Player Matchup

Tiamat
Tiamat
AlfaWolf77
Tiamat
Level 66
God Stats
4W - 2L
1,680 SR
Queue Stats
132W - 139L
1,429 Elo+
Solo
Fenrir
Fenrir
Hot shmeat
Fenrir
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Izanami
Izanami
RabbyRage
Izanami
Level 33
God Stats
1W - 2L
1,411 SR
Queue Stats
8W - 22L
1,221 Elo+
Solo
Hercules
Hercules
YamiIkari7812
Hercules
Level 86
God Stats
0W - 1L
1,352 SR
Queue Stats
5W - 9L
1,478 Elo+
Party 2
Chang'e
Chang'e
xxShalyxx
Chang'e
Level 105
God Stats
7W - 5L
1,485 SR
Queue Stats
99W - 118L
1,453 Elo+
Solo
Team Averages
Level 59
1,485 SR
1,416 Elo+

VS

Team Averages
Level 106
1,517 SR
1,410 Elo+
Ishtar
Ishtar
 
Ishtar
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
ANUBYSX89
Artemis
Level 75
God Stats
5W - 4L
1,469 SR
Queue Stats
95W - 167L
1,303 Elo+
Solo
Kukulkan
Kukulkan
EmperorGruumm92
Kukulkan
Level 152
God Stats
44W - 33L
1,632 SR
Queue Stats
369W - 406L
1,506 Elo+
Solo
Anubis
Anubis
forestgump67
Anubis
Level 40
God Stats
9W - 12L
1,347 SR
Queue Stats
17W - 28L
1,339 Elo+
Solo
Baron Samedi
Baron Samedi
kingdrangon
Baron Samedi
Level 129
God Stats
24W - 14L
1,637 SR
Queue Stats
88W - 107L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlfaWolf77
Tiamat
15
0 / 0 / 0
9,295
664
0
0
0
Fenrir
Hot shmeat
Fenrir
18
0 / 15 / 8
12,744
910
7,093
28,025
13,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
RabbyRage
Izanami
20
8 / 6 / 7
16,406
1,172
31,972
24,676
9,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
YamiIkari7812
Hercules
20
8 / 4 / 5
15,469
1,105
12,760
33,493
22,163
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
xxShalyxx
Chang'e
15
0 / 1 / 0
10,933
781
181
1,287
423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
20
7 / 5 / 9
14,089
1,006
15,797
19,132
10,160
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
ANUBYSX89
Artemis
18
1 / 4 / 6
12,764
912
1,864
8,848
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
20
2 / 0 / 12
13,968
998
16,446
2,404
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
19
7 / 2 / 7
14,625
1,045
16,699
8,547
4,642
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
kingdrangon
Baron Samedi
20
9 / 5 / 11
14,545
1,039
30,987
17,991
12,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
16
Kills
26
26
Deaths
16
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
7
5
9
2.3
W
Artemis
ANUBYSX89
Artemis
1
4
6
1
L
Tiamat
AlfaWolf77
Tiamat
0
0
0
0
W
Kukulkan
2
0
12
8
L
Fenrir
Hot shmeat
Fenrir
0
15
8
0.27
L
Izanami
RabbyRage
Izanami
8
6
7
1.92
L
Hercules
YamiIkari7812
Hercules
8
4
5
2.63
W
Anubis
7
2
7
5.25
W
Baron Samedi
kingdrangon
Baron Samedi
9
5
11
2.9
L
Chang'e
xxShalyxx
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,006
Damage
81,793
87,481
Taken
56,922
45,576
Mitigated
34,044
7,219
Healing
13,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
15,797
10,438
0
2,756
19,132
10,160
0
181
18,756
0
49,350
W
Artemis
ANUBYSX89
Artemis
1,864
790
0
606
8,848
5,822
0
0
8,743
0
7,318
L
Tiamat
AlfaWolf77
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
16,446
231
0
105
2,404
1,407
0
0
2,353
47,085
0
L
Fenrir
Hot shmeat
Fenrir
7,093
2,317
0
654
28,025
13,486
0
19,681
8,052
0
11,325
L
Izanami
RabbyRage
Izanami
31,972
24,306
0
2,642
24,676
9,504
0
19,046
5,517
0
73,060
L
Hercules
YamiIkari7812
Hercules
12,760
3,964
0
3,725
33,493
22,163
0
24,605
8,643
0
28,490
W
Anubis
16,699
1,330
212
4,403
8,547
4,642
0
0
8,276
33,830
0
W
Baron Samedi
kingdrangon
Baron Samedi
30,987
5,032
942
4,895
17,991
12,013
0
0
17,713
41,728
0
L
Chang'e
xxShalyxx
Chang'e
181
0
98
100
1,287
423
0
150
1,137
2,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,847
Gold Earned
69,991
139
Minions Killed
252
8
Camps Cleared
8
758,531
Distance Traveled
952,905
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
14,089
1,006
82
6
3
209,386
0
W
Artemis
12,764
912
6
0
0
100,810
4
L
Tiamat
9,295
664
0
0
0
0
0
W
Kukulkan
13,968
998
99
7
2
293,319
3
L
Fenrir
12,744
910
10
1
3
232,712
1
L
Izanami
16,406
1,172
92
7
3
238,460
0
L
Hercules
15,469
1,105
35
3
1
266,588
0
W
Anubis
14,625
1,045
43
3
3
166,819
2
W
Baron Samedi
14,545
1,039
22
2
0
182,571
1
L
Chang'e
10,933
781
2
0
1
20,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role