Player Matchup

Pele
Pele
Craz3dHULK
Pele
Level 76
God Stats
15W - 9L
1,566 SR
Queue Stats
80W - 87L
1,472 Elo+
Party 2
Horus
Horus
Gizmodo90
Horus
Level 119
God Stats
15W - 13L
1,574 SR
Queue Stats
176W - 176L
1,478 Elo+
Party 2
Zeus
Zeus
GoblinPants
Zeus
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
378W - 358L
1,576 Elo+
Party 2
Maui
Maui
HÄVØK
Maui
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 2L
1,401 Elo+
Party 1
Izanami
Izanami
Vindrance
Izanami
Level 145
God Stats
1W - 0L
1,708 SR
Queue Stats
5W - 2L
1,488 Elo+
Party 1
Team Averages
Level 117
1,570 SR
1,483 Elo+

VS

Team Averages
Level 117
1,611 SR
1,488 Elo+
Ishtar
Ishtar
 
Ishtar
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
BigStepGaming
Sun Wukong
Level 135
God Stats
7W - 12L
1,426 SR
Queue Stats
445W - 389L
1,551 Elo+
Party 3
Atlas
Atlas
Blazknight2121
Atlas
Level 48
God Stats
3W - 1L
1,935 SR
Queue Stats
7W - 10L
1,391 Elo+
Solo
Thanatos
Thanatos
DSP Pineapple
Thanatos
Level 143
God Stats
1W - 2L
1,663 SR
Queue Stats
553W - 552L
1,497 Elo+
Party 3
Discordia
Discordia
SickSymbols
Discordia
Level 123
God Stats
3W - 3L
1,533 SR
Queue Stats
276W - 252L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
8,445
528
8,364
14,231
6,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Gizmodo90
Horus
12
1 / 5 / 0
7,635
477
7,647
14,361
7,313
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
3 / 2 / 7
8,095
506
13,346
7,988
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Maui
HÄVØK
Maui
13
3 / 0 / 7
8,474
530
4,014
10,902
10,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Vindrance
Izanami
16
4 / 1 / 6
9,375
586
10,536
9,934
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
0 / 4 / 2
7,150
447
3,845
11,926
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
BigStepGaming
Sun Wukong
17
8 / 1 / 0
10,484
655
13,151
16,610
11,291
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 4 / 2
6,795
425
4,594
12,841
11,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
DSP Pineapple
Thanatos
13
2 / 4 / 3
7,878
492
4,118
17,089
6,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
SickSymbols
Discordia
12
1 / 2 / 1
7,135
446
7,492
7,802
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
15
Kills
11
11
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
4
2
0.25
L
Sun Wukong
BigStepGaming
Sun Wukong
8
1
0
8
L
0
4
2
0.25
W
4
3
3
1.83
L
Thanatos
DSP Pineapple
Thanatos
2
4
3
0.88
W
Horus
Gizmodo90
Horus
1
5
0
0.2
W
3
2
7
3.25
W
Maui
HÄVØK
Maui
3
0
7
6.5
L
Discordia
SickSymbols
Discordia
1
2
1
0.75
W
Izanami
Vindrance
Izanami
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,907
Damage
33,200
57,416
Taken
66,268
32,913
Mitigated
36,446
17,805
Healing
25,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,845
2,008
0
4,525
11,926
4,155
0
1,025
10,901
0
54,202
L
Sun Wukong
BigStepGaming
Sun Wukong
13,151
4,373
0
7,151
16,610
11,291
492
1,564
15,046
0
82,558
L
4,594
2,020
309
2,230
12,841
11,662
33
5,960
6,881
13,897
0
W
8,364
2,329
0
3,901
14,231
6,534
0
1,902
12,329
0
65,656
L
Thanatos
DSP Pineapple
Thanatos
4,118
1,007
0
10,018
17,089
6,512
0
4,274
12,815
0
60,080
W
Horus
Gizmodo90
Horus
7,647
4,147
121
2,799
14,361
7,313
23
0
14,361
0
59,342
W
13,346
1,353
0
2,592
7,988
3,784
641
4,404
3,584
71,086
0
W
Maui
HÄVØK
Maui
4,014
354
0
3,096
10,902
10,887
54
4,355
6,547
11,866
5,181
L
Discordia
SickSymbols
Discordia
7,492
420
0
914
7,802
2,826
0
3,308
4,494
61,516
0
W
Izanami
Vindrance
Izanami
10,536
8,206
0
5,296
9,934
4,395
3,270
1,425
8,509
0
92,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,024
Gold Earned
39,442
491
Minions Killed
452
0
Camps Cleared
0
1,488,252
Distance Traveled
1,496,479
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,150
447
89
6
0
259,018
2
L
Sun Wukong
10,484
655
153
10
0
307,051
1
L
Atlas
6,795
425
13
1
0
302,733
3
W
Pele
8,445
528
97
6
0
312,285
1
L
Thanatos
7,878
492
89
6
0
323,501
5
W
Horus
7,635
477
88
6
0
251,619
5
W
Zeus
8,095
506
115
7
0
308,528
7
W
Maui
8,474
530
28
2
0
325,011
3
L
Discordia
7,135
446
108
7
0
304,176
2
W
Izanami
9,375
586
163
10
0
290,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role