Player Matchup

Chronos
Chronos
Devils_Enmity
Chronos
Level 156
God Stats
8W - 10L
1,550 SR
Queue Stats
290W - 283L
1,504 Elo+
Solo
Skadi
Skadi
WICKED_DRUMMER17
Skadi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 219L
1,390 Elo+
Solo
Mercury
Mercury
Zeus-Jhon
Mercury
Level 156
God Stats
9W - 13L
1,507 SR
Queue Stats
230W - 242L
1,439 Elo+
Solo
Yemoja
Yemoja
sapphiredragon03
Yemoja
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 40L
1,446 Elo+
Solo
Eset
Eset
youtopeia
Eset
Level 104
God Stats
0W - 1L
1,744 SR
Queue Stats
74W - 47L
1,573 Elo+
Solo
Team Averages
Level 124
1,560 SR
1,470 Elo+

VS

Team Averages
Level 106
1,612 SR
1,430 Elo+
Baron Samedi
Baron Samedi
BreakfastWizards
Baron Samedi
Level 106
God Stats
48W - 26L
1,627 SR
Queue Stats
730W - 734L
1,495 Elo+
Solo
Poseidon
Poseidon
Caprizzi1
Poseidon
Level 108
God Stats
27W - 31L
1,467 SR
Queue Stats
408W - 389L
1,415 Elo+
Solo
Ishtar
Ishtar
DefenseTheDemon
Ishtar
Level 142
God Stats
4W - 1L
1,862 SR
Queue Stats
330W - 302L
1,551 Elo+
Solo
Amaterasu
Amaterasu
KILLSofJ
Amaterasu
Level 82
God Stats
5W - 4L
1,407 SR
Queue Stats
123W - 130L
1,421 Elo+
Solo
Lancelot
Lancelot
max-cody_
Lancelot
Level 94
God Stats
3W - 1L
1,695 SR
Queue Stats
22W - 23L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
16
2 / 4 / 3
10,874
494
18,058
19,077
8,766
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 7 / 0
8,185
372
7,625
15,679
6,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Zeus-Jhon
Mercury
17
5 / 4 / 0
10,749
489
6,216
17,816
9,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 2 / 2
8,614
392
2,756
12,728
12,002
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Eset
15
1 / 7 / 1
9,720
442
11,365
14,704
6,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BreakfastWizards
Baron Samedi
16
4 / 0 / 15
12,173
553
11,001
13,525
18,317
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Caprizzi1
Poseidon
18
4 / 3 / 5
11,741
534
8,897
10,701
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 1 / 4
13,561
616
16,581
14,906
7,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
KILLSofJ
Amaterasu
19
3 / 3 / 7
12,333
561
11,694
22,095
18,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
max-cody_
Lancelot
17
2 / 2 / 9
11,006
500
10,464
20,152
10,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
9
Kills
24
24
Deaths
9
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BreakfastWizards
Baron Samedi
4
0
15
11.5
W
Poseidon
Caprizzi1
Poseidon
4
3
5
2.17
W
11
1
4
13
L
Chronos
2
4
3
0.88
W
Amaterasu
KILLSofJ
Amaterasu
3
3
7
2.17
L
1
7
0
0.14
L
Mercury
Zeus-Jhon
Mercury
5
4
0
1.25
W
Lancelot
max-cody_
Lancelot
2
2
9
3.25
L
0
2
2
0.5
L
Eset
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,020
Damage
58,637
80,004
Taken
81,379
42,928
Mitigated
59,510
21,876
Healing
31,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BreakfastWizards
Baron Samedi
11,001
1,114
2,597
5,659
13,525
18,317
308
4,891
8,367
30,960
4,216
W
Poseidon
Caprizzi1
Poseidon
8,897
402
0
2,186
10,701
4,671
694
4,972
5,399
99,081
0
W
16,581
11,433
0
8,794
14,906
7,701
570
1,618
13,240
0
142,034
L
Chronos
18,058
5,640
0
6,109
19,077
8,766
630
2,820
16,257
98,869
0
W
Amaterasu
KILLSofJ
Amaterasu
11,694
6,401
0
9,656
22,095
18,483
30
13,610
8,414
0
85,751
L
7,625
4,286
10
2,266
15,679
6,063
927
5,560
10,119
0
47,485
L
Mercury
Zeus-Jhon
Mercury
6,216
3,741
0
3,972
17,816
9,915
0
3,918
13,898
0
78,863
W
Lancelot
max-cody_
Lancelot
10,464
2,719
0
2,418
20,152
10,338
0
8,066
11,848
0
97,886
L
2,756
619
3,295
1,953
12,728
12,002
200
1,610
11,118
23,767
0
L
Eset
11,365
298
1,524
2,747
14,704
6,182
990
5,820
8,884
65,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,142
Gold Earned
60,814
505
Minions Killed
623
0
Camps Cleared
0
1,876,465
Distance Traveled
2,237,472
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,173
553
36
2
0
437,897
1
W
Poseidon
11,741
534
152
7
0
476,676
10
W
Ishtar
13,561
616
159
7
0
388,498
5
L
Chronos
10,874
494
167
8
0
357,510
4
W
Amaterasu
12,333
561
143
7
0
435,004
5
L
Skadi
8,185
372
69
3
0
305,193
0
L
Mercury
10,749
489
104
5
0
479,342
2
W
Lancelot
11,006
500
133
6
0
499,397
0
L
Yemoja
8,614
392
41
2
0
342,170
3
L
Eset
9,720
442
124
6
0
392,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role