Player Matchup

Bellona
Bellona
 
Bellona
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Nicky Fragz
Cthulhu
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,296 Elo+
Solo
Set
Set
OGcookiemonsta25
Set
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 80L
1,183 Elo+
Solo
Team Averages
Level 47
1,500 SR
1,326 Elo+

VS

Team Averages
Level 120
1,435 SR
1,340 Elo+
Kukulkan
Kukulkan
Boogie6Man66
Kukulkan
Level 120
God Stats
6W - 7L
1,541 SR
Queue Stats
17W - 19L
1,398 Elo+
Party 1
Medusa
Medusa
XL_GOLD-PenGIN
Medusa
Level 112
God Stats
1W - 0L
1,181 SR
Queue Stats
7W - 18L
1,191 Elo+
Party 1
Ymir
Ymir
devnator2000
Ymir
Level 128
God Stats
2W - 1L
1,584 SR
Queue Stats
16W - 14L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 2 / 2
9,686
605
6,067
16,436
20,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Nicky Fragz
Cthulhu
15
1 / 5 / 3
10,145
634
7,871
17,541
22,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 0
9,628
602
3,388
14,310
9,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Boogie6Man66
Kukulkan
17
5 / 0 / 5
11,759
735
16,937
5,604
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
3 / 4 / 5
10,512
657
11,939
11,306
6,612
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 0 / 8
11,795
737
9,070
13,438
17,478
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
12
12
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
2
1
W
Kukulkan
Boogie6Man66
Kukulkan
5
0
5
7.5
L
Cthulhu
Nicky Fragz
Cthulhu
1
5
3
0.5
L
1
5
0
0.2
W
3
4
5
1.38
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,326
Damage
37,946
48,287
Taken
30,348
53,222
Mitigated
27,233
6,528
Healing
4,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,067
1,345
0
3,520
16,436
20,896
0
8,501
7,935
0
29,865
W
Kukulkan
Boogie6Man66
Kukulkan
16,937
1,135
923
416
5,604
3,143
666
2,163
3,394
60,289
0
L
Cthulhu
Nicky Fragz
Cthulhu
7,871
309
158
1,582
17,541
22,846
0
10,334
7,207
34,506
0
L
3,388
1,446
0
1,268
14,310
9,480
0
7,256
7,054
0
23,905
W
11,939
5,676
0
380
11,306
6,612
773
2,413
8,685
0
29,567
W
9,070
2,675
974
1,358
13,438
17,478
806
3,363
9,470
36,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,459
Gold Earned
34,066
130
Minions Killed
177
0
Camps Cleared
0
795,722
Distance Traveled
800,164
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,686
605
42
3
0
308,832
3
W
Kukulkan
11,759
735
97
6
0
301,476
4
L
Cthulhu
10,145
634
47
3
0
252,275
0
L
Set
9,628
602
41
3
0
234,615
0
W
Medusa
10,512
657
35
2
0
226,050
0
W
Ymir
11,795
737
45
3
0
272,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role