Player Matchup

Nu Wa
Nu Wa
Menenstein
Nu Wa
Level 67
God Stats
8W - 9L
1,517 SR
Queue Stats
21W - 18L
1,327 Elo+
Solo
Odin
Odin
NightFall254
Odin
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 128L
1,366 Elo+
Solo
Ra
Ra
SoLoCompetitor7
Ra
Level 63
God Stats
34W - 30L
1,449 SR
Queue Stats
37W - 35L
1,348 Elo+
Solo
Atlas
Atlas
WhoSlipzz
Atlas
Level 49
God Stats
1W - 3L
1,368 SR
Queue Stats
28W - 44L
1,325 Elo+
Solo
Pele
Pele
fonsforo
Pele
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 190L
1,325 Elo+
Solo
Team Averages
Level 66
1,467 SR
1,338 Elo+

VS

Team Averages
Level 71
1,403 SR
1,258 Elo+
Ra
Ra
Jalejo_57
Ra
Level 126
God Stats
13W - 20L
1,402 SR
Queue Stats
297W - 323L
1,320 Elo+
Solo
Danzaburou
Danzaburou
WhaleSyndrome
Danzaburou
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 242L
1,278 Elo+
Party 1
Cupid
Cupid
deformepigeon18
Cupid
Level 33
God Stats
2W - 8L
1,000 SR
Queue Stats
2W - 13L
1,001 Elo+
Solo
Kuzenbo
Kuzenbo
rarara5put1n
Kuzenbo
Level 59
God Stats
11W - 6L
1,590 SR
Queue Stats
143W - 164L
1,310 Elo+
Party 1
Bellona
Bellona
sagar9012
Bellona
Level 68
God Stats
96W - 100L
1,521 SR
Queue Stats
188W - 198L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
8
0 / 3 / 1
5,129
366
7,957
7,594
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 0
6,068
433
5,481
10,054
9,427
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 2 / 0
6,415
458
5,035
6,578
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
WhoSlipzz
Atlas
9
0 / 5 / 1
5,622
402
5,903
14,830
9,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
11
2 / 1 / 1
6,625
473
6,631
12,951
5,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,098
507
7,815
8,435
3,309
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
WhaleSyndrome
Danzaburou
11
6 / 0 / 1
7,237
517
10,414
9,051
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 4 / 0
6,063
433
4,271
8,776
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
rarara5put1n
Kuzenbo
10
0 / 1 / 8
7,012
501
4,797
10,947
11,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bellona
sagar9012
Bellona
13
1 / 0 / 0
7,290
521
7,857
11,938
12,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
11
11
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Nu Wa
0
3
1
0.17
L
0
0
0
0
L
2
2
0
1
W
Danzaburou
WhaleSyndrome
Danzaburou
6
0
1
6.5
L
Atlas
WhoSlipzz
Atlas
0
5
1
0.1
W
2
4
0
0.5
L
Pele
2
1
1
2.5
W
Kuzenbo
rarara5put1n
Kuzenbo
0
1
8
4
W
Bellona
sagar9012
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,007
Damage
35,154
52,007
Taken
49,147
29,836
Mitigated
33,786
13,490
Healing
17,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,815
732
342
4,410
8,435
3,309
0
2,789
5,540
58,176
0
L
Nu Wa
7,957
2,148
898
2,630
7,594
2,573
462
3,188
4,406
26,057
0
L
5,481
2,844
0
750
10,054
9,427
0
615
9,439
0
32,277
L
5,035
176
812
2,151
6,578
2,799
0
1,589
4,989
51,888
0
W
Danzaburou
WhaleSyndrome
Danzaburou
10,414
6,040
0
4,886
9,051
3,687
3,667
5,061
3,648
0
61,281
L
Atlas
WhoSlipzz
Atlas
5,903
2,908
129
3,270
14,830
9,557
0
2,962
11,868
19,048
0
W
4,271
2,210
43
888
8,776
3,135
907
4,161
4,491
0
27,343
L
Pele
6,631
1,382
61
2,789
12,951
5,480
0
4,258
8,693
0
55,368
W
Kuzenbo
rarara5put1n
Kuzenbo
4,797
2,094
0
1,806
10,947
11,147
823
5,190
5,371
16,409
0
W
Bellona
sagar9012
Bellona
7,857
3,766
0
5,386
11,938
12,508
0
648
11,202
0
48,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,859
Gold Earned
34,700
290
Minions Killed
347
0
Camps Cleared
0
1,325,249
Distance Traveled
1,269,180
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,098
507
84
6
0
263,940
2
L
Nu Wa
5,129
366
40
3
0
235,719
0
L
Odin
6,068
433
60
4
0
258,908
0
L
Ra
6,415
458
80
6
0
282,328
0
W
Danzaburou
7,237
517
93
7
0
222,556
0
L
Atlas
5,622
402
23
2
0
254,833
0
W
Cupid
6,063
433
45
3
0
254,118
0
L
Pele
6,625
473
87
6
0
293,461
0
W
Kuzenbo
7,012
501
29
2
0
253,068
0
W
Bellona
7,290
521
96
7
0
275,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role