Player Matchup

Set
Set
deetlefart
Set
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,447 Elo+
Party 1
Zhong Kui
Zhong Kui
deteldort
Zhong Kui
Level 91
God Stats
1W - 0L
1,978 SR
Queue Stats
20W - 26L
1,413 Elo+
Party 1
Shiva
Shiva
swish4245
Shiva
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,431 Elo+
Party 1
Team Averages
Level 63
1,659 SR
1,430 Elo+

VS

Team Averages
Level 71
1,473 SR
1,599 Elo+
Geb
Geb
AwesomeAiden24
Geb
Level 93
God Stats
0W - 2L
1,272 SR
Queue Stats
75W - 38L
1,631 Elo+
Party 2
Artemis
Artemis
JGuary55
Artemis
Level 43
God Stats
2W - 2L
1,702 SR
Queue Stats
10W - 3L
1,556 Elo+
Party 2
Sobek
Sobek
banditoF
Sobek
Level 77
God Stats
2W - 3L
1,447 SR
Queue Stats
49W - 33L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 6 / 5
10,248
854
12,299
14,811
8,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
deteldort
Zhong Kui
15
3 / 3 / 13
9,670
806
17,712
12,522
9,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
swish4245
Shiva
14
5 / 2 / 10
10,219
852
7,697
12,508
12,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 4
9,365
780
11,376
18,469
9,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
JGuary55
Artemis
13
4 / 9 / 2
9,038
753
10,425
14,829
5,985
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
banditoF
Sobek
10
0 / 4 / 5
7,903
659
2,914
12,714
15,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
17
Kills
11
11
Deaths
19
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
7
6
4
1.5
L
Artemis
JGuary55
Artemis
4
9
2
0.56
L
Sobek
banditoF
Sobek
0
4
5
0.63
W
9
6
5
1.92
W
Zhong Kui
deteldort
Zhong Kui
3
3
13
3.17
W
Shiva
swish4245
Shiva
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,708
Damage
24,715
39,841
Taken
46,012
29,385
Mitigated
31,855
9,987
Healing
4,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,376
1,604
410
2,365
18,469
9,987
0
6,246
12,223
41,856
0
L
Artemis
JGuary55
Artemis
10,425
7,029
0
645
14,829
5,985
0
5,267
9,562
0
21,839
L
Sobek
banditoF
Sobek
2,914
62
0
1,445
12,714
15,883
0
6,032
6,378
8,927
0
W
12,299
6,081
0
2,191
14,811
8,063
1,225
6,787
8,024
0
30,700
W
Zhong Kui
deteldort
Zhong Kui
17,712
3,110
0
5,591
12,522
9,226
1,398
4,091
8,431
40,127
0
W
Shiva
swish4245
Shiva
7,697
1,001
280
1,925
12,508
12,096
375
3,442
9,066
0
25,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,137
Gold Earned
26,306
113
Minions Killed
94
0
Camps Cleared
0
609,301
Distance Traveled
496,005
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,365
780
63
5
0
220,057
3
L
Artemis
9,038
753
24
2
0
166,618
0
L
Sobek
7,903
659
7
1
0
109,330
5
W
Set
10,248
854
35
3
0
189,055
0
W
Zhong Kui
9,670
806
46
4
0
197,847
0
W
Shiva
10,219
852
32
3
0
222,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role