Player Matchup

Fenrir
Fenrir
Fallen_Infernum
Fenrir
Level 84
God Stats
0W - 1L
1,686 SR
Queue Stats
2W - 4L
1,451 Elo+
Party 1
Chang'e
Chang'e
Insanitysown
Chang'e
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,237 Elo+
Party 1
Ishtar
Ishtar
Okami_Minty
Ishtar
Level 85
God Stats
0W - 1L
1,343 SR
Queue Stats
1W - 4L
1,399 Elo+
Party 1
Team Averages
Level 98
1,510 SR
1,362 Elo+

VS

Team Averages
Level 94
1,426 SR
1,476 Elo+
Chiron
Chiron
HimbusPlimbus
Chiron
Level 106
God Stats
2W - 2L
1,564 SR
Queue Stats
69W - 50L
1,527 Elo+
Solo
Horus
Horus
VIgoth1
Horus
Level 87
God Stats
4W - 1L
1,542 SR
Queue Stats
106W - 109L
1,454 Elo+
Party 2
Zeus
Zeus
XOrphanCripplerX
Zeus
Level 89
God Stats
1W - 5L
1,173 SR
Queue Stats
181W - 189L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 0
8,601
662
3,460
13,775
9,128
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Insanitysown
Chang'e
14
3 / 5 / 2
9,210
708
8,986
13,754
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
14
0 / 6 / 5
8,609
662
8,744
15,210
6,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 8
11,187
861
14,896
10,524
5,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Horus
VIgoth1
Horus
15
2 / 2 / 13
10,619
817
4,193
12,232
13,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

17
8 / 0 / 10
11,087
853
19,091
7,039
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
18
18
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
8
3
8
4
L
Chang'e
Insanitysown
Chang'e
3
5
2
0.8
L
Ishtar
0
6
5
0.42
W
Horus
VIgoth1
Horus
2
2
13
4.25
W
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,190
Damage
38,180
42,739
Taken
29,795
21,083
Mitigated
21,713
11,050
Healing
10,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,460
906
0
726
13,775
9,128
0
3,426
10,349
0
22,274
W
14,896
4,687
674
2,125
10,524
5,214
865
3,138
7,350
0
57,521
L
Chang'e
Insanitysown
Chang'e
8,986
771
3,674
3,607
13,754
5,430
0
7,063
6,691
26,691
0
L
Ishtar
8,744
4,382
0
3,043
15,210
6,525
0
8,737
6,473
0
35,098
W
Horus
VIgoth1
Horus
4,193
1,841
994
4,577
12,232
13,110
925
3,116
9,116
0
9,580
W
19,091
2,691
0
1,880
7,039
3,389
878
2,991
4,048
64,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,420
Gold Earned
32,893
129
Minions Killed
173
0
Camps Cleared
0
629,156
Distance Traveled
734,760
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,601
662
31
2
0
208,671
4
W
Chiron
11,187
861
78
6
0
233,112
3
L
Chang'e
9,210
708
44
3
0
212,456
2
L
Ishtar
8,609
662
54
4
0
208,029
3
W
Horus
10,619
817
6
0
0
261,924
0
W
Zeus
11,087
853
89
7
0
239,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role