Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Asuryan
Chernobog
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 73L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
BlackDeathKS
Zhong Kui
Level 139
God Stats
1W - 2L
1,111 SR
Queue Stats
222W - 238L
1,507 Elo+
Solo
Hou Yi
Hou Yi
Malastat
Hou Yi
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 103L
1,548 Elo+
Solo
Chiron
Chiron
TheKrasnak
Chiron
Level 99
God Stats
7W - 3L
1,661 SR
Queue Stats
399W - 417L
1,474 Elo+
Solo
Team Averages
Level 135
1,454 SR
1,509 Elo+

VS

Team Averages
Level 111
1,429 SR
1,480 Elo+
Persephone
Persephone
DARKARDI
Persephone
Level 127
God Stats
2W - 3L
1,338 SR
Queue Stats
89W - 94L
1,526 Elo+
Party 1
Raijin
Raijin
DoUKnowDeeWay
Raijin
Level 145
God Stats
0W - 2L
1,342 SR
Queue Stats
40W - 51L
1,436 Elo+
Solo
Hachiman
Hachiman
NGirgha
Hachiman
Level 109
God Stats
2W - 3L
1,536 SR
Queue Stats
123W - 130L
1,519 Elo+
Party 1
Cerberus
Cerberus
StalkerHeberx
Cerberus
Level 123
God Stats
2W - 1L
1,429 SR
Queue Stats
125W - 130L
1,531 Elo+
Party 1
Ratatoskr
Ratatoskr
samjam050
Ratatoskr
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
6 / 5 / 16
12,096
712
10,507
27,865
25,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chernobog
Asuryan
Chernobog
20
8 / 5 / 16
12,303
724
21,083
18,750
8,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
BlackDeathKS
Zhong Kui
20
9 / 3 / 14
12,959
762
26,881
19,014
16,173
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Malastat
Hou Yi
19
6 / 5 / 17
12,229
719
18,922
14,530
6,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
TheKrasnak
Chiron
20
6 / 6 / 15
12,317
725
23,588
16,776
7,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DARKARDI
Persephone
20
5 / 8 / 8
13,053
768
18,901
16,632
7,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 8 / 12
11,462
674
11,954
19,630
8,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
NGirgha
Hachiman
19
2 / 8 / 12
10,902
641
6,523
18,192
8,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
StalkerHeberx
Cerberus
20
7 / 5 / 10
12,262
721
12,983
39,370
45,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
samjam050
Ratatoskr
18
3 / 6 / 11
11,135
655
11,316
19,044
12,073
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
75
35
Kills
22
24
Deaths
35
78
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
5
16
2.8
W
Chernobog
Asuryan
Chernobog
8
5
16
3.2
W
Zhong Kui
BlackDeathKS
Zhong Kui
9
3
14
5.33
L
Persephone
DARKARDI
Persephone
5
8
8
1.13
L
5
8
12
1.38
W
Hou Yi
Malastat
Hou Yi
6
5
17
2.9
L
Hachiman
NGirgha
Hachiman
2
8
12
1
L
Cerberus
StalkerHeberx
Cerberus
7
5
10
2.4
W
Chiron
TheKrasnak
Chiron
6
6
15
2.25
L
Ratatoskr
samjam050
Ratatoskr
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,981
Damage
61,677
96,935
Taken
112,868
63,899
Mitigated
82,165
37,463
Healing
35,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,507
1,826
1,642
8,663
27,865
25,126
941
9,977
17,888
0
17,226
W
Chernobog
Asuryan
Chernobog
21,083
7,831
1,292
3,709
18,750
8,301
2,653
9,404
9,346
0
43,248
W
Zhong Kui
BlackDeathKS
Zhong Kui
26,881
3,903
1,902
8,606
19,014
16,173
2,486
8,883
10,131
52,129
0
L
Persephone
DARKARDI
Persephone
18,901
823
1,349
2,577
16,632
7,125
0
3,465
13,159
44,933
0
L
11,954
1,083
1,782
3,317
19,630
8,625
529
6,539
13,091
22,386
0
W
Hou Yi
Malastat
Hou Yi
18,922
9,782
2,458
2,406
14,530
6,533
1,485
6,934
7,596
0
36,774
L
Hachiman
NGirgha
Hachiman
6,523
2,394
925
1,753
18,192
8,660
974
6,541
11,651
0
16,950
L
Cerberus
StalkerHeberx
Cerberus
12,983
769
0
16,812
39,370
45,682
202
6,080
33,290
26,346
0
W
Chiron
TheKrasnak
Chiron
23,588
5,288
4,073
2,712
16,776
7,766
1,354
8,639
8,136
0
42,264
L
Ratatoskr
samjam050
Ratatoskr
11,316
1,071
1,043
6,249
19,044
12,073
282
4,254
14,790
0
21,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,904
Gold Earned
58,814
169
Minions Killed
148
0
Camps Cleared
0
1,459,767
Distance Traveled
1,265,661
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,096
712
9
1
0
297,116
4
W
Chernobog
12,303
724
31
2
0
302,894
0
W
Zhong Kui
12,959
762
65
4
0
293,012
1
L
Persephone
13,053
768
53
3
0
239,384
3
L
Raijin
11,462
674
25
1
0
226,498
0
W
Hou Yi
12,229
719
22
1
0
267,120
0
L
Hachiman
10,902
641
29
2
0
253,488
0
L
Cerberus
12,262
721
23
1
0
282,778
0
W
Chiron
12,317
725
42
2
0
299,625
3
L
Ratatoskr
11,135
655
18
1
0
263,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role