Player Matchup

Atlas
Atlas
BaconGamer45
Atlas
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
38W - 49L
1,363 Elo+
Party 2
Discordia
Discordia
Jasonboiii4447
Discordia
Level 83
God Stats
5W - 8L
1,372 SR
Queue Stats
155W - 173L
1,397 Elo+
Party 2
Erlang Shen
Erlang Shen
Prod by 6ixx
Erlang Shen
Level 29
God Stats
5W - 4L
1,549 SR
Queue Stats
90W - 100L
1,381 Elo+
Party 3
Chronos
Chronos
UWU Mr DwOnE
Chronos
Level 62
God Stats
4W - 7L
1,321 SR
Queue Stats
108W - 118L
1,397 Elo+
Party 2
Chaac
Chaac
ehh squidwarddd
Chaac
Level 144
God Stats
5W - 3L
1,659 SR
Queue Stats
345W - 357L
1,393 Elo+
Party 3
Team Averages
Level 69
1,480 SR
1,386 Elo+

VS

Team Averages
Level 51
1,532 SR
1,346 Elo+
Bastet
Bastet
GI Nick
Bastet
Level 28
God Stats
0W - 3L
1,318 SR
Queue Stats
2W - 3L
1,244 Elo+
Party 1
Artemis
Artemis
GaudyGlint46
Artemis
Level 88
God Stats
0W - 1L
1,169 SR
Queue Stats
4W - 3L
1,244 Elo+
Party 1
Maui
Maui
HydroChronic
Maui
Level 83
God Stats
0W - 1L
1,860 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
PerilousSiamang
Merlin
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,244 Elo+
Party 1
Thor
Thor
tylerkilla
Thor
Level 7
God Stats
1W - 1L
1,811 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 6
6,561
547
4,754
6,077
4,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Discordia
Jasonboiii4447
Discordia
13
6 / 0 / 2
8,014
668
8,135
5,076
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
Prod by 6ixx
Erlang Shen
11
5 / 0 / 1
6,926
577
3,975
6,853
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
UWU Mr DwOnE
Chronos
11
8 / 0 / 1
6,841
570
11,798
9,678
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 1 / 2
7,038
587
3,655
8,470
4,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GI Nick
Bastet
5
0 / 6 / 0
4,199
350
1,960
9,729
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
GaudyGlint46
Artemis
5
0 / 6 / 0
4,321
360
4,912
10,124
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 1 / 0
5,144
429
2,640
11,284
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 5 / 0
5,357
446
4,930
6,153
1,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 8 / 0
4,673
389
3,436
10,558
4,303
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
25
Kills
1
1
Deaths
26
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Bastet
GI Nick
Bastet
0
6
0
0
L
Artemis
GaudyGlint46
Artemis
0
6
0
0
L
0
1
0
0
W
Discordia
Jasonboiii4447
Discordia
6
0
2
7
L
1
5
0
0.2
W
Erlang Shen
Prod by 6ixx
Erlang Shen
5
0
1
5.5
W
Chronos
UWU Mr DwOnE
Chronos
8
0
1
8.5
W
5
1
2
6
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,317
Damage
17,878
36,154
Taken
47,848
18,408
Mitigated
19,854
16,632
Healing
9,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,754
1,429
260
1,398
6,077
4,754
44
1,367
4,710
18,963
0
L
Bastet
GI Nick
Bastet
1,960
1,186
122
2,799
9,729
2,674
0
1,634
8,095
0
16,983
L
Artemis
GaudyGlint46
Artemis
4,912
1,927
0
2,208
10,124
3,250
0
6,692
3,432
0
19,984
L
2,640
745
239
4,114
11,284
7,635
0
8,525
2,759
17,496
0
W
Discordia
Jasonboiii4447
Discordia
8,135
2,074
0
1,466
5,076
1,796
757
23
5,053
55,612
0
L
4,930
880
0
327
6,153
1,992
0
485
5,668
26,722
0
W
Erlang Shen
Prod by 6ixx
Erlang Shen
3,975
1,865
0
4,421
6,853
3,624
1,019
3,476
3,377
0
36,705
W
Chronos
UWU Mr DwOnE
Chronos
11,798
7,026
0
4,712
9,678
3,579
1,130
1,439
8,239
48,868
0
W
3,655
1,459
0
4,375
8,470
4,655
71
1,265
7,205
0
52,328
L
3,436
1,414
0
0
10,558
4,303
0
7,351
3,207
0
20,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,380
Gold Earned
23,694
334
Minions Killed
131
0
Camps Cleared
0
1,134,658
Distance Traveled
1,074,035
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,561
547
19
2
0
229,202
0
L
Bastet
4,199
350
31
3
0
225,744
3
L
Artemis
4,321
360
22
2
0
208,125
3
L
Maui
5,144
429
16
1
0
226,093
2
W
Discordia
8,014
668
94
8
0
229,146
8
L
Merlin
5,357
446
39
3
0
199,036
1
W
Erlang Shen
6,926
577
57
5
0
221,857
1
W
Chronos
6,841
570
67
6
0
198,977
1
W
Chaac
7,038
587
97
8
0
255,476
3
L
Thor
4,673
389
23
2
0
215,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role