Player Matchup

Ao Kuang
Ao Kuang
Gore_51
Ao Kuang
Level 107
God Stats
6W - 5L
1,579 SR
Queue Stats
493W - 535L
1,455 Elo+
Solo
Hercules
Hercules
OG-EC14
Hercules
Level 82
God Stats
0W - 2L
1,659 SR
Queue Stats
18W - 49L
1,244 Elo+
Solo
Zeus
Zeus
Psycho714
Zeus
Level 66
God Stats
2W - 3L
1,349 SR
Queue Stats
7W - 11L
1,233 Elo+
Solo
Baron Samedi
Baron Samedi
Stvn_2711
Baron Samedi
Level 96
God Stats
0W - 1L
1,279 SR
Queue Stats
30W - 44L
1,373 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WEBHEAD78O
Ah Muzen Cab
Level 60
God Stats
35W - 44L
1,402 SR
Queue Stats
50W - 62L
1,369 Elo+
Solo
Team Averages
Level 82
1,454 SR
1,334 Elo+

VS

Team Averages
Level 82
1,539 SR
1,645 Elo+
Hades
Hades
Doughbuoy
Hades
Level 84
God Stats
2W - 0L
1,842 SR
Queue Stats
18W - 5L
1,635 Elo+
Party 1
Lancelot
Lancelot
Jhawkins33
Lancelot
Level 45
God Stats
2W - 0L
1,294 SR
Queue Stats
6W - 1L
1,624 Elo+
Party 1
Ravana
Ravana
Pemalon
Ravana
Level 26
God Stats
2W - 0L
1,218 SR
Queue Stats
21W - 6L
1,619 Elo+
Party 1
Heimdallr
Heimdallr
StaticFigures
Heimdallr
Level 129
God Stats
2W - 0L
1,638 SR
Queue Stats
19W - 2L
1,745 Elo+
Party 1
Atlas
Atlas
TheCreeperWolf
Atlas
Level 124
God Stats
9W - 1L
1,702 SR
Queue Stats
22W - 8L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gore_51
Ao Kuang
16
4 / 10 / 7
11,052
1,105
10,296
20,704
11,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
OG-EC14
Hercules
17
2 / 10 / 9
10,717
1,072
8,763
31,450
33,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
16
6 / 12 / 6
12,055
1,206
19,555
20,374
8,532
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Stvn_2711
Baron Samedi
16
0 / 7 / 7
9,941
994
5,855
13,226
6,516
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
WEBHEAD78O
Ah Muzen Cab
16
1 / 12 / 9
10,245
1,025
13,024
26,205
12,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Doughbuoy
Hades
19
16 / 0 / 24
13,237
1,324
23,571
11,381
8,790
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Jhawkins33
Lancelot
18
10 / 5 / 29
12,520
1,252
17,859
14,071
6,854
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Pemalon
Ravana
18
5 / 3 / 33
11,424
1,142
15,046
12,086
9,509
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
StaticFigures
Heimdallr
20
15 / 3 / 28
14,470
1,447
33,445
15,905
9,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 2 / 36
13,034
1,303
16,404
16,055
21,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
201
13
Kills
51
51
Deaths
13
38
Assists
150
Player
Kills
Deaths
Assists
KDA
W
Hades
Doughbuoy
Hades
16
0
24
28
L
Ao Kuang
Gore_51
Ao Kuang
4
10
7
0.75
W
Lancelot
Jhawkins33
Lancelot
10
5
29
4.9
L
Hercules
OG-EC14
Hercules
2
10
9
0.65
W
Ravana
Pemalon
Ravana
5
3
33
7.17
L
Zeus
6
12
6
0.75
W
Heimdallr
StaticFigures
Heimdallr
15
3
28
9.67
L
Baron Samedi
Stvn_2711
Baron Samedi
0
7
7
0.5
W
5
2
36
11.5
L
Ah Muzen Cab
WEBHEAD78O
Ah Muzen Cab
1
12
9
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,493
Damage
106,325
111,959
Taken
69,498
73,290
Mitigated
56,467
8,653
Healing
20,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Doughbuoy
Hades
23,571
4,441
1,833
5,042
11,381
8,790
0
6,404
4,845
34,635
0
L
Ao Kuang
Gore_51
Ao Kuang
10,296
2,952
0
1,742
20,704
11,916
0
8,704
11,996
15,634
853
W
Lancelot
Jhawkins33
Lancelot
17,859
7,578
392
1,133
14,071
6,854
0
7,697
6,329
0
26,523
L
Hercules
OG-EC14
Hercules
8,763
2,691
0
3,540
31,450
33,985
0
11,262
20,188
0
15,536
W
Ravana
Pemalon
Ravana
15,046
5,747
0
2,580
12,086
9,509
0
5,478
5,633
0
19,912
L
Zeus
19,555
2,610
0
0
20,374
8,532
0
6,805
13,569
40,444
0
W
Heimdallr
StaticFigures
Heimdallr
33,445
16,608
0
328
15,905
9,470
0
8,357
7,408
0
62,543
L
Baron Samedi
Stvn_2711
Baron Samedi
5,855
300
1,452
704
13,226
6,516
0
5,497
7,729
32,120
0
W
16,404
6,485
5,188
3,858
16,055
21,844
0
7,411
8,231
34,202
0
L
Ah Muzen Cab
WEBHEAD78O
Ah Muzen Cab
13,024
3,521
0
1,215
26,205
12,341
0
7,707
18,498
0
28,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,010
Gold Earned
64,685
142
Minions Killed
198
5
Camps Cleared
6
932,164
Distance Traveled
927,903
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,237
1,324
45
5
1
192,810
0
L
Ao Kuang
11,052
1,105
10
1
1
227,809
1
W
Lancelot
12,520
1,252
24
2
0
171,941
0
L
Hercules
10,717
1,072
10
1
0
168,743
0
W
Ravana
11,424
1,142
26
3
1
180,750
0
L
Zeus
12,055
1,206
38
4
0
198,891
0
W
Heimdallr
14,470
1,447
74
7
2
186,697
0
L
Baron Samedi
9,941
994
60
6
1
184,726
0
W
Atlas
13,034
1,303
29
3
2
195,705
0
L
Ah Muzen Cab
10,245
1,025
24
2
3
151,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role