Player Matchup

Sol
Sol
ArkhamKnight1017
Sol
Level 66
God Stats
7W - 14L
1,611 SR
Queue Stats
51W - 52L
1,407 Elo+
Solo
Cabrakan
Cabrakan
juan_vicente2002
Cabrakan
Level 93
God Stats
1W - 0L
1,478 SR
Queue Stats
50W - 46L
1,310 Elo+
Party 1
Loki
Loki
moraxk
Loki
Level 109
God Stats
2W - 2L
1,441 SR
Queue Stats
67W - 84L
1,321 Elo+
Solo
Nike
Nike
tlarsen2383
Nike
Level 108
God Stats
90W - 83L
1,452 SR
Queue Stats
268W - 265L
1,339 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tulicornio
Ah Muzen Cab
Level 115
God Stats
12W - 11L
1,476 SR
Queue Stats
72W - 71L
1,296 Elo+
Party 1
Team Averages
Level 98
1,492 SR
1,335 Elo+

VS

Team Averages
Level 79
1,562 SR
1,324 Elo+
Xbalanque
Xbalanque
D_Un4Givn
Xbalanque
Level 123
God Stats
15W - 16L
1,458 SR
Queue Stats
505W - 569L
1,295 Elo+
Solo
Zeus
Zeus
GlAzEdxDoNuT 54
Zeus
Level 64
God Stats
7W - 10L
1,500 SR
Queue Stats
57W - 85L
1,358 Elo+
Solo
Mercury
Mercury
ImmortalsWillDie
Mercury
Level 89
God Stats
3W - 2L
1,704 SR
Queue Stats
130W - 154L
1,343 Elo+
Solo
King Arthur
King Arthur
VincentDragneel
King Arthur
Level 62
God Stats
5W - 7L
1,360 SR
Queue Stats
58W - 94L
1,313 Elo+
Solo
Ymir
Ymir
done12ww344
Ymir
Level 58
God Stats
2W - 2L
1,787 SR
Queue Stats
17W - 26L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 5
10,984
499
10,898
12,312
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 4 / 6
10,087
459
8,610
18,732
24,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
moraxk
Loki
17
8 / 5 / 9
11,565
526
12,402
18,957
7,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 0 / 7
11,890
540
14,603
14,035
10,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ah Muzen Cab
tulicornio
Ah Muzen Cab
15
3 / 3 / 4
9,975
453
8,737
15,837
7,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
D_Un4Givn
Xbalanque
16
3 / 3 / 5
10,265
467
10,913
18,409
7,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 5 / 2
11,461
521
15,100
15,648
6,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 7 / 6
10,402
473
6,575
20,611
10,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
VincentDragneel
King Arthur
15
0 / 5 / 1
9,680
440
6,919
17,695
16,239
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 4 / 3
9,361
426
10,658
14,656
14,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
24
Kills
13
15
Deaths
24
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
L
Xbalanque
D_Un4Givn
Xbalanque
3
3
5
1.83
L
7
5
2
1.6
L
2
7
6
0.71
L
King Arthur
VincentDragneel
King Arthur
0
5
1
0.1
L
1
4
3
0.63
W
3
4
6
1.5
W
Loki
moraxk
Loki
8
5
9
2.5
W
4
0
7
7.5
W
Ah Muzen Cab
tulicornio
Ah Muzen Cab
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,250
Damage
50,165
79,873
Taken
87,019
55,525
Mitigated
56,457
23,972
Healing
18,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,898
1,920
0
2,607
12,312
5,026
504
6,998
5,314
71,934
0
L
Xbalanque
D_Un4Givn
Xbalanque
10,913
5,480
0
7,874
18,409
7,808
806
4,229
14,180
0
74,853
L
15,100
2,483
40
3,173
15,648
6,732
0
5,430
10,218
72,992
0
L
6,575
3,551
0
5,259
20,611
10,895
0
3,551
17,060
0
104,349
L
King Arthur
VincentDragneel
King Arthur
6,919
675
0
694
17,695
16,239
0
1,116
16,579
75
66,837
L
10,658
3,698
0
1,670
14,656
14,783
120
4,369
10,287
49,342
2,035
W
8,610
1,344
0
1,885
18,732
24,745
232
5,939
12,793
35,263
4,133
W
Loki
moraxk
Loki
12,402
3,510
0
6,290
18,957
7,967
1,208
4,529
14,428
0
74,602
W
14,603
1,251
0
8,966
14,035
10,243
526
1,510
12,525
24
93,272
W
Ah Muzen Cab
tulicornio
Ah Muzen Cab
8,737
2,411
32
4,192
15,837
7,544
186
6,609
9,228
33
77,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,501
Gold Earned
51,169
559
Minions Killed
616
0
Camps Cleared
0
2,018,167
Distance Traveled
1,947,022
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,984
499
116
5
0
377,515
6
L
Xbalanque
10,265
467
144
7
0
360,103
2
L
Zeus
11,461
521
140
6
0
360,928
1
L
Mercury
10,402
473
134
6
0
456,205
0
L
King Arthur
9,680
440
116
5
0
436,970
1
L
Ymir
9,361
426
82
4
0
332,816
2
W
Cabrakan
10,087
459
60
3
0
373,787
4
W
Loki
11,565
526
113
5
0
434,634
3
W
Nike
11,890
540
158
7
0
426,571
3
W
Ah Muzen Cab
9,975
453
112
5
0
405,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role