Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Hakulax
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,623 Elo+
Solo
Chaac
Chaac
MerinoGalvan751
Chaac
Level 127
God Stats
7W - 3L
1,744 SR
Queue Stats
200W - 216L
1,422 Elo+
Solo
Olorun
Olorun
TheWonderer673
Olorun
Level 69
God Stats
9W - 8L
1,593 SR
Queue Stats
65W - 79L
1,393 Elo+
Solo
Lancelot
Lancelot
dante12kojiazul
Lancelot
Level 126
God Stats
0W - 1L
1,265 SR
Queue Stats
6W - 8L
1,432 Elo+
Solo
Team Averages
Level 103
1,520 SR
1,474 Elo+

VS

Team Averages
Level 111
1,626 SR
1,394 Elo+
Maui
Maui
Braicologist
Maui
Level 104
God Stats
6W - 8L
1,594 SR
Queue Stats
29W - 43L
1,353 Elo+
Party 1
Izanami
Izanami
DiBicus
Izanami
Level 148
God Stats
6W - 6L
1,611 SR
Queue Stats
43W - 59L
1,393 Elo+
Party 1
Charybdis
Charybdis
GOON_brah55
Charybdis
Level 65
God Stats
3W - 4L
1,605 SR
Queue Stats
28W - 36L
1,421 Elo+
Party 2
Amaterasu
Amaterasu
rhino1337
Amaterasu
Level 153
God Stats
3W - 1L
1,823 SR
Queue Stats
29W - 40L
1,387 Elo+
Party 1
Cabrakan
Cabrakan
zeffed40
Cabrakan
Level 85
God Stats
31W - 36L
1,495 SR
Queue Stats
54W - 65L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 3 / 0
4,584
458
3,728
9,673
6,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
Hakulax
Izanami
7
0 / 2 / 0
4,417
442
5,425
6,011
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
5,384
538
2,961
5,710
2,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 1
5,220
522
3,380
7,145
2,549
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
9
1 / 0 / 0
5,113
511
1,865
5,877
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 6
5,389
539
2,582
7,576
3,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
DiBicus
Izanami
11
4 / 1 / 2
6,340
634
6,839
6,118
2,330
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
GOON_brah55
Charybdis
9
3 / 0 / 3
5,427
543
6,120
6,105
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
rhino1337
Amaterasu
9
0 / 1 / 2
4,900
490
1,901
7,743
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cabrakan
zeffed40
Cabrakan
11
1 / 0 / 0
5,993
599
4,299
6,098
3,828
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
8
8
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
0
0
W
0
0
6
3
W
Izanami
DiBicus
Izanami
4
1
2
5
W
Charybdis
GOON_brah55
Charybdis
3
0
3
4.5
L
Izanami
Hakulax
Izanami
0
2
0
0
L
0
1
0
0
L
0
2
1
0.25
L
Lancelot
1
0
0
1
W
Amaterasu
rhino1337
Amaterasu
0
1
2
1
W
Cabrakan
zeffed40
Cabrakan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,359
Damage
21,741
34,416
Taken
33,640
15,228
Mitigated
14,677
9,217
Healing
19,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,728
1,306
112
2,275
9,673
6,154
202
1,131
8,542
12,246
2,017
W
2,582
846
2,083
3,138
7,576
3,540
0
1,682
5,894
13,163
3,224
W
Izanami
DiBicus
Izanami
6,839
5,236
0
3,269
6,118
2,330
1,116
2,807
3,311
0
50,371
W
Charybdis
GOON_brah55
Charybdis
6,120
3,452
256
3,428
6,105
1,749
0
1,841
4,264
0
34,032
L
Izanami
Hakulax
Izanami
5,425
4,220
0
1,835
6,011
1,571
567
1,039
4,972
0
33,081
L
2,961
737
0
2,012
5,710
2,897
0
3,489
2,221
0
40,083
L
3,380
1,513
45
2,938
7,145
2,549
0
74
7,071
34,717
0
L
Lancelot
1,865
833
0
0
5,877
2,057
246
909
4,968
0
28,574
W
Amaterasu
rhino1337
Amaterasu
1,901
789
0
4,178
7,743
3,230
552
313
7,430
0
23,831
W
Cabrakan
zeffed40
Cabrakan
4,299
783
0
3,108
6,098
3,828
0
0
6,098
40,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,718
Gold Earned
28,049
264
Minions Killed
314
0
Camps Cleared
0
874,538
Distance Traveled
894,484
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,584
458
16
2
0
185,193
1
W
Maui
5,389
539
19
2
0
191,729
0
W
Izanami
6,340
634
96
10
0
186,467
3
W
Charybdis
5,427
543
53
5
0
167,808
0
L
Izanami
4,417
442
48
5
0
159,216
2
L
Chaac
5,384
538
78
8
0
167,665
2
L
Olorun
5,220
522
61
6
0
159,663
2
L
Lancelot
5,113
511
61
6
0
202,801
0
W
Amaterasu
4,900
490
49
5
0
184,261
2
W
Cabrakan
5,993
599
97
10
0
164,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role