Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
IVIISTER_SLO818
Chaac
Level 160
God Stats
3W - 3L
1,463 SR
Queue Stats
367W - 368L
1,493 Elo+
Party 1
Odin
Odin
LuvaLuke2damax
Odin
Level 100
God Stats
5W - 3L
1,648 SR
Queue Stats
179W - 205L
1,455 Elo+
Solo
Ares
Ares
dark6_gh0st
Ares
Level 156
God Stats
1W - 0L
1,507 SR
Queue Stats
180W - 167L
1,529 Elo+
Party 1
Arachne
Arachne
kwill2772--
Arachne
Level 127
God Stats
1W - 0L
1,877 SR
Queue Stats
34W - 40L
1,453 Elo+
Solo
Team Averages
Level 130
1,599 SR
1,486 Elo+

VS

Team Averages
Level 120
1,534 SR
1,485 Elo+
Set
Set
Beast-BeastFruit
Set
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,566 Elo+
Solo
Charybdis
Charybdis
aTinoB
Charybdis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
b4dd4b00m
Kuzenbo
Level 119
God Stats
3W - 3L
1,672 SR
Queue Stats
163W - 180L
1,466 Elo+
Party 2
Fenrir
Fenrir
n1neinchtoenails
Fenrir
Level 146
God Stats
11W - 12L
1,498 SR
Queue Stats
748W - 773L
1,459 Elo+
Solo
Geb
Geb
sexyjustice
Geb
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 248L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
19
5 / 1 / 12
10,884
837
18,459
11,888
7,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 2 / 7
10,354
796
15,422
13,327
12,191
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 2 / 13
9,913
763
5,965
15,058
15,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 3 / 14
10,444
803
9,921
18,755
26,199
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Arachne
kwill2772--
Arachne
16
5 / 3 / 12
10,114
778
11,277
17,227
11,815
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
8,591
661
9,687
12,143
7,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
aTinoB
Charybdis
16
3 / 4 / 5
9,271
713
13,789
15,288
6,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
b4dd4b00m
Kuzenbo
16
1 / 3 / 5
8,345
642
10,347
14,460
18,246
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 4 / 5
7,904
608
7,493
10,489
6,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 6
8,879
683
7,333
16,180
18,116
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
21
Kills
10
11
Deaths
21
58
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
5
1
12
11
L
2
5
5
0.9
W
7
2
7
5.25
W
3
2
13
4.75
L
Charybdis
aTinoB
Charybdis
3
4
5
1.38
L
Kuzenbo
b4dd4b00m
Kuzenbo
1
3
5
1.17
W
1
3
14
2.67
W
Arachne
kwill2772--
Arachne
5
3
12
3.67
L
2
4
5
1.13
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,044
Damage
48,649
76,255
Taken
68,560
72,684
Mitigated
56,794
29,297
Healing
17,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
18,459
1,795
3,313
4,191
11,888
7,214
2,363
2,309
9,579
47,147
0
L
9,687
2,941
852
1,378
12,143
7,305
0
4,013
8,130
0
21,659
W
15,422
1,748
1,510
4,582
13,327
12,191
1,309
3,250
10,077
0
33,223
W
5,965
158
2,641
3,372
15,058
15,265
1,777
2,691
12,367
0
14,073
L
Charybdis
aTinoB
Charybdis
13,789
4,721
1,113
3,888
15,288
6,945
287
6,057
9,231
0
34,014
L
Kuzenbo
b4dd4b00m
Kuzenbo
10,347
3,062
2,006
1,814
14,460
18,246
99
7,608
6,852
23,359
0
W
9,921
381
370
2,259
18,755
26,199
336
5,295
13,460
17,012
0
W
Arachne
kwill2772--
Arachne
11,277
6,529
1,482
5,577
17,227
11,815
1,753
4,135
13,092
0
16,621
L
7,493
930
1,311
1,053
10,489
6,182
0
3,720
6,769
0
11,286
L
7,333
619
1,020
2,779
16,180
18,116
0
6,982
9,198
12,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,709
Gold Earned
42,990
163
Minions Killed
143
0
Camps Cleared
0
1,281,332
Distance Traveled
1,141,031
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,884
837
74
6
0
250,897
5
L
Set
8,591
661
31
2
0
239,887
0
W
Chaac
10,354
796
44
3
0
259,130
0
W
Odin
9,913
763
18
1
0
258,393
1
L
Charybdis
9,271
713
67
5
0
201,387
0
L
Kuzenbo
8,345
642
28
2
0
263,084
0
W
Ares
10,444
803
13
1
0
248,629
1
W
Arachne
10,114
778
14
1
0
264,283
0
L
Fenrir
7,904
608
10
1
0
214,005
3
L
Geb
8,879
683
7
1
0
222,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role