Player Matchup

Hou Yi
Hou Yi
Icyson
Hou Yi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 28L
1,230 Elo+
Party 2
Kukulkan
Kukulkan
Kakashi8418
Kukulkan
Level 60
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 7L
1,257 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rangooh
Cu Chulainn
Level 22
God Stats
5W - 10L
1,338 SR
Queue Stats
9W - 28L
1,230 Elo+
Party 2
Team Averages
Level 63
1,446 SR
1,239 Elo+

VS

Team Averages
Level 36
1,371 SR
1,164 Elo+
Chang'e
Chang'e
AugustYuki
Chang'e
Level 25
God Stats
1W - 4L
1,225 SR
Queue Stats
2W - 12L
1,104 Elo+
Party 1
Tyr
Tyr
ChainTheBlacks
Tyr
Level 14
God Stats
6W - 8L
1,220 SR
Queue Stats
19W - 33L
1,147 Elo+
Party 1
Ao Kuang
Ao Kuang
Father_Xerxes
Ao Kuang
Level 68
God Stats
2W - 1L
1,667 SR
Queue Stats
36W - 69L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Icyson
Hou Yi
19
5 / 1 / 5
14,986
652
16,057
16,159
8,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Kakashi8418
Kukulkan
20
3 / 3 / 6
14,692
639
15,698
8,418
5,886
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Rangooh
Cu Chulainn
20
6 / 1 / 6
15,565
677
26,802
20,187
18,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AugustYuki
Chang'e
19
0 / 3 / 2
13,277
577
8,645
22,253
10,419
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

20
3 / 3 / 1
14,087
612
13,335
25,693
28,564
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
Father_Xerxes
Ao Kuang
18
2 / 8 / 1
12,803
557
14,240
26,017
14,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
5
5
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AugustYuki
Chang'e
0
3
2
0.33
L
3
3
1
1.17
L
Ao Kuang
Father_Xerxes
Ao Kuang
2
8
1
0.31
W
Hou Yi
Icyson
Hou Yi
5
1
5
7.5
W
Kukulkan
Kakashi8418
Kukulkan
3
3
6
2
W
Cu Chulainn
Rangooh
Cu Chulainn
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,557
Damage
36,220
44,764
Taken
73,963
32,461
Mitigated
53,632
6,269
Healing
29,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AugustYuki
Chang'e
8,645
421
1,244
7,448
22,253
10,419
126
5,837
15,767
58,184
0
L
13,335
2,682
0
10,142
25,693
28,564
0
5,086
19,751
0
63,119
L
Ao Kuang
Father_Xerxes
Ao Kuang
14,240
4,314
0
10,383
26,017
14,649
0
4,910
20,594
69,020
0
W
Hou Yi
Icyson
Hou Yi
16,057
8,369
0
3,329
16,159
8,395
1,879
8,088
8,071
0
77,141
W
Kukulkan
Kakashi8418
Kukulkan
15,698
2,076
0
113
8,418
5,886
537
3,327
5,091
61,454
0
W
Cu Chulainn
Rangooh
Cu Chulainn
26,802
6,857
0
2,827
20,187
18,180
45
11,818
8,369
0
73,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,243
Gold Earned
40,167
262
Minions Killed
243
0
Camps Cleared
0
1,242,285
Distance Traveled
1,188,851
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,277
577
91
4
0
404,991
3
L
Tyr
14,087
612
73
3
0
424,153
1
L
Ao Kuang
12,803
557
79
3
0
359,707
4
W
Hou Yi
14,986
652
95
4
0
402,305
5
W
Kukulkan
14,692
639
91
4
0
383,472
0
W
Cu Chulainn
15,565
677
76
3
0
456,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role