Player Matchup

Chaac
Chaac
ASAPJLuc13
Chaac
Level 86
God Stats
9W - 6L
1,499 SR
Queue Stats
176W - 166L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
CannorFarts
Cthulhu
Level 147
God Stats
2W - 0L
1,702 SR
Queue Stats
426W - 380L
1,466 Elo+
Party 1
Jormungandr
Jormungandr
JakubJermus
Jormungandr
Level 142
God Stats
10W - 2L
1,680 SR
Queue Stats
238W - 206L
1,466 Elo+
Party 1
Fenrir
Fenrir
Skreatz
Fenrir
Level 145
God Stats
12W - 24L
1,438 SR
Queue Stats
561W - 498L
1,471 Elo+
Party 1
Izanami
Izanami
TyNastyTime
Izanami
Level 157
God Stats
1W - 0L
1,587 SR
Queue Stats
26W - 10L
1,655 Elo+
Solo
Team Averages
Level 135
1,581 SR
1,506 Elo+

VS

Team Averages
Level 114
1,534 SR
1,445 Elo+
Janus
Janus
AwkwardTurt1e00
Janus
Level 154
God Stats
2W - 3L
1,560 SR
Queue Stats
103W - 112L
1,462 Elo+
Party 2
Chiron
Chiron
Glizzyganker139
Chiron
Level 132
God Stats
2W - 1L
1,833 SR
Queue Stats
115W - 118L
1,479 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheFatherGrim
Ah Muzen Cab
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 135L
1,459 Elo+
Solo
Poseidon
Poseidon
chichi5310
Poseidon
Level 38
God Stats
0W - 1L
1,276 SR
Queue Stats
4W - 9L
1,368 Elo+
Solo
Camazotz
Camazotz
zRonacKz
Camazotz
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
2 / 5 / 24
15,868
661
25,324
39,430
63,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
CannorFarts
Cthulhu
20
6 / 6 / 20
15,188
633
32,762
33,855
21,472
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
JakubJermus
Jormungandr
20
6 / 6 / 20
15,054
627
29,165
35,019
41,466
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Skreatz
Fenrir
20
15 / 8 / 13
16,954
706
20,260
30,896
24,710
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
TyNastyTime
Izanami
20
8 / 5 / 15
16,410
684
27,642
25,703
12,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 14
15,817
659
33,214
19,556
9,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
8 / 3 / 16
15,125
630
31,034
25,489
14,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
TheFatherGrim
Ah Muzen Cab
20
2 / 7 / 16
14,198
592
29,945
27,750
14,055
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
chichi5310
Poseidon
20
2 / 13 / 14
13,458
561
21,331
25,617
11,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
zRonacKz
Camazotz
20
10 / 8 / 13
16,117
672
24,013
48,476
51,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
102
37
Kills
29
30
Deaths
37
92
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
5
24
2.8
L
7
6
14
2.33
W
Cthulhu
CannorFarts
Cthulhu
6
6
20
2.67
L
8
3
16
5.33
W
Jormungandr
JakubJermus
Jormungandr
6
6
20
2.67
W
Fenrir
Skreatz
Fenrir
15
8
13
2.69
L
Ah Muzen Cab
TheFatherGrim
Ah Muzen Cab
2
7
16
1.43
W
Izanami
TyNastyTime
Izanami
8
5
15
3.1
L
Poseidon
chichi5310
Poseidon
2
13
14
0.69
L
Camazotz
zRonacKz
Camazotz
10
8
13
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,153
Damage
139,537
164,903
Taken
146,888
164,509
Mitigated
101,404
66,766
Healing
71,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
25,324
1,242
3,109
13,354
39,430
63,878
708
11,921
26,425
0
41,156
L
33,214
1,795
3,352
4,477
19,556
9,689
1,374
10,257
9,299
54,243
0
W
Cthulhu
CannorFarts
Cthulhu
32,762
882
6,330
11,862
33,855
21,472
910
11,542
21,663
57,449
0
L
31,034
11,950
3,044
11,444
25,489
14,723
1,720
11,128
14,361
0
55,182
W
Jormungandr
JakubJermus
Jormungandr
29,165
3,265
6,843
7,396
35,019
41,466
1,261
10,911
22,846
55,496
0
W
Fenrir
Skreatz
Fenrir
20,260
2,813
4,930
3,858
30,896
24,710
0
7,455
22,486
0
28,289
L
Ah Muzen Cab
TheFatherGrim
Ah Muzen Cab
29,945
6,404
3,233
9,823
27,750
14,055
1,683
13,316
14,434
0
55,464
W
Izanami
TyNastyTime
Izanami
27,642
10,966
1,693
7,391
25,703
12,983
5,218
11,002
13,886
33
79,340
L
Poseidon
chichi5310
Poseidon
21,331
1,318
3,019
3,265
25,617
11,442
831
9,438
16,179
40,911
0
L
Camazotz
zRonacKz
Camazotz
24,013
3,117
2,281
27,998
48,476
51,495
1,345
17,821
30,655
0
39,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,474
Gold Earned
74,715
299
Minions Killed
240
0
Camps Cleared
0
2,182,077
Distance Traveled
2,069,739
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,868
661
34
1
0
458,386
0
L
Janus
15,817
659
69
3
0
436,043
0
W
Cthulhu
15,188
633
63
3
0
400,418
1
L
Chiron
15,125
630
55
2
0
396,106
1
W
Jormungandr
15,054
627
61
3
0
436,751
0
W
Fenrir
16,954
706
16
1
0
430,746
0
L
Ah Muzen Cab
14,198
592
53
2
0
418,147
0
W
Izanami
16,410
684
125
5
0
455,776
1
L
Poseidon
13,458
561
38
2
0
373,864
0
L
Camazotz
16,117
672
25
1
0
445,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role