Player Matchup

Nu Wa
Nu Wa
Balzitar
Nu Wa
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
KrombopulousM
Baron Samedi
Level 69
God Stats
4W - 2L
1,520 SR
Queue Stats
34W - 24L
1,582 Elo+
Party 1
Charybdis
Charybdis
frostdragon121
Charybdis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,583 Elo+
Party 2
Jormungandr
Jormungandr
kurm
Jormungandr
Level 105
God Stats
1W - 0L
1,122 SR
Queue Stats
65W - 50L
1,598 Elo+
Party 1
Vamana
Vamana
zXEstriderXz
Vamana
Level 27
God Stats
2W - 0L
1,792 SR
Queue Stats
22W - 10L
1,610 Elo+
Party 2
Team Averages
Level 57
1,487 SR
1,588 Elo+

VS

Team Averages
Level 62
1,570 SR
1,488 Elo+
Cthulhu
Cthulhu
DonnysApple
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,572 Elo+
Party 3
Ao Kuang
Ao Kuang
FaZe SUGANlP
Ao Kuang
Level 39
God Stats
5W - 2L
1,739 SR
Queue Stats
18W - 25L
1,460 Elo+
Party 4
Scylla
Scylla
GoopRaDoop
Scylla
Level 117
God Stats
1W - 2L
1,413 SR
Queue Stats
20W - 23L
1,537 Elo+
Party 3
Ishtar
Ishtar
Swagger1970
Ishtar
Level 48
God Stats
1W - 2L
1,696 SR
Queue Stats
98W - 125L
1,422 Elo+
Solo
Shiva
Shiva
irons32347
Shiva
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,452 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Balzitar
Nu Wa
17
1 / 1 / 18
10,581
962
13,840
6,352
3,159
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
KrombopulousM
Baron Samedi
17
3 / 2 / 13
11,264
1,024
16,586
9,592
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
frostdragon121
Charybdis
18
7 / 2 / 11
11,843
1,077
18,603
12,114
5,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
kurm
Jormungandr
17
5 / 0 / 14
12,797
1,163
12,775
11,503
17,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vamana
17
4 / 1 / 13
11,794
1,072
8,032
12,492
9,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

279

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DonnysApple
Cthulhu
16
2 / 4 / 3
10,454
950
8,185
18,425
23,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
FaZe SUGANlP
Ao Kuang
16
2 / 2 / 3
10,754
978
5,872
11,764
5,943
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
GoopRaDoop
Scylla
16
1 / 2 / 3
10,305
937
12,193
8,378
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
16
1 / 7 / 2
10,336
940
14,024
20,048
9,219
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
16
0 / 5 / 5
10,066
915
9,123
16,985
15,948
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
22
20
Kills
6
6
Deaths
20
69
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Balzitar
Nu Wa
1
1
18
10
L
Cthulhu
DonnysApple
Cthulhu
2
4
3
0.88
L
Ao Kuang
FaZe SUGANlP
Ao Kuang
2
2
3
1.75
L
Scylla
GoopRaDoop
Scylla
1
2
3
1.25
W
Baron Samedi
KrombopulousM
Baron Samedi
3
2
13
4.75
L
Ishtar
1
7
2
0.29
W
Charybdis
frostdragon121
Charybdis
7
2
11
6.25
L
Shiva
0
5
5
0.5
W
Jormungandr
kurm
Jormungandr
5
0
14
12
W
Vamana
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,836
Damage
49,397
52,053
Taken
75,600
40,799
Mitigated
58,736
16,677
Healing
8,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Balzitar
Nu Wa
13,840
4,660
109
1,034
6,352
3,159
0
3,285
2,932
28,760
0
L
Cthulhu
DonnysApple
Cthulhu
8,185
432
140
1,126
18,425
23,957
0
11,547
6,878
15,074
0
L
Ao Kuang
FaZe SUGANlP
Ao Kuang
5,872
2,471
0
2,014
11,764
5,943
0
5,310
6,454
21,970
0
L
Scylla
GoopRaDoop
Scylla
12,193
1,407
0
0
8,378
3,669
0
4,243
4,135
37,410
0
W
Baron Samedi
KrombopulousM
Baron Samedi
16,586
1,277
2,850
2,495
9,592
5,062
0
5,383
4,048
35,155
0
L
Ishtar
14,024
9,400
0
3,620
20,048
9,219
0
10,473
9,575
0
43,490
W
Charybdis
frostdragon121
Charybdis
18,603
11,423
0
3,118
12,114
5,879
0
4,022
7,818
0
39,144
L
Shiva
9,123
886
656
876
16,985
15,948
0
11,521
5,357
0
23,342
W
Jormungandr
kurm
Jormungandr
12,775
3,006
0
1,486
11,503
17,345
0
5,363
5,769
29,535
0
W
Vamana
8,032
4,723
1,774
3,811
12,492
9,354
0
7,291
5,067
0
15,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,279
Gold Earned
51,915
184
Minions Killed
201
7
Camps Cleared
11
1,059,757
Distance Traveled
1,035,506
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,581
962
29
3
0
187,390
0
L
Cthulhu
10,454
950
25
2
0
203,176
0
L
Ao Kuang
10,754
978
21
2
9
220,118
3
L
Scylla
10,305
937
69
6
0
200,588
0
W
Baron Samedi
11,264
1,024
65
6
0
208,658
0
L
Ishtar
10,336
940
71
6
0
189,346
0
W
Charybdis
11,843
1,077
54
5
1
205,450
0
L
Shiva
10,066
915
15
1
2
222,278
1
W
Jormungandr
12,797
1,163
24
2
3
213,588
0
W
Vamana
11,794
1,072
12
1
3
244,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role