Player Matchup

Tsukuyomi
Tsukuyomi
Ice Shadow1703
Tsukuyomi
Level 62
God Stats
7W - 5L
1,769 SR
Queue Stats
136W - 161L
1,481 Elo+
Party 2
King Arthur
King Arthur
Noir Hassassin
King Arthur
Level 62
God Stats
2W - 8L
1,364 SR
Queue Stats
81W - 87L
1,536 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Psychotic Fools
Ah Muzen Cab
Level 96
God Stats
0W - 3L
1,042 SR
Queue Stats
265W - 262L
1,549 Elo+
Party 2
Olorun
Olorun
Silentshadow628
Olorun
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 78L
1,455 Elo+
Party 2
Xing Tian
Xing Tian
lLLEGAL MEMES
Xing Tian
Level 62
God Stats
78W - 62L
1,605 SR
Queue Stats
90W - 84L
1,516 Elo+
Party 2
Team Averages
Level 66
1,456 SR
1,507 Elo+

VS

Team Averages
Level 53
1,722 SR
1,719 Elo+
Achilles
Achilles
Bovice7634
Achilles
Level 139
God Stats
18W - 12L
1,617 SR
Queue Stats
567W - 647L
1,400 Elo+
Solo
Merlin
Merlin
BrownE61
Merlin
Level 20
God Stats
4W - 0L
1,876 SR
Queue Stats
26W - 9L
1,795 Elo+
Party 1
Yemoja
Yemoja
FidelCashflowFan
Yemoja
Level 25
God Stats
3W - 0L
1,907 SR
Queue Stats
48W - 26L
1,695 Elo+
Party 1
Ullr
Ullr
Hexed07
Ullr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 33L
1,764 Elo+
Party 1
Bakasura
Bakasura
KetamineCarl
Bakasura
Level 17
God Stats
6W - 1L
1,712 SR
Queue Stats
36W - 7L
1,944 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ice Shadow1703
Tsukuyomi
15
5 / 4 / 0
9,034
502
11,387
19,264
8,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Noir Hassassin
King Arthur
13
1 / 3 / 2
7,962
442
11,001
20,118
20,500
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
Psychotic Fools
Ah Muzen Cab
12
0 / 5 / 0
7,160
398
6,704
13,012
4,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 5 / 1
8,063
448
4,872
12,040
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
lLLEGAL MEMES
Xing Tian
11
0 / 2 / 0
7,135
396
6,659
18,745
16,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bovice7634
Achilles
15
2 / 3 / 1
9,782
543
14,234
19,299
20,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
BrownE61
Merlin
17
4 / 1 / 6
10,788
599
10,975
9,477
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 0 / 8
9,261
515
2,414
10,527
10,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
Hexed07
Ullr
17
3 / 2 / 7
10,478
582
8,358
17,472
7,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bakasura
KetamineCarl
Bakasura
17
10 / 0 / 0
10,711
595
23,305
21,174
15,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
6
Kills
19
19
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bovice7634
Achilles
2
3
1
0.83
W
Merlin
BrownE61
Merlin
4
1
6
7
W
0
0
8
4
W
Ullr
Hexed07
Ullr
3
2
7
3.25
L
Tsukuyomi
Ice Shadow1703
Tsukuyomi
5
4
0
1.25
W
Bakasura
KetamineCarl
Bakasura
10
0
0
10
L
King Arthur
Noir Hassassin
King Arthur
1
3
2
0.67
L
Ah Muzen Cab
Psychotic Fools
Ah Muzen Cab
0
5
0
0
L
0
5
1
0.1
L
Xing Tian
lLLEGAL MEMES
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,623
Damage
59,286
83,179
Taken
77,949
54,550
Mitigated
57,772
21,370
Healing
37,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bovice7634
Achilles
14,234
4,092
0
6,408
19,299
20,405
701
672
18,627
0
74,238
W
Merlin
BrownE61
Merlin
10,975
583
0
2,674
9,477
4,000
0
2,628
6,849
102,915
0
W
2,414
1,333
7,465
3,747
10,527
10,212
295
3,742
6,785
12,489
0
W
Ullr
Hexed07
Ullr
8,358
3,903
0
7,296
17,472
7,680
91
806
16,666
0
74,651
L
Tsukuyomi
Ice Shadow1703
Tsukuyomi
11,387
3,562
0
7,665
19,264
8,897
0
3,307
15,678
0
70,347
W
Bakasura
KetamineCarl
Bakasura
23,305
12,683
0
9,950
21,174
15,475
2,895
5,944
15,230
0
93,406
L
King Arthur
Noir Hassassin
King Arthur
11,001
1,669
0
2,368
20,118
20,500
0
754
17,602
0
58,820
L
Ah Muzen Cab
Psychotic Fools
Ah Muzen Cab
6,704
1,916
309
3,482
13,012
4,069
0
571
10,880
0
71,271
L
4,872
1,763
0
3,452
12,040
5,007
0
6,504
5,134
62,357
4,675
L
Xing Tian
lLLEGAL MEMES
Xing Tian
6,659
1,018
0
4,094
18,745
16,077
0
2,253
13,416
34,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,354
Gold Earned
51,020
494
Minions Killed
590
0
Camps Cleared
0
1,612,747
Distance Traveled
1,638,473
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,782
543
110
6
0
269,778
0
W
Merlin
10,788
599
161
9
0
317,714
6
W
Yemoja
9,261
515
23
1
0
323,942
1
W
Ullr
10,478
582
108
6
0
367,302
0
L
Tsukuyomi
9,034
502
121
7
0
344,560
2
W
Bakasura
10,711
595
188
10
0
359,737
1
L
King Arthur
7,962
442
94
5
0
333,380
1
L
Ah Muzen Cab
7,160
398
108
6
0
338,029
2
L
Olorun
8,063
448
117
7
0
284,698
3
L
Xing Tian
7,135
396
54
3
0
312,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role