Player Matchup

Gilgamesh
Gilgamesh
ChefChion
Gilgamesh
Level 128
God Stats
3W - 0L
1,672 SR
Queue Stats
37W - 31L
1,610 Elo+
Party 1
Nu Wa
Nu Wa
ExpertRaccoon46
Nu Wa
Level 127
God Stats
5W - 4L
1,593 SR
Queue Stats
51W - 52L
1,489 Elo+
Party 1
Mercury
Mercury
Itchyeggplant
Mercury
Level 143
God Stats
13W - 6L
1,698 SR
Queue Stats
683W - 632L
1,638 Elo+
Party 1
Heimdallr
Heimdallr
KnockoutGerm
Heimdallr
Level 18
God Stats
2W - 0L
1,682 SR
Queue Stats
2W - 2L
1,341 Elo+
Party 1
Bacchus
Bacchus
TRILLGANGSTER
Bacchus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,451 Elo+
Party 1
Team Averages
Level 104
1,629 SR
1,506 Elo+

VS

Team Averages
Level 76
1,697 SR
1,597 Elo+
Bacchus
Bacchus
JustSpaz
Bacchus
Level 36
God Stats
3W - 1L
1,938 SR
Queue Stats
110W - 90L
1,604 Elo+
Party 3
Jing Wei
Jing Wei
TortaSlayer
Jing Wei
Level 143
God Stats
0W - 1L
1,711 SR
Queue Stats
14W - 11L
1,587 Elo+
Party 2
Scylla
Scylla
Typhonjs
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,617 Elo+
Party 2
Thor
Thor
Xenotobyttv
Thor
Level 28
God Stats
2W - 2L
1,708 SR
Queue Stats
66W - 64L
1,592 Elo+
Party 3
Set
Set
jpk0919
Set
Level 158
God Stats
24W - 20L
1,629 SR
Queue Stats
326W - 288L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChefChion
Gilgamesh
13
0 / 2 / 0
7,892
564
6,963
10,678
5,511
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 0 / 3
8,461
604
10,912
6,965
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
15
4 / 0 / 3
8,886
635
5,063
8,305
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
KnockoutGerm
Heimdallr
14
4 / 0 / 2
7,742
553
7,955
6,540
2,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
12
0 / 0 / 6
7,428
531
5,691
8,242
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JustSpaz
Bacchus
9
0 / 2 / 0
6,226
445
4,810
14,401
12,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
TortaSlayer
Jing Wei
11
0 / 3 / 0
6,469
462
3,768
10,628
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Typhonjs
Scylla
11
0 / 5 / 0
6,698
478
6,275
8,129
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 1 / 0
6,397
457
1,056
11,277
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Set
15
2 / 0 / 0
8,679
620
6,683
12,364
9,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
10
Kills
2
2
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChefChion
Gilgamesh
0
2
0
0
W
2
0
3
3.5
W
Mercury
4
0
3
5.5
L
Bacchus
JustSpaz
Bacchus
0
2
0
0
W
Heimdallr
KnockoutGerm
Heimdallr
4
0
2
5
W
Bacchus
0
0
6
3
L
Jing Wei
TortaSlayer
Jing Wei
0
3
0
0
L
Scylla
Typhonjs
Scylla
0
5
0
0
L
0
1
0
0
L
Set
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,584
Damage
22,592
40,730
Taken
56,799
23,136
Mitigated
33,577
9,325
Healing
16,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChefChion
Gilgamesh
6,963
1,878
0
1,447
10,678
5,511
0
1,068
9,610
1,807
57,112
W
10,912
2,275
111
1,440
6,965
2,952
210
4,750
2,215
57,054
0
W
Mercury
5,063
2,307
0
2,060
8,305
3,233
0
675
7,630
0
88,765
L
Bacchus
JustSpaz
Bacchus
4,810
989
0
4,045
14,401
12,409
0
4,873
9,387
23,007
1,722
W
Heimdallr
KnockoutGerm
Heimdallr
7,955
3,196
0
2,151
6,540
2,810
1,184
2,469
4,071
0
70,895
W
Bacchus
5,691
618
0
2,116
8,242
8,630
348
1,986
6,256
21,941
0
L
Jing Wei
TortaSlayer
Jing Wei
3,768
2,828
0
3,897
10,628
4,196
1,280
3,618
6,925
0
45,727
L
Scylla
Typhonjs
Scylla
6,275
600
0
270
8,129
3,170
0
4,703
3,078
48,999
0
L
1,056
221
0
3,798
11,277
4,239
0
2,038
9,147
0
47,858
L
Set
6,683
3,446
0
4,334
12,364
9,563
0
1,000
11,302
0
71,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,409
Gold Earned
34,469
526
Minions Killed
441
0
Camps Cleared
0
1,517,891
Distance Traveled
1,375,384
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,892
564
113
8
0
289,856
2
W
Nu Wa
8,461
604
118
8
0
286,488
0
W
Mercury
8,886
635
141
10
0
396,876
2
L
Bacchus
6,226
445
32
2
0
318,430
5
W
Heimdallr
7,742
553
128
9
0
265,358
3
W
Bacchus
7,428
531
26
2
0
279,313
1
L
Jing Wei
6,469
462
96
7
0
251,323
5
L
Scylla
6,698
478
85
6
0
243,265
4
L
Thor
6,397
457
76
5
0
275,051
4
L
Set
8,679
620
152
11
0
287,315
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role