Player Matchup

Ah Puch
Ah Puch
KnWin
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,384 Elo+
Party 4
Horus
Horus
Rivter23
Horus
Level 104
God Stats
15W - 11L
1,631 SR
Queue Stats
393W - 344L
1,618 Elo+
Party 1
Cerberus
Cerberus
ThunderF0x25
Cerberus
Level 59
God Stats
1W - 0L
1,205 SR
Queue Stats
7W - 11L
1,406 Elo+
Party 4
Agni
Agni
firefrog14
Agni
Level 125
God Stats
18W - 11L
1,660 SR
Queue Stats
299W - 268L
1,698 Elo+
Party 1
Loki
Loki
winkothy
Loki
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 20L
1,793 Elo+
Party 1
Team Averages
Level 66
1,499 SR
1,580 Elo+

VS

Team Averages
Level 65
1,566 SR
1,471 Elo+
Amaterasu
Amaterasu
ASSASSIN BUNNYz
Amaterasu
Level 50
God Stats
4W - 6L
1,519 SR
Queue Stats
134W - 152L
1,337 Elo+
Party 3
Poseidon
Poseidon
DrowzyyFu
Poseidon
Level 24
God Stats
3W - 5L
1,670 SR
Queue Stats
39W - 40L
1,537 Elo+
Party 2
Hun Batz
Hun Batz
K1dSt1ck
Hun Batz
Level 102
God Stats
5W - 3L
1,754 SR
Queue Stats
219W - 216L
1,552 Elo+
Party 2
Maui
Maui
PURDUCHI
Maui
Level 118
God Stats
8W - 16L
1,389 SR
Queue Stats
150W - 150L
1,574 Elo+
Party 2
Ishtar
Ishtar
mrfignewtons
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 90L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KnWin
Ah Puch
14
0 / 6 / 5
8,768
418
8,162
15,006
6,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Rivter23
Horus
18
7 / 3 / 4
12,194
581
15,985
16,572
18,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
ThunderF0x25
Cerberus
14
0 / 1 / 8
9,241
440
4,817
18,606
19,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 3 / 4
11,891
566
17,771
14,255
5,412
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
19
9 / 3 / 9
12,126
577
21,405
18,880
8,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ASSASSIN BUNNYz
Amaterasu
18
4 / 7 / 2
11,203
533
4,795
20,191
13,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
DrowzyyFu
Poseidon
16
4 / 5 / 4
9,630
459
12,366
12,585
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
K1dSt1ck
Hun Batz
15
3 / 6 / 3
9,426
449
8,655
19,490
9,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Maui
15
3 / 0 / 11
9,231
440
6,388
17,432
19,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
13
2 / 7 / 4
8,784
418
8,777
19,445
8,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
40
25
Kills
16
16
Deaths
25
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ASSASSIN BUNNYz
Amaterasu
4
7
2
0.71
L
Poseidon
DrowzyyFu
Poseidon
4
5
4
1.2
L
Hun Batz
K1dSt1ck
Hun Batz
3
6
3
0.75
W
Ah Puch
KnWin
Ah Puch
0
6
5
0.42
L
Maui
3
0
11
8.5
W
Horus
Rivter23
Horus
7
3
4
3
W
Cerberus
ThunderF0x25
Cerberus
0
1
8
4
W
9
3
4
3.67
L
Ishtar
2
7
4
0.57
W
Loki
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,140
Damage
40,981
83,319
Taken
89,143
58,113
Mitigated
56,536
24,658
Healing
14,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ASSASSIN BUNNYz
Amaterasu
4,795
2,410
0
3,987
20,191
13,299
276
1,182
17,960
0
75,129
L
Poseidon
DrowzyyFu
Poseidon
12,366
1,883
0
671
12,585
5,585
0
4,388
7,843
79,467
0
L
Hun Batz
K1dSt1ck
Hun Batz
8,655
2,204
0
750
19,490
9,440
0
4,764
14,539
0
79,241
W
Ah Puch
KnWin
Ah Puch
8,162
592
0
1,432
15,006
6,134
517
6,821
8,185
44,195
0
L
Maui
6,388
1,393
1,822
2,516
17,432
19,312
0
9,116
7,916
29,289
1,777
W
Horus
Rivter23
Horus
15,985
6,230
790
4,064
16,572
18,771
0
2,110
14,462
0
92,192
W
Cerberus
ThunderF0x25
Cerberus
4,817
347
0
4,339
18,606
19,414
205
2,402
16,204
45,437
2,395
W
17,771
630
104
7,465
14,255
5,412
1,335
2,506
11,749
102,907
0
L
Ishtar
8,777
5,214
0
5,164
19,445
8,900
0
10,189
9,200
0
57,783
W
Loki
21,405
8,249
0
6,464
18,880
8,382
0
4,601
14,279
40
109,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,220
Gold Earned
48,274
642
Minions Killed
565
0
Camps Cleared
0
1,975,567
Distance Traveled
1,987,918
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,203
533
143
7
0
427,125
1
L
Poseidon
9,630
459
153
7
0
387,550
5
L
Hun Batz
9,426
449
130
6
0
390,607
3
W
Ah Puch
8,768
418
91
4
0
326,902
0
L
Maui
9,231
440
44
2
0
411,634
8
W
Horus
12,194
581
165
8
0
367,044
3
W
Cerberus
9,241
440
90
4
0
408,147
1
W
Agni
11,891
566
153
7
0
427,057
4
L
Ishtar
8,784
418
95
5
0
371,002
3
W
Loki
12,126
577
143
7
0
446,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role