Player Matchup

Bacchus
Bacchus
ChenEduardomocha
Bacchus
Level 23
God Stats
2W - 2L
1,198 SR
Queue Stats
13W - 14L
1,450 Elo+
Party 1
Skadi
Skadi
Chinobsc205
Skadi
Level 160
God Stats
13W - 9L
1,559 SR
Queue Stats
282W - 271L
1,404 Elo+
Party 1
Ishtar
Ishtar
humberto101
Ishtar
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 135L
1,350 Elo+
Solo
Pele
Pele
libita_guga
Pele
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,512 Elo+
Party 1
Hades
Hades
rikydemon9
Hades
Level 116
God Stats
12W - 7L
1,533 SR
Queue Stats
170W - 148L
1,497 Elo+
Party 1
Team Averages
Level 98
1,458 SR
1,443 Elo+

VS

Team Averages
Level 92
1,591 SR
1,513 Elo+
Neith
Neith
Kalayyo
Neith
Level 41
God Stats
5W - 6L
1,666 SR
Queue Stats
12W - 13L
1,506 Elo+
Party 2
Thanatos
Thanatos
Low-Kea
Thanatos
Level 42
God Stats
1W - 1L
1,492 SR
Queue Stats
15W - 25L
1,332 Elo+
Solo
Vulcan
Vulcan
ilynette
Vulcan
Level 145
God Stats
1W - 4L
1,360 SR
Queue Stats
190W - 161L
1,555 Elo+
Party 2
Scylla
Scylla
j12-s-lilbro
Scylla
Level 112
God Stats
2W - 1L
1,832 SR
Queue Stats
92W - 72L
1,595 Elo+
Party 2
Ganesha
Ganesha
j12j04youngrod
Ganesha
Level 120
God Stats
56W - 49L
1,604 SR
Queue Stats
142W - 118L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 8
9,526
529
8,133
14,269
14,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 2
10,138
563
8,591
16,447
8,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
14
0 / 3 / 4
8,559
476
4,666
10,957
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
17 / 0 / 2
12,616
701
19,563
15,989
6,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
15
3 / 5 / 3
9,666
537
10,283
16,408
9,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kalayyo
Neith
15
4 / 4 / 2
9,315
518
5,778
13,765
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Low-Kea
Thanatos
13
4 / 7 / 2
8,482
471
7,832
17,465
9,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
ilynette
Vulcan
16
1 / 4 / 1
9,559
531
11,088
9,962
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
14
4 / 8 / 3
8,686
483
8,106
12,126
5,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 4 / 9
8,976
499
9,455
16,113
17,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
27
Kills
15
16
Deaths
27
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
W
3
5
2
0.8
L
Neith
Kalayyo
Neith
4
4
2
1.25
L
Thanatos
Low-Kea
Thanatos
4
7
2
0.71
W
Ishtar
0
3
4
0.67
L
Vulcan
ilynette
Vulcan
1
4
1
0.38
L
Scylla
4
8
3
0.69
L
2
4
9
1.63
W
17
0
2
18
W
Hades
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,236
Damage
42,259
74,070
Taken
69,431
43,035
Mitigated
42,919
25,408
Healing
22,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,133
1,406
0
2,022
14,269
14,430
556
5,608
8,661
31,060
1,064
W
8,591
2,940
0
4,362
16,447
8,518
1,032
8,394
8,053
0
82,245
L
Neith
Kalayyo
Neith
5,778
2,633
0
4,720
13,765
5,623
1,200
2,062
11,703
0
59,299
L
Thanatos
Low-Kea
Thanatos
7,832
3,758
0
11,557
17,465
9,251
0
3,802
13,663
0
52,023
W
Ishtar
4,666
2,585
0
4,341
10,957
4,398
1,460
2,372
8,585
0
54,192
L
Vulcan
ilynette
Vulcan
11,088
3,352
0
1,928
9,962
4,951
567
2,422
7,540
80,729
0
L
Scylla
8,106
350
0
80
12,126
5,105
0
3,996
8,130
53,871
0
L
9,455
989
764
3,182
16,113
17,989
0
5,834
10,279
32,534
0
W
19,563
6,098
0
8,063
15,989
6,663
4,616
4,656
11,333
0
111,756
W
Hades
10,283
791
481
6,139
16,408
9,026
386
7,619
8,789
82,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,505
Gold Earned
45,018
546
Minions Killed
450
0
Camps Cleared
0
1,656,253
Distance Traveled
1,577,898
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,526
529
32
2
0
305,025
0
W
Skadi
10,138
563
144
8
0
298,842
7
L
Neith
9,315
518
127
7
0
283,094
2
L
Thanatos
8,482
471
72
4
0
331,174
1
W
Ishtar
8,559
476
89
5
0
309,924
6
L
Vulcan
9,559
531
142
8
0
336,815
3
L
Scylla
8,686
483
97
5
0
306,770
0
L
Ganesha
8,976
499
12
1
0
320,045
4
W
Pele
12,616
701
162
9
0
421,041
2
W
Hades
9,666
537
119
7
0
321,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role