Player Matchup

Kukulkan
Kukulkan
NuclearHusky
Kukulkan
Level 127
God Stats
2W - 1L
1,600 SR
Queue Stats
172W - 115L
1,646 Elo+
Party 2
Mulan
Mulan
Spookycatz
Mulan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 119L
1,645 Elo+
Party 2
Cliodhna
Cliodhna
myjul
Cliodhna
Level 121
God Stats
3W - 2L
1,656 SR
Queue Stats
147W - 100L
1,647 Elo+
Party 2
Team Averages
Level 125
1,585 SR
1,646 Elo+

VS

Team Averages
Level 57
1,513 SR
1,731 Elo+
Achilles
Achilles
Greatvalue007
Achilles
Level 103
God Stats
1W - 1L
1,387 SR
Queue Stats
211W - 120L
1,760 Elo+
Party 1
Arachne
Arachne
KingNferno1
Arachne
Level 61
God Stats
1W - 1L
1,287 SR
Queue Stats
40W - 22L
1,711 Elo+
Party 1
Ymir
Ymir
Phokyzz
Ymir
Level 8
God Stats
2W - 0L
1,866 SR
Queue Stats
10W - 6L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NuclearHusky
Kukulkan
13
1 / 2 / 0
7,475
680
9,692
5,041
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
11
0 / 4 / 1
6,656
605
3,234
9,498
8,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cliodhna
myjul
Cliodhna
12
0 / 2 / 1
6,939
631
9,198
8,374
3,482
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Greatvalue007
Achilles
13
5 / 0 / 3
8,288
753
8,404
8,055
6,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
KingNferno1
Arachne
13
3 / 1 / 4
8,349
759
4,178
10,825
6,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Phokyzz
Ymir
13
0 / 0 / 7
8,395
763
5,733
11,976
12,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
Greatvalue007
Achilles
5
0
3
6.5
W
Arachne
KingNferno1
Arachne
3
1
4
5
L
Kukulkan
NuclearHusky
Kukulkan
1
2
0
0.5
W
Ymir
Phokyzz
Ymir
0
0
7
3.5
L
Mulan
0
4
1
0.13
L
Cliodhna
myjul
Cliodhna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,124
Damage
18,315
22,913
Taken
30,856
13,684
Mitigated
25,483
1,532
Healing
14,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Greatvalue007
Achilles
8,404
2,139
0
4,372
8,055
6,657
1,015
1,828
6,061
0
26,508
W
Arachne
KingNferno1
Arachne
4,178
2,649
313
5,162
10,825
6,289
232
3,817
6,925
0
33,440
L
Kukulkan
NuclearHusky
Kukulkan
9,692
473
0
190
5,041
2,088
0
1,895
3,020
36,970
0
W
Ymir
Phokyzz
Ymir
5,733
1,277
0
4,695
11,976
12,537
272
4,128
7,658
30,723
0
L
Mulan
3,234
471
0
547
9,498
8,114
0
2,357
6,715
0
10,783
L
Cliodhna
myjul
Cliodhna
9,198
1,214
0
795
8,374
3,482
0
1,535
6,624
0
30,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,070
Gold Earned
25,032
153
Minions Killed
133
0
Camps Cleared
0
635,435
Distance Traveled
642,972
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,288
753
37
3
0
218,340
1
W
Arachne
8,349
759
55
5
0
223,822
4
L
Kukulkan
7,475
680
86
8
0
194,932
3
W
Ymir
8,395
763
41
4
0
200,810
0
L
Mulan
6,656
605
20
2
0
195,287
0
L
Cliodhna
6,939
631
47
4
0
245,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role