Player Matchup

Cthulhu
Cthulhu
BooRadley4491
Cthulhu
Level 67
God Stats
1W - 4L
1,354 SR
Queue Stats
4W - 13L
1,319 Elo+
Party 1
Artemis
Artemis
Fobolicious23
Artemis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,355 Elo+
Party 1
Discordia
Discordia
danstructor
Discordia
Level 159
God Stats
1W - 3L
1,521 SR
Queue Stats
92W - 125L
1,437 Elo+
Solo
Team Averages
Level 91
1,458 SR
1,370 Elo+

VS

Team Averages
Level 73
1,439 SR
1,514 Elo+
Tyr
Tyr
AstuteHarmony50
Tyr
Level 122
God Stats
54W - 51L
1,573 SR
Queue Stats
788W - 694L
1,554 Elo+
Party 2
Lancelot
Lancelot
Compact7758
Lancelot
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
87W - 55L
1,508 Elo+
Party 2
Hel
Hel
MightYEagle7
Hel
Level 70
God Stats
2W - 2L
1,244 SR
Queue Stats
367W - 469L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 4 / 2
9,869
617
7,640
13,561
16,094
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
14
0 / 2 / 1
9,225
577
8,640
8,663
4,329
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
danstructor
Discordia
16
2 / 3 / 1
11,038
690
18,839
11,096
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 5
11,270
704
11,566
24,530
28,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
Compact7758
Lancelot
17
3 / 1 / 5
10,990
687
5,763
15,299
8,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 1 / 4
11,158
697
11,708
16,517
9,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
9
9
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Cthulhu
1
4
2
0.5
W
Lancelot
Compact7758
Lancelot
3
1
5
5.5
L
Artemis
0
2
1
0.25
W
2
1
4
4
L
Discordia
danstructor
Discordia
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,119
Damage
29,037
33,320
Taken
56,346
25,353
Mitigated
45,553
2,844
Healing
28,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,566
198
0
6,434
24,530
28,223
505
9,217
15,313
0
37,693
L
Cthulhu
7,640
248
532
0
13,561
16,094
0
7,163
6,398
21,014
0
W
Lancelot
Compact7758
Lancelot
5,763
512
0
3,001
15,299
8,200
1,239
8,568
6,731
0
33,225
L
Artemis
8,640
2,937
0
552
8,663
4,329
0
2,209
6,454
0
32,197
W
11,708
311
9,169
10,335
16,517
9,130
1,055
8,823
7,694
73,283
0
L
Discordia
danstructor
Discordia
18,839
683
0
1,760
11,096
4,930
0
2,367
8,729
63,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,132
Gold Earned
33,418
179
Minions Killed
210
0
Camps Cleared
0
812,472
Distance Traveled
984,537
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,270
704
38
2
0
347,978
3
L
Cthulhu
9,869
617
23
1
0
264,511
2
W
Lancelot
10,990
687
60
4
0
326,008
1
L
Artemis
9,225
577
46
3
0
255,007
3
W
Hel
11,158
697
112
7
0
310,551
1
L
Discordia
11,038
690
110
7
0
292,954
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role