Player Matchup

Ah Puch
Ah Puch
BalamOcelotl
Ah Puch
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,426 Elo+
Party 1
King Arthur
King Arthur
DarthKirvin
King Arthur
Level 104
God Stats
4W - 7L
1,376 SR
Queue Stats
115W - 139L
1,397 Elo+
Solo
Arachne
Arachne
ElPerreVergue22
Arachne
Level 75
God Stats
5W - 4L
1,423 SR
Queue Stats
7W - 8L
1,332 Elo+
Party 1
Charybdis
Charybdis
Giovas03
Charybdis
Level 119
God Stats
3W - 2L
1,470 SR
Queue Stats
13W - 22L
1,311 Elo+
Party 1
Maui
Maui
ZenakuWolfSpirit
Maui
Level 126
God Stats
2W - 1L
1,350 SR
Queue Stats
56W - 65L
1,386 Elo+
Party 1
Team Averages
Level 102
1,424 SR
1,371 Elo+

VS

Team Averages
Level 114
1,391 SR
1,410 Elo+
Khepri
Khepri
 
Khepri
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JOTTABJ
Ah Muzen Cab
Level 104
God Stats
10W - 10L
1,478 SR
Queue Stats
176W - 187L
1,306 Elo+
Solo
Scylla
Scylla
PAISAFENIX
Scylla
Level 122
God Stats
2W - 4L
1,308 SR
Queue Stats
99W - 87L
1,408 Elo+
Solo
Pele
Pele
Sux2BU_U
Pele
Level 121
God Stats
1W - 1L
1,386 SR
Queue Stats
122W - 147L
1,366 Elo+
Solo
Izanami
Izanami
TecateSenpai
Izanami
Level 119
God Stats
5W - 6L
1,285 SR
Queue Stats
32W - 27L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BalamOcelotl
Ah Puch
7
0 / 0 / 0
4,288
536
721
2,767
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
DarthKirvin
King Arthur
9
2 / 1 / 0
5,285
661
2,881
4,647
3,269
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 3
4,971
621
1,496
6,195
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Giovas03
Charybdis
8
1 / 0 / 0
4,818
602
4,066
6,601
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 1 / 0
4,816
602
592
4,269
2,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
0 / 1 / 1
4,287
536
1,536
3,915
2,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
JOTTABJ
Ah Muzen Cab
8
1 / 2 / 0
4,591
574
2,333
5,963
1,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
PAISAFENIX
Scylla
1
0 / 0 / 0
3,039
380
0
0
0
Pele
1
0 / 0 / 0
3,039
380
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
TecateSenpai
Izanami
7
1 / 0 / 0
4,288
536
4,781
4,214
1,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
3
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
1
0.5
W
Ah Puch
BalamOcelotl
Ah Puch
0
0
0
0
W
King Arthur
DarthKirvin
King Arthur
2
1
0
2
W
0
1
3
1.5
W
Charybdis
Giovas03
Charybdis
1
0
0
1
L
Ah Muzen Cab
JOTTABJ
Ah Muzen Cab
1
2
0
0.5
L
Scylla
PAISAFENIX
Scylla
0
0
0
0
L
Pele
0
0
0
0
L
Izanami
TecateSenpai
Izanami
1
0
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,756
Damage
8,650
24,479
Taken
14,092
10,191
Mitigated
5,311
10,452
Healing
4,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,536
62
0
803
3,915
2,190
0
950
2,965
11,176
0
W
Ah Puch
BalamOcelotl
Ah Puch
721
0
0
1,175
2,767
852
706
150
2,617
17,545
0
W
King Arthur
DarthKirvin
King Arthur
2,881
848
0
1,250
4,647
3,269
0
0
4,647
0
22,104
W
1,496
1,154
0
1,372
6,195
1,873
656
32
6,163
0
24,058
W
Charybdis
Giovas03
Charybdis
4,066
2,090
0
4,735
6,601
1,786
56
555
6,046
0
38,679
L
Ah Muzen Cab
JOTTABJ
Ah Muzen Cab
2,333
1,046
0
1,790
5,963
1,965
102
0
5,963
0
25,003
L
Scylla
PAISAFENIX
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Pele
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
TecateSenpai
Izanami
4,781
3,525
0
1,892
4,214
1,156
0
363
3,851
0
30,896
W
592
32
0
1,920
4,269
2,411
0
799
3,470
11,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,178
Gold Earned
19,244
216
Minions Killed
117
0
Camps Cleared
0
693,713
Distance Traveled
441,741
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,287
536
17
2
0
155,013
0
W
Ah Puch
4,288
536
28
4
0
111,281
0
W
King Arthur
5,285
661
48
6
0
158,428
0
W
Arachne
4,971
621
46
6
0
146,246
0
W
Charybdis
4,818
602
70
9
0
129,280
0
L
Ah Muzen Cab
4,591
574
39
5
0
132,618
1
L
Scylla
3,039
380
0
0
0
0
0
L
Pele
3,039
380
0
0
0
8,381
0
L
Izanami
4,288
536
61
8
0
145,729
0
W
Maui
4,816
602
24
3
0
148,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role