Player Matchup

Pele
Pele
Guppylikenoodle
Pele
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,462 Elo+
Solo
Merlin
Merlin
Lukelanta
Merlin
Level 25
God Stats
2W - 1L
1,263 SR
Queue Stats
13W - 12L
1,398 Elo+
Party 1
Neith
Neith
gogomane25
Neith
Level 149
God Stats
1W - 0L
1,732 SR
Queue Stats
15W - 14L
1,398 Elo+
Party 1
Yemoja
Yemoja
pepefuentes007
Yemoja
Level 31
God Stats
8W - 18L
1,389 SR
Queue Stats
9W - 19L
1,255 Elo+
Solo
Sun Wukong
Sun Wukong
skullroseBlue
Sun Wukong
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 92L
1,387 Elo+
Solo
Team Averages
Level 58
1,477 SR
1,380 Elo+

VS

Team Averages
Level 52
1,309 SR
1,331 Elo+
Yemoja
Yemoja
AkaneLaura
Yemoja
Level 44
God Stats
0W - 2L
1,270 SR
Queue Stats
51W - 61L
1,509 Elo+
Solo
Nu Wa
Nu Wa
Blossomingbless
Nu Wa
Level 63
God Stats
6W - 8L
1,320 SR
Queue Stats
68W - 88L
1,412 Elo+
Solo
Charybdis
Charybdis
KalamitySage
Charybdis
Level 57
God Stats
2W - 10L
1,170 SR
Queue Stats
2W - 14L
1,103 Elo+
Solo
Rama
Rama
NTK xXKLEMXx
Rama
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 75L
1,328 Elo+
Party 2
Heimdallr
Heimdallr
WholeArtist4237
Heimdallr
Level 28
God Stats
0W - 2L
1,284 SR
Queue Stats
30W - 38L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 2
13,283
1,328
29,614
12,816
6,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Lukelanta
Merlin
17
1 / 1 / 7
10,733
1,073
11,857
7,478
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
17
5 / 1 / 7
11,536
1,154
18,759
9,722
4,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 1 / 10
10,206
1,021
2,485
8,027
5,194
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
skullroseBlue
Sun Wukong
16
0 / 4 / 7
9,610
961
7,495
12,344
8,067
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

237

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AkaneLaura
Yemoja
16
0 / 0 / 5
10,281
1,028
5,348
8,200
8,028
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
1 / 4 / 3
10,194
1,019
11,629
10,967
4,268
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
KalamitySage
Charybdis
16
2 / 5 / 4
10,364
1,036
10,436
16,316
6,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 4 / 2
11,082
1,108
8,879
20,921
8,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
WholeArtist4237
Heimdallr
16
0 / 5 / 5
10,059
1,006
10,161
17,809
8,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
18
Kills
8
8
Deaths
18
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AkaneLaura
Yemoja
0
0
5
2.5
L
1
4
3
0.63
W
12
1
2
13
L
Charybdis
KalamitySage
Charybdis
2
5
4
0.8
W
Merlin
Lukelanta
Merlin
1
1
7
4.5
L
5
4
2
1.5
L
Heimdallr
WholeArtist4237
Heimdallr
0
5
5
0.5
W
Neith
5
1
7
8.5
W
0
1
10
5
W
Sun Wukong
skullroseBlue
Sun Wukong
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,210
Damage
46,453
50,387
Taken
74,213
27,226
Mitigated
36,767
7,932
Healing
16,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AkaneLaura
Yemoja
5,348
1,006
4,223
1,407
8,200
8,028
0
1,941
6,259
21,544
0
L
11,629
3,820
301
1,600
10,967
4,268
0
1,172
9,795
35,962
0
W
29,614
7,065
0
1,938
12,816
6,103
0
4,220
8,596
0
48,752
L
Charybdis
KalamitySage
Charybdis
10,436
7,189
0
1,910
16,316
6,573
0
1,913
14,403
0
21,607
W
Merlin
Lukelanta
Merlin
11,857
690
0
0
7,478
3,395
0
3,412
4,066
43,047
0
L
8,879
7,776
0
4,803
20,921
8,966
0
5,461
15,460
0
28,181
L
Heimdallr
WholeArtist4237
Heimdallr
10,161
4,345
89
1,796
17,809
8,932
0
3,855
13,954
0
26,374
W
Neith
18,759
6,140
0
2,125
9,722
4,467
0
3,677
6,045
0
52,769
W
2,485
768
2,372
370
8,027
5,194
0
2,529
5,498
9,390
0
W
Sun Wukong
skullroseBlue
Sun Wukong
7,495
3,742
0
1,127
12,344
8,067
0
3,139
9,205
0
16,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,368
Gold Earned
51,980
224
Minions Killed
200
9
Camps Cleared
4
976,069
Distance Traveled
766,446
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,281
1,028
27
3
0
180,090
1
L
Nu Wa
10,194
1,019
53
5
0
125,908
0
W
Pele
13,283
1,328
28
3
7
258,203
0
L
Charybdis
10,364
1,036
31
3
1
123,916
0
W
Merlin
10,733
1,073
69
7
0
227,395
0
L
Rama
11,082
1,108
45
5
2
169,074
0
L
Heimdallr
10,059
1,006
44
4
1
167,458
0
W
Neith
11,536
1,154
91
9
1
185,423
0
W
Yemoja
10,206
1,021
17
2
1
158,120
0
W
Sun Wukong
9,610
961
19
2
0
146,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role