Player Matchup

Chang'e
Chang'e
Qbsf
Chang'e
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,576 Elo+
Party 3
Hou Yi
Hou Yi
Th3MuffinMan815
Hou Yi
Level 121
God Stats
2W - 3L
1,391 SR
Queue Stats
231W - 258L
1,487 Elo+
Solo
Discordia
Discordia
Xman0123
Discordia
Level 124
God Stats
1W - 2L
1,614 SR
Queue Stats
71W - 57L
1,536 Elo+
Party 3
Nox
Nox
lm Snoopy
Nox
Level 68
God Stats
0W - 1L
1,493 SR
Queue Stats
11W - 10L
1,477 Elo+
Party 3
Nu Wa
Nu Wa
tpgant
Nu Wa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,387 Elo+
Solo
Team Averages
Level 80
1,500 SR
1,493 Elo+

VS

Team Averages
Level 110
1,686 SR
1,487 Elo+
Hachiman
Hachiman
DrewpyPeen
Hachiman
Level 51
God Stats
4W - 0L
1,702 SR
Queue Stats
41W - 36L
1,518 Elo+
Party 1
Cu Chulainn
Cu Chulainn
duhTyler
Cu Chulainn
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,403 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
longshhlong
Ah Muzen Cab
Level 81
God Stats
1W - 0L
1,831 SR
Queue Stats
32W - 19L
1,602 Elo+
Party 1
Ra
Ra
supremeº
Ra
Level 106
God Stats
2W - 0L
1,818 SR
Queue Stats
60W - 63L
1,487 Elo+
Party 1
Medusa
Medusa
yesimluffy
Medusa
Level 160
God Stats
1W - 1L
1,580 SR
Queue Stats
7W - 10L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Qbsf
Chang'e
18
2 / 10 / 10
11,636
582
9,716
25,510
12,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
1 / 4 / 9
12,287
614
12,591
21,254
11,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Xman0123
Discordia
20
10 / 4 / 5
14,915
746
47,742
22,829
12,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 6 / 11
12,777
639
13,869
20,552
12,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
tpgant
Nu Wa
16
2 / 7 / 6
10,858
543
22,034
17,820
8,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DrewpyPeen
Hachiman
18
1 / 4 / 15
12,370
619
17,819
24,274
11,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Cu Chulainn
duhTyler
Cu Chulainn
20
3 / 5 / 17
12,659
633
15,131
37,947
33,351
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
longshhlong
Ah Muzen Cab
20
3 / 2 / 17
13,694
685
19,816
24,329
10,887
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 3 / 14
13,507
675
24,114
21,702
9,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
yesimluffy
Medusa
20
16 / 3 / 11
14,956
748
24,634
21,202
10,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
104
17
Kills
30
31
Deaths
17
41
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DrewpyPeen
Hachiman
1
4
15
2.13
L
Chang'e
Qbsf
Chang'e
2
10
10
0.7
L
1
4
9
1.38
L
Discordia
Xman0123
Discordia
10
4
5
3.13
W
Cu Chulainn
duhTyler
Cu Chulainn
3
5
17
2.3
L
2
6
11
1.25
W
Ah Muzen Cab
longshhlong
Ah Muzen Cab
3
2
17
5.75
W
7
3
14
4.67
L
Nu Wa
tpgant
Nu Wa
2
7
6
0.71
W
Medusa
yesimluffy
Medusa
16
3
11
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,952
Damage
101,514
107,965
Taken
129,454
57,541
Mitigated
75,577
47,786
Healing
70,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DrewpyPeen
Hachiman
17,819
5,401
2,548
6,380
24,274
11,163
1,414
18,888
5,386
0
48,322
L
Chang'e
Qbsf
Chang'e
9,716
1,365
13,882
8,397
25,510
12,307
112
6,415
19,095
12,580
0
L
12,591
4,515
2,418
5,649
21,254
11,609
749
4,277
16,977
0
39,371
L
Discordia
Xman0123
Discordia
47,742
826
2,493
6,649
22,829
12,728
475
5,127
17,702
91,829
0
W
Cu Chulainn
duhTyler
Cu Chulainn
15,131
1,847
2,445
10,421
37,947
33,351
465
24,746
13,201
107
37,077
L
13,869
1,523
1,620
2,449
20,552
12,406
375
4,387
16,165
34,377
0
W
Ah Muzen Cab
longshhlong
Ah Muzen Cab
19,816
5,111
1,729
8,909
24,329
10,887
1,865
19,986
4,343
0
66,754
W
24,114
706
15,874
10,895
21,702
9,919
1,660
14,019
7,683
47,354
0
L
Nu Wa
tpgant
Nu Wa
22,034
5,634
1,433
2,796
17,820
8,491
275
4,015
13,805
30,716
0
W
Medusa
yesimluffy
Medusa
24,634
7,976
5,314
5,758
21,202
10,257
2,673
15,722
5,321
0
53,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,473
Gold Earned
67,186
236
Minions Killed
276
0
Camps Cleared
0
1,813,523
Distance Traveled
1,953,113
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,370
619
55
3
0
384,665
0
L
Chang'e
11,636
582
9
0
0
355,556
1
L
Hou Yi
12,287
614
70
4
0
366,463
0
L
Discordia
14,915
746
93
5
0
388,599
0
W
Cu Chulainn
12,659
633
24
1
0
367,832
0
L
Nox
12,777
639
51
3
0
360,214
0
W
Ah Muzen Cab
13,694
685
94
5
0
372,293
0
W
Ra
13,507
675
51
3
0
429,400
0
L
Nu Wa
10,858
543
13
1
0
342,691
0
W
Medusa
14,956
748
52
3
0
398,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role