Player Matchup

Loki
Loki
SdsCchouse6114
Loki
Level 23
God Stats
5W - 4L
1,459 SR
Queue Stats
33W - 33L
1,405 Elo+
Party 2
Baron Samedi
Baron Samedi
SdsLostvayne
Baron Samedi
Level 39
God Stats
10W - 12L
1,497 SR
Queue Stats
92W - 105L
1,382 Elo+
Party 2
Jormungandr
Jormungandr
SdsRhitta
Jormungandr
Level 122
God Stats
12W - 14L
1,498 SR
Queue Stats
251W - 285L
1,389 Elo+
Party 2
Team Averages
Level 61
1,485 SR
1,392 Elo+

VS

Team Averages
Level 50
1,528 SR
1,388 Elo+
Arachne
Arachne
HeroForeverrr
Arachne
Level 59
God Stats
8W - 9L
1,335 SR
Queue Stats
43W - 69L
1,301 Elo+
Solo
Ymir
Ymir
No Fragging
Ymir
Level 66
God Stats
6W - 2L
1,750 SR
Queue Stats
59W - 84L
1,418 Elo+
Party 1
Ao Kuang
Ao Kuang
Speakbeasy
Ao Kuang
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 45L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 12 / 1
8,161
583
4,577
16,870
6,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
SdsLostvayne
Baron Samedi
14
1 / 5 / 1
8,814
630
8,608
11,955
5,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SdsRhitta
Jormungandr
15
1 / 4 / 1
10,253
732
16,830
21,822
29,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
6 / 1 / 10
11,387
813
13,280
16,228
9,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 1 / 15
11,110
794
9,575
14,339
15,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Speakbeasy
Ao Kuang
18
14 / 0 / 3
11,713
837
22,066
14,808
8,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
21
21
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Arachne
6
1
10
11
W
1
1
15
8.5
L
0
12
1
0.04
L
Baron Samedi
SdsLostvayne
Baron Samedi
1
5
1
0.3
L
Jormungandr
SdsRhitta
Jormungandr
1
4
1
0.38
W
Ao Kuang
Speakbeasy
Ao Kuang
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,015
Damage
44,921
50,647
Taken
45,375
41,963
Mitigated
33,111
7,786
Healing
18,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
13,280
7,899
546
7,299
16,228
9,246
1,820
8,182
8,046
0
58,411
W
9,575
2,156
1,217
4,654
14,339
15,629
239
8,260
6,079
27,022
0
L
4,577
1,214
0
219
16,870
6,974
0
10,602
5,885
0
19,824
L
Baron Samedi
SdsLostvayne
Baron Samedi
8,608
464
1,781
2,336
11,955
5,809
72
6,594
5,119
30,796
0
L
Jormungandr
SdsRhitta
Jormungandr
16,830
4,003
83
3,367
21,822
29,180
0
13,436
7,953
60,219
0
W
Ao Kuang
Speakbeasy
Ao Kuang
22,066
8,576
0
5,203
14,808
8,236
1,046
9,053
5,045
45,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,228
Gold Earned
34,210
174
Minions Killed
150
0
Camps Cleared
0
685,764
Distance Traveled
836,265
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,387
813
62
4
0
282,443
1
W
Ymir
11,110
794
29
2
0
268,846
2
L
Loki
8,161
583
31
2
0
219,595
0
L
Baron Samedi
8,814
630
51
4
0
229,649
1
L
Jormungandr
10,253
732
92
7
0
236,520
0
W
Ao Kuang
11,713
837
59
4
0
284,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role