Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BlueYourMind
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,398 Elo+
Party 1
Guan Yu
Guan Yu
D3ath665
Guan Yu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,196 Elo+
Solo
Ah Puch
Ah Puch
Stonersoma
Ah Puch
Level 29
God Stats
2W - 0L
1,665 SR
Queue Stats
46W - 46L
1,397 Elo+
Party 1
Freya
Freya
TheRedKing1919
Freya
Level 27
God Stats
1W - 2L
1,161 SR
Queue Stats
25W - 33L
1,299 Elo+
Party 1
Team Averages
Level 45
1,465 SR
1,358 Elo+

VS

Team Averages
Level 76
1,326 SR
1,348 Elo+
Lancelot
Lancelot
Dragonkiller980
Lancelot
Level 29
God Stats
0W - 2L
1,308 SR
Queue Stats
30W - 48L
1,331 Elo+
Party 2
Nike
Nike
FireDemonOkami
Nike
Level 125
God Stats
0W - 1L
1,353 SR
Queue Stats
101W - 125L
1,380 Elo+
Party 2
Terra
Terra
Ragorock
Terra
Level 26
God Stats
0W - 3L
1,199 SR
Queue Stats
32W - 72L
1,257 Elo+
Solo
Mercury
Mercury
YamadaRJ
Mercury
Level 87
God Stats
0W - 2L
1,145 SR
Queue Stats
13W - 18L
1,370 Elo+
Solo
The Morrigan
The Morrigan
xoSunshineGirl
The Morrigan
Level 111
God Stats
2W - 2L
1,625 SR
Queue Stats
30W - 34L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
6 / 6 / 20
13,154
692
11,353
20,981
19,263
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
BlueYourMind
Tsukuyomi
17
1 / 9 / 20
11,615
611
17,825
20,012
10,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
D3ath665
Guan Yu
20
1 / 4 / 25
11,725
617
10,814
27,762
27,359
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Puch
Stonersoma
Ah Puch
20
10 / 4 / 20
14,383
757
35,023
18,046
9,821
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 6 / 12
14,558
766
20,713
23,896
13,077
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
18
4 / 9 / 11
11,821
622
13,599
22,489
11,516
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 7 / 16
12,548
660
24,068
30,673
40,871
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
Ragorock
Terra
17
2 / 7 / 17
11,396
600
5,249
28,410
28,285
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
YamadaRJ
Mercury
20
8 / 5 / 18
13,805
727
19,990
18,364
9,538
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
xoSunshineGirl
The Morrigan
20
9 / 4 / 13
14,540
765
28,181
12,918
7,359
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
104
31
Kills
29
29
Deaths
32
97
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
6
20
2.67
W
Tsukuyomi
BlueYourMind
Tsukuyomi
1
9
20
1.22
W
Guan Yu
D3ath665
Guan Yu
1
4
25
3.38
L
Lancelot
4
9
11
1.06
L
6
7
16
2
L
Terra
Ragorock
Terra
2
7
17
1.5
W
Ah Puch
Stonersoma
Ah Puch
10
4
20
5
W
13
6
12
3.17
L
Mercury
YamadaRJ
Mercury
8
5
18
3.4
L
The Morrigan
xoSunshineGirl
The Morrigan
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,728
Damage
91,087
110,697
Taken
112,854
79,853
Mitigated
97,569
49,488
Healing
34,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,353
8,723
1,194
3,388
20,981
19,263
2,644
6,676
14,305
0
24,439
W
Tsukuyomi
BlueYourMind
Tsukuyomi
17,825
2,914
1,566
1,204
20,012
10,333
1,260
6,333
13,679
0
42,039
W
Guan Yu
D3ath665
Guan Yu
10,814
1,262
15,637
10,291
27,762
27,359
1,094
8,656
19,106
0
22,179
L
Lancelot
13,599
1,868
1,382
856
22,489
11,516
369
10,681
11,613
0
24,796
L
24,068
1,669
3,640
4,118
30,673
40,871
0
13,984
16,007
0
41,709
L
Terra
Ragorock
Terra
5,249
481
8,818
6,164
28,410
28,285
371
14,636
13,384
8,787
0
W
Ah Puch
Stonersoma
Ah Puch
35,023
2,673
4,251
3,588
18,046
9,821
1,186
3,684
14,362
89,281
0
W
20,713
7,289
2,674
5,695
23,896
13,077
2,586
8,621
15,275
48,507
0
L
Mercury
YamadaRJ
Mercury
19,990
6,827
2,621
3,128
18,364
9,538
2,425
9,516
8,291
540
42,851
L
The Morrigan
xoSunshineGirl
The Morrigan
28,181
1,475
1,849
1,768
12,918
7,359
714
6,919
5,999
69,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,435
Gold Earned
64,110
220
Minions Killed
212
0
Camps Cleared
0
1,796,960
Distance Traveled
1,640,909
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,154
692
41
2
0
369,848
0
W
Tsukuyomi
11,615
611
37
2
0
338,766
0
W
Guan Yu
11,725
617
16
1
0
400,915
1
L
Lancelot
11,821
622
23
1
0
314,645
0
L
Nike
12,548
660
34
2
0
303,620
0
L
Terra
11,396
600
9
0
0
297,005
0
W
Ah Puch
14,383
757
80
4
0
345,264
1
W
Freya
14,558
766
46
2
0
342,167
0
L
Mercury
13,805
727
45
2
0
400,609
1
L
The Morrigan
14,540
765
101
5
0
325,030
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role