Player Matchup

Lancelot
Lancelot
TJKarnage
Lancelot
Level 158
God Stats
24W - 15L
1,701 SR
Queue Stats
212W - 168L
1,573 Elo+
Party 1
Khepri
Khepri
WhySoCerealMan
Khepri
Level 86
God Stats
8W - 4L
1,647 SR
Queue Stats
30W - 29L
1,400 Elo+
Party 3
Baba Yaga
Baba Yaga
breadcatt
Baba Yaga
Level 113
God Stats
7W - 2L
1,656 SR
Queue Stats
35W - 24L
1,589 Elo+
Party 1
Chiron
Chiron
erendies
Chiron
Level 29
God Stats
36W - 30L
1,593 SR
Queue Stats
76W - 76L
1,551 Elo+
Party 1
Ao Kuang
Ao Kuang
shun240
Ao Kuang
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 27L
1,380 Elo+
Party 3
Team Averages
Level 89
1,619 SR
1,498 Elo+

VS

Team Averages
Level 63
1,405 SR
1,320 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
GetCrazy1325
Ymir
Level 48
God Stats
2W - 2L
1,224 SR
Queue Stats
3W - 4L
1,161 Elo+
Party 4
Bakasura
Bakasura
Ranshaw
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,452 Elo+
Party 2
King Arthur
King Arthur
kapiit
King Arthur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,161 Elo+
Party 4
Anhur
Anhur
nachos413
Anhur
Level 121
God Stats
0W - 3L
1,300 SR
Queue Stats
9W - 19L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
TJKarnage
Lancelot
18
8 / 0 / 3
12,005
667
17,475
15,137
12,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
0 / 2 / 12
8,509
473
4,888
12,227
11,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
breadcatt
Baba Yaga
17
4 / 1 / 1
10,095
561
10,776
7,740
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
erendies
Chiron
14
5 / 2 / 5
9,146
508
12,722
11,192
4,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
shun240
Ao Kuang
14
5 / 3 / 9
9,098
505
11,788
17,831
7,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 3 / 3
8,794
489
15,167
12,599
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 2
7,597
422
5,172
17,665
15,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Ranshaw
Bakasura
12
3 / 7 / 1
7,633
424
5,311
16,785
6,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
kapiit
King Arthur
13
1 / 6 / 2
7,348
408
5,833
19,053
14,511
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
nachos413
Anhur
14
1 / 2 / 1
8,102
450
7,166
13,789
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
22
Kills
8
8
Deaths
23
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
3
3
1.5
L
0
5
2
0.2
L
Bakasura
Ranshaw
Bakasura
3
7
1
0.5
W
Lancelot
TJKarnage
Lancelot
8
0
3
9.5
W
0
2
12
3
W
Baba Yaga
breadcatt
Baba Yaga
4
1
1
4.5
W
Chiron
erendies
Chiron
5
2
5
3.75
L
King Arthur
kapiit
King Arthur
1
6
2
0.33
L
Anhur
nachos413
Anhur
1
2
1
0.75
W
Ao Kuang
shun240
Ao Kuang
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,649
Damage
38,649
64,127
Taken
79,891
41,980
Mitigated
46,413
17,486
Healing
14,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
15,167
890
0
1,920
12,599
5,534
0
6,670
5,818
68,694
0
L
5,172
833
0
2,716
17,665
15,010
0
6,531
10,956
27,258
0
L
Bakasura
Ranshaw
Bakasura
5,311
4,172
0
1,947
16,785
6,627
0
5,850
10,777
0
33,337
W
Lancelot
TJKarnage
Lancelot
17,475
3,646
0
3,097
15,137
12,815
1,156
2,779
12,143
0
105,785
W
4,888
671
0
1,759
12,227
11,959
756
5,878
6,139
14,175
2,222
W
Baba Yaga
breadcatt
Baba Yaga
10,776
1,137
0
1,675
7,740
4,716
1,253
3,615
4,125
91,130
0
W
Chiron
erendies
Chiron
12,722
6,431
1,085
2,801
11,192
4,844
1,196
3,115
7,657
0
58,773
L
King Arthur
kapiit
King Arthur
5,833
1,279
0
1,788
19,053
14,511
0
5,581
13,075
0
35,903
L
Anhur
nachos413
Anhur
7,166
4,260
0
6,434
13,789
4,731
0
2,457
10,932
0
71,233
W
Ao Kuang
shun240
Ao Kuang
11,788
4,671
0
7,069
17,831
7,646
1,997
4,952
12,662
58,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,853
Gold Earned
39,474
514
Minions Killed
400
0
Camps Cleared
0
1,751,865
Distance Traveled
1,588,282
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,794
489
118
7
0
312,659
5
L
Ymir
7,597
422
29
2
0
330,560
0
L
Bakasura
7,633
424
66
4
0
343,519
2
W
Lancelot
12,005
667
183
10
0
378,615
2
W
Khepri
8,509
473
17
1
0
324,418
5
W
Baba Yaga
10,095
561
144
8
0
383,278
11
W
Chiron
9,146
508
93
5
0
336,307
5
L
King Arthur
7,348
408
55
3
0
278,243
3
L
Anhur
8,102
450
132
7
0
323,301
5
W
Ao Kuang
9,098
505
77
4
0
329,247
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role