,337
7,433
104
2,861
15,326
0
77,387
L
Heimdallr
MxE_R2
Heimdallr
7,761
2,829
0
1,720
12,419
5,366
0
4,198
8,221
0
45,360
L
Susano
Nothagain
Susano
5,955
1,378
0
4,411
16,382
5,991
0
2,716
13,527
0
47,377
W
15,398
10,117
0
981
9,483
4,170
588
2,556
6,927
0
58,508
L
Sun Wukong
ShiniBot
Sun Wukong
13,922
3,609
0
8,242
24,039
15,505
930
0
22,933
0
76,544
L
3,422
111
0
977
8,696
3,734
0
910
7,786
36,990
0
L
Jormungandr
nemeneme_literal
Jormungandr
8,159
2,565
179
4,166
22,652
23,420
0
4,840
17,812
42,193
2,565
W
Poseidon
smashermzz
Poseidon
6,662
1,374
0
1,630
8,036
3,108
801
1,798
5,998
77,544
0
W
Fenrir
solidmochi
Fenrir
16,298
5,283
0
6,930
18,795
16,718
0
0
18,795
0
85,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,150
Gold Earned
41,361
492
Minions Killed
396
0
Camps Cleared
0
1,869,616
Distance Traveled
1,655,633
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,967
472
36
2
0
396,663
3
W
Ne Zha
9,708
511
87
5
0
391,724
3
L
Heimdallr
7,844
413
61
3
0
342,644
1
L
Susano
8,292
436
76
4
0
383,283
0
W
Ishtar
8,195
431
89
5
0
369,889
3
L
Sun Wukong
9,119
480
133
7
0
339,994
1
L
Tiamat
7,282
383
71
4
0
240,192
9
L
Jormungandr
8,824
464
55
3
0
349,520
0
W
Poseidon
9,537
502
122
6
0
374,371
5
W
Fenrir
10,743
565
158
8
0
336,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role