Player Matchup

Shiva
Shiva
 
Shiva
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
HackerTarget
Thoth
Level 88
God Stats
56W - 50L
1,719 SR
Queue Stats
177W - 137L
1,734 Elo+
Party 1
Charybdis
Charybdis
SchmeckleSteve
Charybdis
Level 145
God Stats
1W - 1L
1,370 SR
Queue Stats
311W - 230L
1,647 Elo+
Party 1
Team Averages
Level 100
1,530 SR
1,627 Elo+

VS

Team Averages
Level 41
1,464 SR
1,501 Elo+
Mercury
Mercury
Balls39
Mercury
Level 28
God Stats
1W - 1L
1,457 SR
Queue Stats
2W - 1L
1,585 Elo+
Party 2
Sobek
Sobek
MasonSW22
Sobek
Level 67
God Stats
1W - 2L
1,436 SR
Queue Stats
2W - 2L
1,332 Elo+
Party 2
Tyr
Tyr
WereSalad
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 1 / 3
6,955
632
3,471
6,583
6,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 0 / 2
8,064
733
12,597
4,378
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
SchmeckleSteve
Charybdis
14
2 / 0 / 2
7,971
725
8,525
4,300
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Balls39
Mercury
11
1 / 2 / 0
6,958
633
2,880
7,588
2,987
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
MasonSW22
Sobek
11
0 / 1 / 1
7,253
659
2,516
12,998
10,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 1 / 1
6,613
601
4,748
10,175
8,545
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
4
Kills
1
1
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
1
3
1.5
L
Mercury
Balls39
Mercury
1
2
0
0.5
W
2
0
2
3
L
Sobek
MasonSW22
Sobek
0
1
1
0.5
W
Charybdis
SchmeckleSteve
Charybdis
2
0
2
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,593
Damage
10,144
15,261
Taken
30,761
10,959
Mitigated
22,294
4,679
Healing
5,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,471
486
366
813
6,583
6,882
0
1,257
5,326
0
5,683
L
Mercury
Balls39
Mercury
2,880
381
0
0
7,588
2,987
0
3,240
4,348
0
16,523
W
12,597
580
133
971
4,378
1,924
45
523
3,855
53,276
0
L
Sobek
MasonSW22
Sobek
2,516
47
0
3,873
12,998
10,762
0
5,043
7,955
18,205
0
W
Charybdis
SchmeckleSteve
Charybdis
8,525
4,213
0
2,396
4,300
2,153
303
781
3,519
0
32,445
L
4,748
348
0
1,170
10,175
8,545
0
4,335
5,840
0
19,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,990
Gold Earned
20,824
144
Minions Killed
95
0
Camps Cleared
0
624,913
Distance Traveled
677,001
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,955
632
6
1
0
224,780
2
L
Mercury
6,958
633
30
3
0
217,726
0
W
Thoth
8,064
733
67
6
0
203,361
1
L
Sobek
7,253
659
22
2
0
231,732
2
W
Charybdis
7,971
725
71
6
0
196,772
2
L
Tyr
6,613
601
43
4
0
227,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role