Player Matchup

Izanami
Izanami
Fusion2424
Izanami
Level 25
God Stats
7W - 2L
1,595 SR
Queue Stats
19W - 24L
1,402 Elo+
Party 1
Fafnir
Fafnir
Pixelmess
Fafnir
Level 69
God Stats
5W - 0L
1,856 SR
Queue Stats
12W - 18L
1,236 Elo+
Party 1
Anubis
Anubis
ToastedTreats
Anubis
Level 26
God Stats
4W - 0L
1,856 SR
Queue Stats
4W - 3L
1,424 Elo+
Party 1
Team Averages
Level 40
1,769 SR
1,354 Elo+

VS

Team Averages
Level 107
1,434 SR
1,388 Elo+
Da Ji
Da Ji
AlejandroTirado2
Da Ji
Level 56
God Stats
10W - 20L
1,290 SR
Queue Stats
31W - 49L
1,229 Elo+
Solo
Hades
Hades
Crimson_Raider_
Hades
Level 160
God Stats
4W - 4L
1,580 SR
Queue Stats
193W - 175L
1,478 Elo+
Party 2
Ra
Ra
DFW_Sheesh
Ra
Level 106
God Stats
11W - 15L
1,431 SR
Queue Stats
84W - 90L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fusion2424
Izanami
15
5 / 3 / 3
10,841
774
11,437
15,029
5,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
Pixelmess
Fafnir
16
0 / 1 / 6
11,000
786
7,378
13,243
16,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 2 / 3
10,279
734
9,499
9,027
5,353
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
8,552
611
5,911
13,617
5,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 2 / 2
9,508
679
13,231
13,948
11,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 0 / 3
10,440
746
10,957
8,310
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
8
Kills
6
6
Deaths
8
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
3
2
2
2
L
2
0
3
3.5
W
Izanami
Fusion2424
Izanami
5
3
3
2.17
W
Fafnir
Pixelmess
Fafnir
0
1
6
3
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,314
Damage
30,099
37,299
Taken
35,875
27,381
Mitigated
19,931
13,596
Healing
11,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,911
1,474
0
81
13,617
5,286
141
5,878
7,739
0
16,764
L
13,231
844
570
4,928
13,948
11,427
451
7,981
5,967
29,194
0
L
10,957
1,548
2,563
3,144
8,310
3,218
344
3,666
4,644
63,725
0
W
Izanami
Fusion2424
Izanami
11,437
8,824
0
4,298
15,029
5,946
1,896
8,648
6,097
0
72,060
W
Fafnir
Pixelmess
Fafnir
7,378
3,428
385
5,566
13,243
16,082
6
8,138
4,666
18,927
0
W
9,499
300
0
3,347
9,027
5,353
34
6,922
1,933
41,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,120
Gold Earned
28,500
187
Minions Killed
172
0
Camps Cleared
0
751,010
Distance Traveled
752,216
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,552
611
12
1
0
232,708
3
L
Hades
9,508
679
31
2
0
237,406
1
L
Ra
10,440
746
129
9
0
282,102
3
W
Izanami
10,841
774
95
7
0
256,650
1
W
Fafnir
11,000
786
17
1
0
261,009
0
W
Anubis
10,279
734
75
5
0
233,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role