Player Matchup

He Bo
He Bo
DaZeDGUMMY
He Bo
Level 155
God Stats
10W - 9L
1,580 SR
Queue Stats
358W - 359L
1,480 Elo+
Party 1
Ne Zha
Ne Zha
General Baby429
Ne Zha
Level 101
God Stats
8W - 7L
1,398 SR
Queue Stats
497W - 494L
1,462 Elo+
Party 1
Cerberus
Cerberus
KLynn0
Cerberus
Level 124
God Stats
1W - 1L
1,206 SR
Queue Stats
18W - 25L
1,423 Elo+
Solo
Tyr
Tyr
WAWAT1
Tyr
Level 129
God Stats
13W - 6L
1,640 SR
Queue Stats
179W - 154L
1,518 Elo+
Party 1
Artemis
Artemis
Zeus legit
Artemis
Level 106
God Stats
3W - 3L
1,590 SR
Queue Stats
67W - 64L
1,507 Elo+
Party 1
Team Averages
Level 123
1,483 SR
1,478 Elo+

VS

Team Averages
Level 91
1,472 SR
1,474 Elo+
Terra
Terra
AlanDllaTorre
Terra
Level 112
God Stats
8W - 8L
1,435 SR
Queue Stats
636W - 661L
1,378 Elo+
Solo
Tiamat
Tiamat
KnoxBox
Tiamat
Level 89
God Stats
2W - 3L
1,462 SR
Queue Stats
29W - 20L
1,562 Elo+
Party 2
Vamana
Vamana
Tnekris
Vamana
Level 83
God Stats
2W - 3L
1,597 SR
Queue Stats
27W - 14L
1,547 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Valldex
Tsukuyomi
Level 84
God Stats
0W - 2L
1,418 SR
Queue Stats
11W - 8L
1,524 Elo+
Solo
Skadi
Skadi
stupidgutz
Skadi
Level 89
God Stats
3W - 3L
1,450 SR
Queue Stats
17W - 23L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
8 / 3 / 7
9,534
530
14,252
12,939
5,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
8 / 2 / 8
10,071
560
10,939
16,642
8,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
KLynn0
Cerberus
14
1 / 2 / 11
9,086
505
6,357
14,255
13,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
WAWAT1
Tyr
16
2 / 0 / 6
9,679
538
11,855
17,705
20,087
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Zeus legit
Artemis
16
2 / 0 / 0
9,456
525
8,345
11,051
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
8,322
462
5,689
15,089
16,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
KnoxBox
Tiamat
13
1 / 6 / 1
7,729
429
11,449
12,775
7,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Tnekris
Vamana
13
2 / 5 / 0
8,637
480
13,174
19,560
17,703
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Valldex
Tsukuyomi
12
1 / 8 / 3
7,575
421
8,111
17,188
7,132
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
16
2 / 2 / 0
9,757
542
7,898
11,681
4,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
21
Kills
7
7
Deaths
22
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
5
3.5
W
He Bo
8
3
7
3.83
W
8
2
8
6
W
Cerberus
KLynn0
Cerberus
1
2
11
3.25
L
Tiamat
KnoxBox
Tiamat
1
6
1
0.25
L
Vamana
Tnekris
Vamana
2
5
0
0.4
L
Tsukuyomi
Valldex
Tsukuyomi
1
8
3
0.31
W
Tyr
WAWAT1
Tyr
2
0
6
5
W
Artemis
Zeus legit
Artemis
2
0
0
2
L
Skadi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,748
Damage
46,321
72,592
Taken
76,293
53,165
Mitigated
53,406
28,466
Healing
13,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,689
1,032
625
4,268
15,089
16,945
0
6,669
8,420
25,176
2,247
W
He Bo
14,252
207
946
3,954
12,939
5,960
360
6,598
6,341
75,028
0
W
10,939
2,314
0
3,831
16,642
8,947
0
3,154
13,488
0
82,887
W
Cerberus
KLynn0
Cerberus
6,357
157
0
3,914
14,255
13,423
148
4,774
9,481
35,698
0
L
Tiamat
KnoxBox
Tiamat
11,449
479
0
1,941
12,775
7,173
242
4,907
7,868
52,521
0
L
Vamana
Tnekris
Vamana
13,174
3,862
171
4,493
19,560
17,703
0
3,564
15,996
0
64,371
L
Tsukuyomi
Valldex
Tsukuyomi
8,111
1,894
0
683
17,188
7,132
0
4,892
12,296
0
47,177
W
Tyr
WAWAT1
Tyr
11,855
1,946
0
8,666
17,705
20,087
1,360
1,819
15,886
88
70,037
W
Artemis
Zeus legit
Artemis
8,345
2,369
0
7,155
11,051
4,748
1,777
534
10,517
0
82,533
L
Skadi
7,898
2,380
0
1,089
11,681
4,453
0
665
11,016
0
93,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,826
Gold Earned
42,020
577
Minions Killed
442
0
Camps Cleared
0
1,796,873
Distance Traveled
1,790,266
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,322
462
32
2
0
364,910
8
W
He Bo
9,534
530
125
7
0
342,706
1
W
Ne Zha
10,071
560
121
7
0
388,089
0
W
Cerberus
9,086
505
59
3
0
375,507
3
L
Tiamat
7,729
429
98
5
0
327,779
2
L
Vamana
8,637
480
92
5
0
372,191
3
L
Tsukuyomi
7,575
421
66
4
0
379,469
7
W
Tyr
9,679
538
122
7
0
364,562
4
W
Artemis
9,456
525
150
8
0
326,009
2
L
Skadi
9,757
542
154
9
0
345,917
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role