Player Matchup

Izanami
Izanami
AntonioSantano
Izanami
Level 142
God Stats
1W - 0L
1,398 SR
Queue Stats
126W - 74L
1,555 Elo+
Party 2
Sol
Sol
Erickelrojo11
Sol
Level 141
God Stats
3W - 4L
1,562 SR
Queue Stats
111W - 67L
1,579 Elo+
Party 2
Sylvanus
Sylvanus
FelipeDavila10
Sylvanus
Level 107
God Stats
11W - 5L
1,630 SR
Queue Stats
103W - 64L
1,496 Elo+
Party 2
Team Averages
Level 130
1,530 SR
1,543 Elo+

VS

Team Averages
Level 101
1,611 SR
1,448 Elo+
Xbalanque
Xbalanque
DJANGOP96
Xbalanque
Level 106
God Stats
2W - 1L
1,598 SR
Queue Stats
16W - 19L
1,440 Elo+
Party 1
Anubis
Anubis
SM3096
Anubis
Level 88
God Stats
2W - 2L
1,703 SR
Queue Stats
7W - 7L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
oscar87ok
Cthulhu
Level 109
God Stats
14W - 15L
1,531 SR
Queue Stats
60W - 75L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 9
9,391
783
10,898
11,861
6,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 1 / 5
10,140
845
14,068
8,872
5,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
15
2 / 0 / 10
10,442
870
5,634
9,085
10,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DJANGOP96
Xbalanque
12
1 / 4 / 0
8,128
677
10,090
10,981
3,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
SM3096
Anubis
12
0 / 4 / 0
7,459
622
5,422
7,121
2,850
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
oscar87ok
Cthulhu
13
0 / 4 / 1
8,023
669
7,943
16,214
6,992
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
12
Kills
1
1
Deaths
12
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
Xbalanque
DJANGOP96
Xbalanque
1
4
0
0.25
W
7
1
5
9.5
W
Sylvanus
2
0
10
7
L
Anubis
SM3096
Anubis
0
4
0
0
L
Cthulhu
oscar87ok
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,600
Damage
23,455
29,818
Taken
34,316
21,976
Mitigated
13,508
17,667
Healing
5,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,898
7,293
0
5,875
11,861
6,243
1,963
5,288
6,573
0
60,056
L
Xbalanque
DJANGOP96
Xbalanque
10,090
5,084
0
1,464
10,981
3,666
0
5,143
5,838
0
39,022
W
14,068
5,511
0
3,147
8,872
5,082
1,441
4,412
4,460
45,356
3,875
W
Sylvanus
5,634
1,371
3,280
5,365
9,085
10,651
146
3,745
5,340
12,866
0
L
Anubis
SM3096
Anubis
5,422
603
0
1,175
7,121
2,850
0
5,532
1,589
18,538
0
L
Cthulhu
oscar87ok
Cthulhu
7,943
278
283
2,420
16,214
6,992
0
8,487
7,727
30,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,973
Gold Earned
23,610
188
Minions Killed
149
0
Camps Cleared
0
662,891
Distance Traveled
613,956
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,391
783
102
9
0
220,131
4
L
Xbalanque
8,128
677
70
6
0
205,162
3
W
Sol
10,140
845
74
6
0
214,530
1
W
Sylvanus
10,442
870
12
1
0
228,230
3
L
Anubis
7,459
622
32
3
0
188,963
6
L
Cthulhu
8,023
669
47
4
0
219,831
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role