Player Matchup

Hera
Hera
JohnnyCacks
Hera
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 90L
1,383 Elo+
Party 1
Fenrir
Fenrir
ObliviousHaxton
Fenrir
Level 87
God Stats
3W - 1L
1,565 SR
Queue Stats
79W - 99L
1,376 Elo+
Party 1
He Bo
He Bo
SomeLimits
He Bo
Level 125
God Stats
3W - 2L
1,424 SR
Queue Stats
134W - 135L
1,358 Elo+
Solo
Izanami
Izanami
Warrior_FB11
Izanami
Level 60
God Stats
1W - 0L
1,309 SR
Queue Stats
19W - 45L
1,259 Elo+
Solo
Anubis
Anubis
snatchbro1
Anubis
Level 86
God Stats
1W - 0L
1,562 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 97
1,472 SR
1,375 Elo+

VS

Team Averages
Level 111
1,399 SR
1,462 Elo+
Kukulkan
Kukulkan
FluffiestTazman
Kukulkan
Level 126
God Stats
1W - 2L
1,443 SR
Queue Stats
68W - 62L
1,423 Elo+
Party 2
Hercules
Hercules
Fluffiestkilla
Hercules
Level 125
God Stats
1W - 2L
1,257 SR
Queue Stats
41W - 40L
1,388 Elo+
Party 2
Hera
Hera
VicChaparr0
Hera
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,690 Elo+
Solo
Nemesis
Nemesis
guncel-fisek
Nemesis
Level 133
God Stats
24W - 27L
1,485 SR
Queue Stats
2,163W - 2,555L
1,445 Elo+
Solo
Charybdis
Charybdis
marioc05
Charybdis
Level 48
God Stats
0W - 1L
1,309 SR
Queue Stats
22W - 28L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 19
9,897
707
9,794
8,667
3,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 4 / 13
11,076
791
9,179
15,466
13,278
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

He Bo
19
8 / 2 / 16
11,564
826
14,407
11,991
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Warrior_FB11
Izanami
19
11 / 4 / 7
11,988
856
21,317
15,331
7,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
snatchbro1
Anubis
19
5 / 3 / 19
11,203
800
17,329
15,321
9,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
5 / 6 / 1
9,970
712
17,431
14,494
6,280
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
17
2 / 6 / 5
9,663
690
9,152
23,862
15,651
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 1
7,026
502
1,235
6,217
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
guncel-fisek
Nemesis
18
5 / 5 / 3
10,258
733
8,560
18,626
15,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
marioc05
Charybdis
16
1 / 8 / 5
9,039
646
12,323
15,831
6,415
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
28
30
Kills
13
14
Deaths
30
74
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
5
6
1
0.92
L
Hercules
2
6
5
0.75
W
1
1
19
10.5
W
5
4
13
2.88
W
He Bo
8
2
16
8
L
0
5
1
0.1
W
Izanami
Warrior_FB11
Izanami
11
4
7
3.63
L
Nemesis
guncel-fisek
Nemesis
5
5
3
1.3
L
Charybdis
marioc05
Charybdis
1
8
5
0.44
W
Anubis
snatchbro1
Anubis
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,026
Damage
48,701
66,776
Taken
79,030
39,692
Mitigated
45,784
33,729
Healing
20,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
17,431
851
649
2,526
14,494
6,280
0
9,065
5,429
34,486
0
L
Hercules
9,152
2,057
281
6,542
23,862
15,651
0
12,830
11,032
0
18,652
W
9,794
2,433
2,309
952
8,667
3,886
1,631
2,213
6,454
21,124
0
W
9,179
2,177
4,160
3,959
15,466
13,278
258
4,534
10,932
32
12,575
W
He Bo
14,407
606
2,267
3,402
11,991
5,318
984
3,347
8,644
25,847
0
L
1,235
433
14
260
6,217
1,657
0
1,690
4,527
4,961
0
W
Izanami
Warrior_FB11
Izanami
21,317
12,269
3,506
4,820
15,331
7,860
3,410
4,696
10,635
0
47,823
L
Nemesis
guncel-fisek
Nemesis
8,560
1,203
2,508
6,105
18,626
15,781
0
9,018
9,608
0
15,744
L
Charybdis
marioc05
Charybdis
12,323
4,775
79
1,496
15,831
6,415
0
8,959
6,872
0
27,732
W
Anubis
snatchbro1
Anubis
17,329
1,182
2,610
5,744
15,321
9,350
1,627
3,876
11,445
37,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,728
Gold Earned
45,956
143
Minions Killed
104
0
Camps Cleared
0
1,309,713
Distance Traveled
943,596
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,970
712
41
3
0
198,728
0
L
Hercules
9,663
690
21
2
0
228,079
1
W
Hera
9,897
707
22
2
0
274,491
0
W
Fenrir
11,076
791
9
1
0
305,056
0
W
He Bo
11,564
826
15
1
0
283,087
0
L
Hera
7,026
502
7
1
0
74,066
0
W
Izanami
11,988
856
62
4
0
213,645
0
L
Nemesis
10,258
733
11
1
0
238,187
0
L
Charybdis
9,039
646
24
2
0
204,536
0
W
Anubis
11,203
800
35
3
0
233,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role